ps3fb: round up video modes
Round up arbitrary video modes until they fit (if possible) Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com> Cc: "Antonino A. Daplas" <adaplas@pol.net> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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Родитель
34c422fb24
Коммит
a3665366b0
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@ -276,29 +276,49 @@ static char *mode_option __devinitdata;
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static int ps3fb_cmp_mode(const struct fb_videomode *vmode,
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static int ps3fb_cmp_mode(const struct fb_videomode *vmode,
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const struct fb_var_screeninfo *var)
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const struct fb_var_screeninfo *var)
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{
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{
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/* resolution + black border must match a native resolution */
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long xres, yres, left_margin, right_margin, upper_margin, lower_margin;
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if (vmode->left_margin + vmode->xres + vmode->right_margin !=
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long dx, dy;
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var->left_margin + var->xres + var->right_margin ||
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vmode->upper_margin + vmode->yres + vmode->lower_margin !=
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/* maximum values */
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var->upper_margin + var->yres + var->lower_margin)
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if (var->xres > vmode->xres || var->yres > vmode->yres ||
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var->pixclock > vmode->pixclock ||
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var->hsync_len > vmode->hsync_len ||
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var->vsync_len > vmode->vsync_len)
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return -1;
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return -1;
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/* minimum limits for margins */
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/* progressive/interlaced must match */
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if (vmode->left_margin > var->left_margin ||
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if ((var->vmode & FB_VMODE_MASK) != vmode->vmode)
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vmode->right_margin > var->right_margin ||
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vmode->upper_margin > var->upper_margin ||
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vmode->lower_margin > var->lower_margin)
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return -1;
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return -1;
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/* these fields must match exactly */
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/* minimum resolution */
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if (vmode->pixclock != var->pixclock ||
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xres = max(var->xres, 1U);
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vmode->hsync_len != var->hsync_len ||
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yres = max(var->yres, 1U);
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vmode->vsync_len != var->vsync_len ||
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vmode->sync != var->sync ||
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/* minimum margins */
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vmode->vmode != (var->vmode & FB_VMODE_MASK))
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left_margin = max(var->left_margin, vmode->left_margin);
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right_margin = max(var->right_margin, vmode->right_margin);
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upper_margin = max(var->upper_margin, vmode->upper_margin);
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lower_margin = max(var->lower_margin, vmode->lower_margin);
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/* resolution + margins may not exceed native parameters */
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dx = ((long)vmode->left_margin + (long)vmode->xres +
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(long)vmode->right_margin) -
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(left_margin + xres + right_margin);
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if (dx < 0)
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return -1;
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return -1;
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return 0;
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dy = ((long)vmode->upper_margin + (long)vmode->yres +
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(long)vmode->lower_margin) -
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(upper_margin + yres + lower_margin);
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if (dy < 0)
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return -1;
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/* exact match */
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if (!dx && !dy)
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return 0;
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/* resolution difference */
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return (vmode->xres - xres) * (vmode->yres - yres);
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}
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}
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static const struct fb_videomode *ps3fb_native_vmode(enum ps3av_mode_num id)
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static const struct fb_videomode *ps3fb_native_vmode(enum ps3av_mode_num id)
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@ -324,33 +344,96 @@ static const struct fb_videomode *ps3fb_vmode(int id)
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static unsigned int ps3fb_find_mode(struct fb_var_screeninfo *var,
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static unsigned int ps3fb_find_mode(struct fb_var_screeninfo *var,
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u32 *ddr_line_length, u32 *xdr_line_length)
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u32 *ddr_line_length, u32 *xdr_line_length)
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{
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{
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unsigned int id;
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unsigned int id, best_id;
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int diff, best_diff;
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const struct fb_videomode *vmode;
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const struct fb_videomode *vmode;
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long gap;
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best_id = 0;
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best_diff = INT_MAX;
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pr_debug("%s: wanted %u [%u] %u x %u [%u] %u\n", __func__,
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var->left_margin, var->xres, var->right_margin,
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var->upper_margin, var->yres, var->lower_margin);
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for (id = PS3AV_MODE_480I; id <= PS3AV_MODE_WUXGA; id++) {
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for (id = PS3AV_MODE_480I; id <= PS3AV_MODE_WUXGA; id++) {
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vmode = ps3fb_native_vmode(id);
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vmode = ps3fb_native_vmode(id);
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if (!ps3fb_cmp_mode(vmode, var))
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diff = ps3fb_cmp_mode(vmode, var);
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goto found;
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pr_debug("%s: mode %u: %u [%u] %u x %u [%u] %u: diff = %d\n",
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__func__, id, vmode->left_margin, vmode->xres,
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vmode->right_margin, vmode->upper_margin,
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vmode->yres, vmode->lower_margin, diff);
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if (diff < 0)
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continue;
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if (diff < best_diff) {
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best_id = id;
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if (!diff)
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break;
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best_diff = diff;
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}
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}
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}
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pr_debug("%s: mode not found\n", __func__);
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if (!best_id) {
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return 0;
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pr_debug("%s: no suitable mode found\n", __func__);
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return 0;
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}
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id = best_id;
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vmode = ps3fb_native_vmode(id);
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found:
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*ddr_line_length = vmode->xres * BPP;
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*ddr_line_length = vmode->xres * BPP;
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if (!var->xres) {
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/* minimum resolution */
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if (!var->xres)
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var->xres = 1;
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var->xres = 1;
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var->right_margin--;
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if (!var->yres)
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}
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if (!var->yres) {
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var->yres = 1;
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var->yres = 1;
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var->lower_margin--;
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/* minimum virtual resolution */
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if (var->xres_virtual < var->xres)
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var->xres_virtual = var->xres;
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if (var->yres_virtual < var->yres)
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var->yres_virtual = var->yres;
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/* minimum margins */
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if (var->left_margin < vmode->left_margin)
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var->left_margin = vmode->left_margin;
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if (var->right_margin < vmode->right_margin)
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var->right_margin = vmode->right_margin;
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if (var->upper_margin < vmode->upper_margin)
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var->upper_margin = vmode->upper_margin;
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if (var->lower_margin < vmode->lower_margin)
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var->lower_margin = vmode->lower_margin;
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/* extra margins */
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gap = ((long)vmode->left_margin + (long)vmode->xres +
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(long)vmode->right_margin) -
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((long)var->left_margin + (long)var->xres +
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(long)var->right_margin);
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if (gap > 0) {
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var->left_margin += gap/2;
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var->right_margin += (gap+1)/2;
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pr_debug("%s: rounded up H to %u [%u] %u\n", __func__,
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var->left_margin, var->xres, var->right_margin);
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}
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}
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gap = ((long)vmode->upper_margin + (long)vmode->yres +
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(long)vmode->lower_margin) -
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((long)var->upper_margin + (long)var->yres +
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(long)var->lower_margin);
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if (gap > 0) {
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var->upper_margin += gap/2;
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var->lower_margin += (gap+1)/2;
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pr_debug("%s: rounded up V to %u [%u] %u\n", __func__,
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var->upper_margin, var->yres, var->lower_margin);
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}
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/* fixed fields */
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var->pixclock = vmode->pixclock;
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var->hsync_len = vmode->hsync_len;
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var->vsync_len = vmode->vsync_len;
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var->sync = vmode->sync;
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if (ps3_compare_firmware_version(1, 9, 0) >= 0) {
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if (ps3_compare_firmware_version(1, 9, 0) >= 0) {
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*xdr_line_length = GPU_ALIGN_UP(max(var->xres,
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*xdr_line_length = GPU_ALIGN_UP(var->xres_virtual * BPP);
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var->xres_virtual) * BPP);
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if (*xdr_line_length > GPU_MAX_LINE_LENGTH)
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if (*xdr_line_length > GPU_MAX_LINE_LENGTH)
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*xdr_line_length = GPU_MAX_LINE_LENGTH;
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*xdr_line_length = GPU_MAX_LINE_LENGTH;
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} else
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} else
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@ -465,22 +548,11 @@ static int ps3fb_check_var(struct fb_var_screeninfo *var, struct fb_info *info)
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u32 xdr_line_length, ddr_line_length;
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u32 xdr_line_length, ddr_line_length;
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int mode;
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int mode;
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dev_dbg(info->device, "var->xres:%u info->var.xres:%u\n", var->xres,
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info->var.xres);
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dev_dbg(info->device, "var->yres:%u info->var.yres:%u\n", var->yres,
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info->var.yres);
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/* FIXME For now we do exact matches only */
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mode = ps3fb_find_mode(var, &ddr_line_length, &xdr_line_length);
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mode = ps3fb_find_mode(var, &ddr_line_length, &xdr_line_length);
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if (!mode)
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if (!mode)
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return -EINVAL;
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return -EINVAL;
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/* Virtual screen */
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/* Virtual screen */
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if (var->xres_virtual < var->xres)
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var->xres_virtual = var->xres;
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if (var->yres_virtual < var->yres)
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var->yres_virtual = var->yres;
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if (var->xres_virtual > xdr_line_length / BPP) {
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if (var->xres_virtual > xdr_line_length / BPP) {
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dev_dbg(info->device,
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dev_dbg(info->device,
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"Horizontal virtual screen size too large\n");
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"Horizontal virtual screen size too large\n");
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@ -549,10 +621,6 @@ static int ps3fb_set_par(struct fb_info *info)
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const struct fb_videomode *vmode;
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const struct fb_videomode *vmode;
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u64 dst;
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u64 dst;
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dev_dbg(info->device, "xres:%d xv:%d yres:%d yv:%d clock:%d\n",
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info->var.xres, info->var.xres_virtual,
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info->var.yres, info->var.yres_virtual, info->var.pixclock);
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mode = ps3fb_find_mode(&info->var, &ddr_line_length, &xdr_line_length);
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mode = ps3fb_find_mode(&info->var, &ddr_line_length, &xdr_line_length);
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if (!mode)
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if (!mode)
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return -EINVAL;
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return -EINVAL;
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