V4L/DVB (5869): Add check for valid control ID to v4l2_ctrl_next.
If v4l2_ctrl_next is called without the V4L2_CTRL_FLAG_NEXT_CTRL then it should check whether the passed control ID is valid and return 0 if it isn't. Otherwise a for-loop over the control IDs will never end. Signed-off-by: Hans Verkuil <hverkuil@xs4all.nl> Signed-off-by: Mauro Carvalho Chehab <mchehab@infradead.org>
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3d58ffe2aa
Коммит
a46c5fbc69
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@ -939,16 +939,25 @@ int v4l2_ctrl_query_menu(struct v4l2_querymenu *qmenu, struct v4l2_queryctrl *qc
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When no more controls are available 0 is returned. */
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When no more controls are available 0 is returned. */
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u32 v4l2_ctrl_next(const u32 * const * ctrl_classes, u32 id)
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u32 v4l2_ctrl_next(const u32 * const * ctrl_classes, u32 id)
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{
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{
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u32 ctrl_class;
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u32 ctrl_class = V4L2_CTRL_ID2CLASS(id);
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const u32 *pctrl;
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const u32 *pctrl;
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/* if no query is desired, then just return the control ID */
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if ((id & V4L2_CTRL_FLAG_NEXT_CTRL) == 0)
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return id;
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if (ctrl_classes == NULL)
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if (ctrl_classes == NULL)
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return 0;
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return 0;
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/* if no query is desired, then check if the ID is part of ctrl_classes */
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if ((id & V4L2_CTRL_FLAG_NEXT_CTRL) == 0) {
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/* find class */
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while (*ctrl_classes && V4L2_CTRL_ID2CLASS(**ctrl_classes) != ctrl_class)
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ctrl_classes++;
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if (*ctrl_classes == NULL)
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return 0;
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pctrl = *ctrl_classes;
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/* find control ID */
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while (*pctrl && *pctrl != id) pctrl++;
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return *pctrl ? id : 0;
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}
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id &= V4L2_CTRL_ID_MASK;
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id &= V4L2_CTRL_ID_MASK;
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ctrl_class = V4L2_CTRL_ID2CLASS(id);
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id++; /* select next control */
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id++; /* select next control */
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/* find first class that matches (or is greater than) the class of
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/* find first class that matches (or is greater than) the class of
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the ID */
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the ID */
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