[DLM] fix socket shutdown
This patch clears the user_data of active sockets as part of cleanup. This prevents any late-arriving data from trying to add jobs to the work queue while we are tidying up. Signed-Off-By: Patrick Caulfield <pcaulfie@redhat.com> Signed-Off-By: David Teigland <teigland@redhat.com> Signed-off-by: Steven Whitehouse <swhiteho@redhat.com>
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@ -260,7 +260,7 @@ static int nodeid_to_addr(int nodeid, struct sockaddr *retaddr)
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static void lowcomms_data_ready(struct sock *sk, int count_unused)
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{
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struct connection *con = sock2con(sk);
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if (!test_and_set_bit(CF_READ_PENDING, &con->flags))
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if (con && !test_and_set_bit(CF_READ_PENDING, &con->flags))
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queue_work(recv_workqueue, &con->rwork);
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}
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@ -268,7 +268,7 @@ static void lowcomms_write_space(struct sock *sk)
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{
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struct connection *con = sock2con(sk);
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if (!test_and_set_bit(CF_WRITE_PENDING, &con->flags))
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if (con && !test_and_set_bit(CF_WRITE_PENDING, &con->flags))
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queue_work(send_workqueue, &con->swork);
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}
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@ -1400,8 +1400,11 @@ void dlm_lowcomms_stop(void)
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down(&connections_lock);
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for (i = 0; i <= max_nodeid; i++) {
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con = __nodeid2con(i, 0);
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if (con)
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if (con) {
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con->flags |= 0xFF;
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if (con->sock)
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con->sock->sk->sk_user_data = NULL;
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}
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}
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up(&connections_lock);
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