dmaengine: sh: Use bitmap_zalloc() when applicable
'shdma_slave_used' is a bitmap. So use 'bitmap_zalloc()' to simplify code, improve the semantic and avoid some open-coded arithmetic in allocator arguments. Also change the corresponding 'kfree()' into 'bitmap_free()' to keep consistency. Signed-off-by: Christophe JAILLET <christophe.jaillet@wanadoo.fr> Link: https://lore.kernel.org/r/3efaf2784424ae3d7411dc47f8b6b03e7bb8c059.1637702701.git.christophe.jaillet@wanadoo.fr Signed-off-by: Vinod Koul <vkoul@kernel.org>
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@ -1042,9 +1042,7 @@ EXPORT_SYMBOL(shdma_cleanup);
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static int __init shdma_enter(void)
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{
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shdma_slave_used = kcalloc(DIV_ROUND_UP(slave_num, BITS_PER_LONG),
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sizeof(long),
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GFP_KERNEL);
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shdma_slave_used = bitmap_zalloc(slave_num, GFP_KERNEL);
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if (!shdma_slave_used)
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return -ENOMEM;
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return 0;
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@ -1053,7 +1051,7 @@ module_init(shdma_enter);
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static void __exit shdma_exit(void)
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{
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kfree(shdma_slave_used);
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bitmap_free(shdma_slave_used);
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}
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module_exit(shdma_exit);
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