[PATCH] sound/oss/esssolo1: Use the DMA_32BIT_MASK constant
Use the DMA_32BIT_MASK constant from dma-mapping.h when calling pci_set_dma_mask() or pci_set_consistent_dma_mask() See http://marc.theaimsgroup.com/?t=108001993000001&r=1&w=2 for details Signed-off-by: Tobias Klauser <tklauser@nuerscht.ch> Signed-off-by: Domen Puncer <domen@coderock.org> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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@ -104,6 +104,7 @@
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#include <linux/smp_lock.h>
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#include <linux/gameport.h>
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#include <linux/wait.h>
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#include <linux/dma-mapping.h>
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#include <asm/io.h>
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#include <asm/page.h>
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@ -2326,7 +2327,7 @@ static int __devinit solo1_probe(struct pci_dev *pcidev, const struct pci_device
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* to 24 bits first, then 32 bits (playback only) if that fails.
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*/
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if (pci_set_dma_mask(pcidev, 0x00ffffff) &&
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pci_set_dma_mask(pcidev, 0xffffffff)) {
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pci_set_dma_mask(pcidev, DMA_32BIT_MASK)) {
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printk(KERN_WARNING "solo1: architecture does not support 24bit or 32bit PCI busmaster DMA\n");
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return -ENODEV;
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}
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