simplefb: use write-combined remapping
Framebuffers shouldn't be cached and it is usually very uncommon to read them. Therefore, use ioremap_wc() to get significant speed improvements on systems which provide it. On all other systems it's aliased to ioremap_nocache() which is also fine. Reported-by: Tom Gundersen <teg@jklm.no> Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Tested-by: Tom Gundersen <teg@jklm.no> Tested-by: Alexandre Courbot <acourbot@nvidia.com> Tested-by: Stephen Warren <swarren@wwwdotorg.org> Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
This commit is contained in:
Родитель
498f6d3660
Коммит
9e210be68a
|
@ -219,8 +219,8 @@ static int simplefb_probe(struct platform_device *pdev)
|
|||
|
||||
info->fbops = &simplefb_ops;
|
||||
info->flags = FBINFO_DEFAULT | FBINFO_MISC_FIRMWARE;
|
||||
info->screen_base = ioremap(info->fix.smem_start,
|
||||
info->fix.smem_len);
|
||||
info->screen_base = ioremap_wc(info->fix.smem_start,
|
||||
info->fix.smem_len);
|
||||
if (!info->screen_base) {
|
||||
framebuffer_release(info);
|
||||
return -ENODEV;
|
||||
|
|
Загрузка…
Ссылка в новой задаче