[media] v4l: vsp1: Split display list manager from display list

This clarifies the API and prepares display list support for being used
to implement the request API.

Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
This commit is contained in:
Laurent Pinchart 2015-11-08 20:06:57 -02:00 коммит произвёл Mauro Carvalho Chehab
Родитель f9df34f8cd
Коммит c2dd2513ea
9 изменённых файлов: 208 добавлений и 201 удалений

Просмотреть файл

@ -26,7 +26,6 @@
struct clk;
struct device;
struct vsp1_dl;
struct vsp1_drm;
struct vsp1_entity;
struct vsp1_platform_data;

Просмотреть файл

@ -37,117 +37,108 @@ struct vsp1_dl_entry {
} __attribute__((__packed__));
struct vsp1_dl_list {
size_t size;
int reg_count;
struct list_head list;
bool in_use;
struct vsp1_dl_manager *dlm;
struct vsp1_dl_entry *body;
dma_addr_t dma;
};
/**
* struct vsp1_dl - Display List manager
* @vsp1: the VSP1 device
* @lock: protects the active, queued and pending lists
* @lists.all: array of all allocate display lists
* @lists.active: list currently being processed (loaded) by hardware
* @lists.queued: list queued to the hardware (written to the DL registers)
* @lists.pending: list waiting to be queued to the hardware
* @lists.write: list being written to by software
*/
struct vsp1_dl {
struct vsp1_device *vsp1;
spinlock_t lock;
size_t size;
dma_addr_t dma;
void *mem;
struct {
struct vsp1_dl_list all[VSP1_DL_NUM_LISTS];
struct vsp1_dl_list *active;
struct vsp1_dl_list *queued;
struct vsp1_dl_list *pending;
struct vsp1_dl_list *write;
} lists;
int reg_count;
};
/* -----------------------------------------------------------------------------
* Display List Transaction Management
*/
static void vsp1_dl_free_list(struct vsp1_dl_list *list)
static struct vsp1_dl_list *vsp1_dl_list_alloc(struct vsp1_dl_manager *dlm)
{
if (!list)
struct vsp1_dl_list *dl;
dl = kzalloc(sizeof(*dl), GFP_KERNEL);
if (!dl)
return NULL;
dl->dlm = dlm;
dl->size = VSP1_DL_BODY_SIZE;
dl->body = dma_alloc_wc(dlm->vsp1->dev, dl->size, &dl->dma, GFP_KERNEL);
if (!dl->body) {
kfree(dl);
return NULL;
}
return dl;
}
static void vsp1_dl_list_free(struct vsp1_dl_list *dl)
{
dma_free_wc(dl->dlm->vsp1->dev, dl->size, dl->body, dl->dma);
kfree(dl);
}
/**
* vsp1_dl_list_get - Get a free display list
* @dlm: The display list manager
*
* Get a display list from the pool of free lists and return it.
*
* This function must be called without the display list manager lock held.
*/
struct vsp1_dl_list *vsp1_dl_list_get(struct vsp1_dl_manager *dlm)
{
struct vsp1_dl_list *dl = NULL;
unsigned long flags;
spin_lock_irqsave(&dlm->lock, flags);
if (!list_empty(&dlm->free)) {
dl = list_first_entry(&dlm->free, struct vsp1_dl_list, list);
list_del(&dl->list);
}
spin_unlock_irqrestore(&dlm->lock, flags);
return dl;
}
/**
* vsp1_dl_list_put - Release a display list
* @dl: The display list
*
* Release the display list and return it to the pool of free lists.
*
* This function must be called with the display list manager lock held.
*
* Passing a NULL pointer to this function is safe, in that case no operation
* will be performed.
*/
void vsp1_dl_list_put(struct vsp1_dl_list *dl)
{
if (!dl)
return;
list->in_use = false;
dl->reg_count = 0;
list_add_tail(&dl->list, &dl->dlm->free);
}
void vsp1_dl_reset(struct vsp1_dl *dl)
void vsp1_dl_list_write(struct vsp1_dl_list *dl, u32 reg, u32 data)
{
unsigned int i;
dl->lists.active = NULL;
dl->lists.queued = NULL;
dl->lists.pending = NULL;
dl->lists.write = NULL;
for (i = 0; i < ARRAY_SIZE(dl->lists.all); ++i)
dl->lists.all[i].in_use = false;
dl->body[dl->reg_count].addr = reg;
dl->body[dl->reg_count].data = data;
dl->reg_count++;
}
void vsp1_dl_begin(struct vsp1_dl *dl)
void vsp1_dl_list_commit(struct vsp1_dl_list *dl)
{
struct vsp1_dl_list *list = NULL;
unsigned long flags;
unsigned int i;
spin_lock_irqsave(&dl->lock, flags);
for (i = 0; i < ARRAY_SIZE(dl->lists.all); ++i) {
if (!dl->lists.all[i].in_use) {
list = &dl->lists.all[i];
break;
}
}
if (!list) {
list = dl->lists.pending;
dl->lists.pending = NULL;
}
spin_unlock_irqrestore(&dl->lock, flags);
dl->lists.write = list;
list->in_use = true;
list->reg_count = 0;
}
void vsp1_dl_add(struct vsp1_dl *dl, u32 reg, u32 data)
{
struct vsp1_dl_list *list = dl->lists.write;
list->body[list->reg_count].addr = reg;
list->body[list->reg_count].data = data;
list->reg_count++;
}
void vsp1_dl_commit(struct vsp1_dl *dl)
{
struct vsp1_device *vsp1 = dl->vsp1;
struct vsp1_dl_list *list;
struct vsp1_dl_manager *dlm = dl->dlm;
struct vsp1_device *vsp1 = dlm->vsp1;
unsigned long flags;
bool update;
list = dl->lists.write;
dl->lists.write = NULL;
spin_lock_irqsave(&dl->lock, flags);
spin_lock_irqsave(&dlm->lock, flags);
/* Once the UPD bit has been set the hardware can start processing the
* display list at any time and we can't touch the address and size
@ -156,8 +147,8 @@ void vsp1_dl_commit(struct vsp1_dl *dl)
*/
update = !!(vsp1_read(vsp1, VI6_DL_BODY_SIZE) & VI6_DL_BODY_SIZE_UPD);
if (update) {
vsp1_dl_free_list(dl->lists.pending);
dl->lists.pending = list;
vsp1_dl_list_put(dlm->pending);
dlm->pending = dl;
goto done;
}
@ -165,42 +156,44 @@ void vsp1_dl_commit(struct vsp1_dl *dl)
* The UPD bit will be cleared by the device when the display list is
* processed.
*/
vsp1_write(vsp1, VI6_DL_HDR_ADDR(0), list->dma);
vsp1_write(vsp1, VI6_DL_HDR_ADDR(0), dl->dma);
vsp1_write(vsp1, VI6_DL_BODY_SIZE, VI6_DL_BODY_SIZE_UPD |
(list->reg_count * 8));
(dl->reg_count * 8));
vsp1_dl_free_list(dl->lists.queued);
dl->lists.queued = list;
vsp1_dl_list_put(dlm->queued);
dlm->queued = dl;
done:
spin_unlock_irqrestore(&dl->lock, flags);
spin_unlock_irqrestore(&dlm->lock, flags);
}
/* -----------------------------------------------------------------------------
* Interrupt Handling
* Display List Manager
*/
void vsp1_dl_irq_display_start(struct vsp1_dl *dl)
/* Interrupt Handling */
void vsp1_dlm_irq_display_start(struct vsp1_dl_manager *dlm)
{
spin_lock(&dl->lock);
spin_lock(&dlm->lock);
/* The display start interrupt signals the end of the display list
* processing by the device. The active display list, if any, won't be
* accessed anymore and can be reused.
*/
if (dl->lists.active) {
vsp1_dl_free_list(dl->lists.active);
dl->lists.active = NULL;
}
vsp1_dl_list_put(dlm->active);
dlm->active = NULL;
spin_unlock(&dl->lock);
spin_unlock(&dlm->lock);
}
void vsp1_dl_irq_frame_end(struct vsp1_dl *dl)
void vsp1_dlm_irq_frame_end(struct vsp1_dl_manager *dlm)
{
struct vsp1_device *vsp1 = dl->vsp1;
struct vsp1_device *vsp1 = dlm->vsp1;
spin_lock(&dl->lock);
spin_lock(&dlm->lock);
vsp1_dl_list_put(dlm->active);
dlm->active = NULL;
/* The UPD bit set indicates that the commit operation raced with the
* interrupt and occurred after the frame end event and UPD clear but
@ -213,35 +206,31 @@ void vsp1_dl_irq_frame_end(struct vsp1_dl *dl)
/* The device starts processing the queued display list right after the
* frame end interrupt. The display list thus becomes active.
*/
if (dl->lists.queued) {
WARN_ON(dl->lists.active);
dl->lists.active = dl->lists.queued;
dl->lists.queued = NULL;
if (dlm->queued) {
dlm->active = dlm->queued;
dlm->queued = NULL;
}
/* Now that the UPD bit has been cleared we can queue the next display
* list to the hardware if one has been prepared.
*/
if (dl->lists.pending) {
struct vsp1_dl_list *list = dl->lists.pending;
if (dlm->pending) {
struct vsp1_dl_list *dl = dlm->pending;
vsp1_write(vsp1, VI6_DL_HDR_ADDR(0), list->dma);
vsp1_write(vsp1, VI6_DL_HDR_ADDR(0), dl->dma);
vsp1_write(vsp1, VI6_DL_BODY_SIZE, VI6_DL_BODY_SIZE_UPD |
(list->reg_count * 8));
(dl->reg_count * 8));
dl->lists.queued = list;
dl->lists.pending = NULL;
dlm->queued = dl;
dlm->pending = NULL;
}
done:
spin_unlock(&dl->lock);
spin_unlock(&dlm->lock);
}
/* -----------------------------------------------------------------------------
* Hardware Setup
*/
void vsp1_dl_setup(struct vsp1_device *vsp1)
/* Hardware Setup */
void vsp1_dlm_setup(struct vsp1_device *vsp1)
{
u32 ctrl = (256 << VI6_DL_CTRL_AR_WAIT_SHIFT);
@ -256,46 +245,46 @@ void vsp1_dl_setup(struct vsp1_device *vsp1)
vsp1_write(vsp1, VI6_DL_SWAP, VI6_DL_SWAP_LWS);
}
/* -----------------------------------------------------------------------------
* Initialization and Cleanup
*/
struct vsp1_dl *vsp1_dl_create(struct vsp1_device *vsp1)
void vsp1_dlm_reset(struct vsp1_dl_manager *dlm)
{
vsp1_dl_list_put(dlm->active);
vsp1_dl_list_put(dlm->queued);
vsp1_dl_list_put(dlm->pending);
dlm->active = NULL;
dlm->queued = NULL;
dlm->pending = NULL;
}
int vsp1_dlm_init(struct vsp1_device *vsp1, struct vsp1_dl_manager *dlm,
unsigned int prealloc)
{
struct vsp1_dl *dl;
unsigned int i;
dl = kzalloc(sizeof(*dl), GFP_KERNEL);
if (!dl)
return NULL;
dlm->vsp1 = vsp1;
spin_lock_init(&dl->lock);
spin_lock_init(&dlm->lock);
INIT_LIST_HEAD(&dlm->free);
dl->vsp1 = vsp1;
dl->size = VSP1_DL_BODY_SIZE * ARRAY_SIZE(dl->lists.all);
for (i = 0; i < prealloc; ++i) {
struct vsp1_dl_list *dl;
dl->mem = dma_alloc_wc(vsp1->dev, dl->size, &dl->dma,
GFP_KERNEL);
if (!dl->mem) {
kfree(dl);
return NULL;
dl = vsp1_dl_list_alloc(dlm);
if (!dl)
return -ENOMEM;
list_add_tail(&dl->list, &dlm->free);
}
for (i = 0; i < ARRAY_SIZE(dl->lists.all); ++i) {
struct vsp1_dl_list *list = &dl->lists.all[i];
list->size = VSP1_DL_BODY_SIZE;
list->reg_count = 0;
list->in_use = false;
list->dma = dl->dma + VSP1_DL_BODY_SIZE * i;
list->body = dl->mem + VSP1_DL_BODY_SIZE * i;
}
return dl;
return 0;
}
void vsp1_dl_destroy(struct vsp1_dl *dl)
void vsp1_dlm_cleanup(struct vsp1_dl_manager *dlm)
{
dma_free_wc(dl->vsp1->dev, dl->size, dl->mem, dl->dma);
kfree(dl);
struct vsp1_dl_list *dl, *next;
list_for_each_entry_safe(dl, next, &dlm->free, list) {
list_del(&dl->list);
vsp1_dl_list_free(dl);
}
}

Просмотреть файл

@ -16,19 +16,39 @@
#include <linux/types.h>
struct vsp1_device;
struct vsp1_dl;
struct vsp1_dl_list;
struct vsp1_dl *vsp1_dl_create(struct vsp1_device *vsp1);
void vsp1_dl_destroy(struct vsp1_dl *dl);
/**
* struct vsp1_dl_manager - Display List manager
* @vsp1: the VSP1 device
* @lock: protects the active, queued and pending lists
* @free: array of all free display lists
* @active: list currently being processed (loaded) by hardware
* @queued: list queued to the hardware (written to the DL registers)
* @pending: list waiting to be queued to the hardware
*/
struct vsp1_dl_manager {
struct vsp1_device *vsp1;
void vsp1_dl_setup(struct vsp1_device *vsp1);
spinlock_t lock;
struct list_head free;
struct vsp1_dl_list *active;
struct vsp1_dl_list *queued;
struct vsp1_dl_list *pending;
};
void vsp1_dl_reset(struct vsp1_dl *dl);
void vsp1_dl_begin(struct vsp1_dl *dl);
void vsp1_dl_add(struct vsp1_dl *dl, u32 reg, u32 data);
void vsp1_dl_commit(struct vsp1_dl *dl);
void vsp1_dlm_setup(struct vsp1_device *vsp1);
void vsp1_dl_irq_display_start(struct vsp1_dl *dl);
void vsp1_dl_irq_frame_end(struct vsp1_dl *dl);
int vsp1_dlm_init(struct vsp1_device *vsp1, struct vsp1_dl_manager *dlm,
unsigned int prealloc);
void vsp1_dlm_cleanup(struct vsp1_dl_manager *dlm);
void vsp1_dlm_reset(struct vsp1_dl_manager *dlm);
void vsp1_dlm_irq_display_start(struct vsp1_dl_manager *dlm);
void vsp1_dlm_irq_frame_end(struct vsp1_dl_manager *dlm);
struct vsp1_dl_list *vsp1_dl_list_get(struct vsp1_dl_manager *dlm);
void vsp1_dl_list_put(struct vsp1_dl_list *dl);
void vsp1_dl_list_write(struct vsp1_dl_list *dl, u32 reg, u32 data);
void vsp1_dl_list_commit(struct vsp1_dl_list *dl);
#endif /* __VSP1_DL_H__ */

Просмотреть файл

@ -26,6 +26,18 @@
#include "vsp1_pipe.h"
#include "vsp1_rwpf.h"
/* -----------------------------------------------------------------------------
* Interrupt Handling
*/
void vsp1_drm_frame_end(struct vsp1_pipeline *pipe)
{
struct vsp1_device *vsp1 = pipe->output->entity.vsp1;
vsp1_dlm_irq_frame_end(&vsp1->drm->dlm);
}
/* -----------------------------------------------------------------------------
* DU Driver API
*/
@ -89,6 +101,7 @@ int vsp1_du_setup_lif(struct device *dev, unsigned int width,
pipe->num_inputs = 0;
vsp1_dlm_reset(&vsp1->drm->dlm);
vsp1_device_put(vsp1);
dev_dbg(vsp1->dev, "%s: pipeline disabled\n", __func__);
@ -96,8 +109,6 @@ int vsp1_du_setup_lif(struct device *dev, unsigned int width,
return 0;
}
vsp1_dl_reset(vsp1->drm->dl);
/* Configure the format at the BRU sinks and propagate it through the
* pipeline.
*/
@ -217,7 +228,7 @@ void vsp1_du_atomic_begin(struct device *dev)
spin_unlock_irqrestore(&pipe->irqlock, flags);
/* Prepare the display list. */
vsp1_dl_begin(vsp1->drm->dl);
pipe->dl = vsp1_dl_list_get(&vsp1->drm->dlm);
}
EXPORT_SYMBOL_GPL(vsp1_du_atomic_begin);
@ -467,7 +478,8 @@ void vsp1_du_atomic_flush(struct device *dev)
}
}
vsp1_dl_commit(vsp1->drm->dl);
vsp1_dl_list_commit(pipe->dl);
pipe->dl = NULL;
spin_lock_irqsave(&pipe->irqlock, flags);
@ -543,18 +555,20 @@ int vsp1_drm_init(struct vsp1_device *vsp1)
{
struct vsp1_pipeline *pipe;
unsigned int i;
int ret;
vsp1->drm = devm_kzalloc(vsp1->dev, sizeof(*vsp1->drm), GFP_KERNEL);
if (!vsp1->drm)
return -ENOMEM;
vsp1->drm->dl = vsp1_dl_create(vsp1);
if (!vsp1->drm->dl)
return -ENOMEM;
ret = vsp1_dlm_init(vsp1, &vsp1->drm->dlm, 4);
if (ret < 0)
return ret;
pipe = &vsp1->drm->pipe;
vsp1_pipeline_init(pipe);
pipe->frame_end = vsp1_drm_frame_end;
/* The DRM pipeline is static, add entities manually. */
for (i = 0; i < vsp1->info->rpf_count; ++i) {
@ -571,12 +585,10 @@ int vsp1_drm_init(struct vsp1_device *vsp1)
pipe->lif = &vsp1->lif->entity;
pipe->output = vsp1->wpf[0];
pipe->dl = vsp1->drm->dl;
return 0;
}
void vsp1_drm_cleanup(struct vsp1_device *vsp1)
{
vsp1_dl_destroy(vsp1->drm->dl);
vsp1_dlm_cleanup(&vsp1->drm->dlm);
}

Просмотреть файл

@ -13,26 +13,30 @@
#ifndef __VSP1_DRM_H__
#define __VSP1_DRM_H__
#include "vsp1_dl.h"
#include "vsp1_pipe.h"
struct vsp1_dl;
/**
* vsp1_drm - State for the API exposed to the DRM driver
* @dl: display list for DRM pipeline operation
* @pipe: the VSP1 pipeline used for display
* @num_inputs: number of active pipeline inputs at the beginning of an update
* @update: the pipeline configuration has been updated
* @dlm: display list manager used for DRM operation
*/
struct vsp1_drm {
struct vsp1_dl *dl;
struct vsp1_pipeline pipe;
unsigned int num_inputs;
bool update;
struct vsp1_dl_manager dlm;
};
int vsp1_drm_init(struct vsp1_device *vsp1);
void vsp1_drm_cleanup(struct vsp1_device *vsp1);
int vsp1_drm_create_links(struct vsp1_device *vsp1);
static inline void vsp1_drm_display_start(struct vsp1_device *vsp1)
{
vsp1_dlm_irq_display_start(&vsp1->drm->dlm);
}
#endif /* __VSP1_DRM_H__ */

Просмотреть файл

@ -68,14 +68,7 @@ static irqreturn_t vsp1_irq_handler(int irq, void *data)
vsp1_write(vsp1, VI6_DISP_IRQ_STA, ~status & VI6_DISP_IRQ_STA_DST);
if (status & VI6_DISP_IRQ_STA_DST) {
struct vsp1_rwpf *wpf = vsp1->wpf[0];
struct vsp1_pipeline *pipe;
if (wpf) {
pipe = to_vsp1_pipeline(&wpf->entity.subdev.entity);
vsp1_pipeline_display_start(pipe);
}
vsp1_drm_display_start(vsp1);
ret = IRQ_HANDLED;
}
@ -462,7 +455,7 @@ static int vsp1_device_init(struct vsp1_device *vsp1)
vsp1_write(vsp1, VI6_DPR_HGT_SMPPT, (7 << VI6_DPR_SMPPT_TGW_SHIFT) |
(VI6_DPR_NODE_UNUSED << VI6_DPR_SMPPT_PT_SHIFT));
vsp1_dl_setup(vsp1);
vsp1_dlm_setup(vsp1);
return 0;
}

Просмотреть файл

@ -28,7 +28,7 @@ void vsp1_mod_write(struct vsp1_entity *e, u32 reg, u32 data)
struct vsp1_pipeline *pipe = to_vsp1_pipeline(&e->subdev.entity);
if (pipe->dl)
vsp1_dl_add(pipe->dl, reg, data);
vsp1_dl_list_write(pipe->dl, reg, data);
else
vsp1_write(e->vsp1, reg, data);
}

Просмотреть файл

@ -226,7 +226,7 @@ int vsp1_pipeline_stop(struct vsp1_pipeline *pipe)
unsigned long flags;
int ret;
if (pipe->dl) {
if (pipe->lif) {
/* When using display lists in continuous frame mode the only
* way to stop the pipeline is to reset the hardware.
*/
@ -271,12 +271,6 @@ bool vsp1_pipeline_ready(struct vsp1_pipeline *pipe)
return pipe->buffers_ready == mask;
}
void vsp1_pipeline_display_start(struct vsp1_pipeline *pipe)
{
if (pipe->dl)
vsp1_dl_irq_display_start(pipe->dl);
}
void vsp1_pipeline_frame_end(struct vsp1_pipeline *pipe)
{
enum vsp1_pipeline_state state;
@ -285,9 +279,6 @@ void vsp1_pipeline_frame_end(struct vsp1_pipeline *pipe)
if (pipe == NULL)
return;
if (pipe->dl)
vsp1_dl_irq_frame_end(pipe->dl);
/* Signal frame end to the pipeline handler. */
if (pipe->frame_end)
pipe->frame_end(pipe);
@ -299,7 +290,7 @@ void vsp1_pipeline_frame_end(struct vsp1_pipeline *pipe)
/* When using display lists in continuous frame mode the pipeline is
* automatically restarted by the hardware.
*/
if (pipe->dl)
if (pipe->lif)
goto done;
pipe->state = VSP1_PIPELINE_STOPPED;

Просмотреть файл

@ -19,7 +19,7 @@
#include <media/media-entity.h>
struct vsp1_dl;
struct vsp1_dl_list;
struct vsp1_rwpf;
/*
@ -100,7 +100,7 @@ struct vsp1_pipeline {
struct list_head entities;
struct vsp1_dl *dl;
struct vsp1_dl_list *dl;
};
static inline struct vsp1_pipeline *to_vsp1_pipeline(struct media_entity *e)
@ -119,7 +119,6 @@ bool vsp1_pipeline_stopped(struct vsp1_pipeline *pipe);
int vsp1_pipeline_stop(struct vsp1_pipeline *pipe);
bool vsp1_pipeline_ready(struct vsp1_pipeline *pipe);
void vsp1_pipeline_display_start(struct vsp1_pipeline *pipe);
void vsp1_pipeline_frame_end(struct vsp1_pipeline *pipe);
void vsp1_pipeline_propagate_alpha(struct vsp1_pipeline *pipe,