[media] coda: simplify check in coda_buf_queue

Now that the bitstream buffer is only allocated for the BIT decoder
case, we can use bitstream.size to check for bitstream ringbuffer
operation.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Signed-off-by: Kamil Debski <k.debski@samsung.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
This commit is contained in:
Philipp Zabel 2015-01-23 13:51:35 -03:00 коммит произвёл Mauro Carvalho Chehab
Родитель e55317e708
Коммит cb06b705e3
1 изменённых файлов: 2 добавлений и 2 удалений

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@ -1154,6 +1154,7 @@ static int coda_buf_prepare(struct vb2_buffer *vb)
static void coda_buf_queue(struct vb2_buffer *vb)
{
struct coda_ctx *ctx = vb2_get_drv_priv(vb->vb2_queue);
struct vb2_queue *vq = vb->vb2_queue;
struct coda_q_data *q_data;
q_data = get_q_data(ctx, vb->vb2_queue->type);
@ -1162,8 +1163,7 @@ static void coda_buf_queue(struct vb2_buffer *vb)
* In the decoder case, immediately try to copy the buffer into the
* bitstream ringbuffer and mark it as ready to be dequeued.
*/
if (ctx->use_bit && ctx->inst_type == CODA_INST_DECODER &&
vb->vb2_queue->type == V4L2_BUF_TYPE_VIDEO_OUTPUT) {
if (ctx->bitstream.size && vq->type == V4L2_BUF_TYPE_VIDEO_OUTPUT) {
/*
* For backwards compatibility, queuing an empty buffer marks
* the stream end