memory: tegra: Fix integer overflow on tick value calculation

Multiplying the Memory Controller clock rate by the tick count results
in an integer overflow and in result the truncated tick value is being
programmed into hardware, such that the GR3D memory client performance is
reduced by two times.

Cc: stable <stable@vger.kernel.org>
Signed-off-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
This commit is contained in:
Dmitry Osipenko 2019-04-12 01:12:48 +03:00 коммит произвёл Thierry Reding
Родитель 76b959a44c
Коммит b906c056b6
1 изменённых файлов: 1 добавлений и 1 удалений

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@ -285,7 +285,7 @@ static int tegra_mc_setup_latency_allowance(struct tegra_mc *mc)
u32 value;
/* compute the number of MC clock cycles per tick */
tick = mc->tick * clk_get_rate(mc->clk);
tick = (unsigned long long)mc->tick * clk_get_rate(mc->clk);
do_div(tick, NSEC_PER_SEC);
value = readl(mc->regs + MC_EMEM_ARB_CFG);