drm/virtio: use damage info for display updates.
v2: remove shift by src_{x,y}, drm_atomic_helper_damage_merged() handles that for us (Chia-I Wu). Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Reviewed-by: Chia-I Wu <olvaffe@gmail.com> Link: http://patchwork.freedesktop.org/patch/msgid/20191212125346.8334-4-kraxel@redhat.com
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@ -24,6 +24,7 @@
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*/
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#include <drm/drm_atomic_helper.h>
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#include <drm/drm_damage_helper.h>
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#include <drm/drm_fourcc.h>
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#include <drm/drm_plane_helper.h>
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@ -103,22 +104,26 @@ static int virtio_gpu_plane_atomic_check(struct drm_plane *plane,
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}
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static void virtio_gpu_update_dumb_bo(struct virtio_gpu_device *vgdev,
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struct virtio_gpu_object *bo,
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struct drm_plane_state *state)
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struct drm_plane_state *state,
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struct drm_rect *rect)
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{
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struct virtio_gpu_object *bo =
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gem_to_virtio_gpu_obj(state->fb->obj[0]);
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struct virtio_gpu_object_array *objs;
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uint32_t w = rect->x2 - rect->x1;
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uint32_t h = rect->y2 - rect->y1;
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uint32_t x = rect->x1;
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uint32_t y = rect->y1;
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uint32_t off = x * state->fb->format->cpp[0] +
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y * state->fb->pitches[0];
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objs = virtio_gpu_array_alloc(1);
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if (!objs)
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return;
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virtio_gpu_array_add_obj(objs, &bo->base.base);
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virtio_gpu_cmd_transfer_to_host_2d
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(vgdev, 0,
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state->src_w >> 16,
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state->src_h >> 16,
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state->src_x >> 16,
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state->src_y >> 16,
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objs, NULL);
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virtio_gpu_cmd_transfer_to_host_2d(vgdev, off, w, h, x, y,
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objs, NULL);
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}
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static void virtio_gpu_primary_plane_update(struct drm_plane *plane,
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@ -127,8 +132,8 @@ static void virtio_gpu_primary_plane_update(struct drm_plane *plane,
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struct drm_device *dev = plane->dev;
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struct virtio_gpu_device *vgdev = dev->dev_private;
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struct virtio_gpu_output *output = NULL;
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struct virtio_gpu_framebuffer *vgfb;
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struct virtio_gpu_object *bo;
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struct drm_rect rect;
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if (plane->state->crtc)
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output = drm_crtc_to_virtio_gpu_output(plane->state->crtc);
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@ -146,12 +151,14 @@ static void virtio_gpu_primary_plane_update(struct drm_plane *plane,
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return;
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}
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if (!drm_atomic_helper_damage_merged(old_state, plane->state, &rect))
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return;
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virtio_gpu_disable_notify(vgdev);
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vgfb = to_virtio_gpu_framebuffer(plane->state->fb);
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bo = gem_to_virtio_gpu_obj(vgfb->base.obj[0]);
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bo = gem_to_virtio_gpu_obj(plane->state->fb->obj[0]);
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if (bo->dumb)
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virtio_gpu_update_dumb_bo(vgdev, bo, plane->state);
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virtio_gpu_update_dumb_bo(vgdev, plane->state, &rect);
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if (plane->state->fb != old_state->fb ||
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plane->state->src_w != old_state->src_w ||
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@ -175,10 +182,10 @@ static void virtio_gpu_primary_plane_update(struct drm_plane *plane,
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}
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virtio_gpu_cmd_resource_flush(vgdev, bo->hw_res_handle,
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plane->state->src_x >> 16,
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plane->state->src_y >> 16,
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plane->state->src_w >> 16,
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plane->state->src_h >> 16);
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rect.x1,
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rect.y1,
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rect.x2 - rect.x1,
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rect.y2 - rect.y1);
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virtio_gpu_enable_notify(vgdev);
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}
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