drm/mgag200: Use offset-adjusted shadow-plane mappings

For framebuffers with non-zero offset fields, shadow-plane helpers
provide a pointer to the first byte of the contained data. Use it in
mgag200.

Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Acked-by: Sam Ravnborg <sam@ravnborg.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20210803125928.27780-6-tzimmermann@suse.de
This commit is contained in:
Thomas Zimmermann 2021-08-03 14:59:22 +02:00
Родитель 70594e8bed
Коммит af022daf08
1 изменённых файлов: 2 добавлений и 2 удалений

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@ -898,7 +898,7 @@ mgag200_simple_display_pipe_enable(struct drm_simple_display_pipe *pipe,
mga_crtc_load_lut(crtc);
mgag200_enable_display(mdev);
mgag200_handle_damage(mdev, fb, &fullscreen, &shadow_plane_state->map[0]);
mgag200_handle_damage(mdev, fb, &fullscreen, &shadow_plane_state->data[0]);
}
static void
@ -959,7 +959,7 @@ mgag200_simple_display_pipe_update(struct drm_simple_display_pipe *pipe,
return;
if (drm_atomic_helper_damage_merged(old_state, state, &damage))
mgag200_handle_damage(mdev, fb, &damage, &shadow_plane_state->map[0]);
mgag200_handle_damage(mdev, fb, &damage, &shadow_plane_state->data[0]);
}
static struct drm_crtc_state *