drm: store property instead of id in obj attachment

Keep property pointer, instead of id, in per mode-object attachments.
This will simplify things in later patches.

Signed-off-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Sean Paul <seanpaul@chromium.org>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This commit is contained in:
Rob Clark 2014-12-16 18:05:30 -05:00 коммит произвёл Daniel Vetter
Родитель 3843e71f98
Коммит b17cd757a3
2 изменённых файлов: 14 добавлений и 10 удалений

Просмотреть файл

@ -2105,12 +2105,11 @@ int drm_mode_getconnector(struct drm_device *dev, void *data,
prop_ptr = (uint32_t __user *)(unsigned long)(out_resp->props_ptr);
prop_values = (uint64_t __user *)(unsigned long)(out_resp->prop_values_ptr);
for (i = 0; i < connector->properties.count; i++) {
if (put_user(connector->properties.ids[i],
prop_ptr + copied)) {
struct drm_property *prop = connector->properties.properties[i];
if (put_user(prop->base.id, prop_ptr + copied)) {
ret = -EFAULT;
goto out;
}
if (put_user(connector->properties.values[i],
prop_values + copied)) {
ret = -EFAULT;
@ -3822,7 +3821,7 @@ void drm_object_attach_property(struct drm_mode_object *obj,
return;
}
obj->properties->ids[count] = property->base.id;
obj->properties->properties[count] = property;
obj->properties->values[count] = init_val;
obj->properties->count++;
}
@ -3847,7 +3846,7 @@ int drm_object_property_set_value(struct drm_mode_object *obj,
int i;
for (i = 0; i < obj->properties->count; i++) {
if (obj->properties->ids[i] == property->base.id) {
if (obj->properties->properties[i] == property) {
obj->properties->values[i] = val;
return 0;
}
@ -3877,7 +3876,7 @@ int drm_object_property_get_value(struct drm_mode_object *obj,
int i;
for (i = 0; i < obj->properties->count; i++) {
if (obj->properties->ids[i] == property->base.id) {
if (obj->properties->properties[i] == property) {
*val = obj->properties->values[i];
return 0;
}
@ -4413,8 +4412,8 @@ int drm_mode_obj_get_properties_ioctl(struct drm_device *dev, void *data,
prop_values_ptr = (uint64_t __user *)(unsigned long)
(arg->prop_values_ptr);
for (i = 0; i < props_count; i++) {
if (put_user(obj->properties->ids[i],
props_ptr + copied)) {
struct drm_property *prop = obj->properties->properties[i];
if (put_user(prop->base.id, props_ptr + copied)) {
ret = -EFAULT;
goto out;
}
@ -4472,7 +4471,7 @@ int drm_mode_obj_set_property_ioctl(struct drm_device *dev, void *data,
goto out;
for (i = 0; i < arg_obj->properties->count; i++)
if (arg_obj->properties->ids[i] == arg->prop_id)
if (arg_obj->properties->properties[i]->base.id == arg->prop_id)
break;
if (i == arg_obj->properties->count)

Просмотреть файл

@ -64,7 +64,12 @@ struct drm_mode_object {
#define DRM_OBJECT_MAX_PROPERTY 24
struct drm_object_properties {
int count;
uint32_t ids[DRM_OBJECT_MAX_PROPERTY];
/* NOTE: if we ever start dynamically destroying properties (ie.
* not at drm_mode_config_cleanup() time), then we'd have to do
* a better job of detaching property from mode objects to avoid
* dangling property pointers:
*/
struct drm_property *properties[DRM_OBJECT_MAX_PROPERTY];
uint64_t values[DRM_OBJECT_MAX_PROPERTY];
};