arm64: dts: allwinner: a64: Add Video Engine node
This adds the Video Engine node for the A64. Since it can map the whole DRAM range, there is no particular need for a reserved memory node (unlike platforms preceding the A33). Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com> Acked-by: Chen-Yu Tsai <wens@csie.org> Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
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@ -397,6 +397,17 @@
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video-codec@1c0e000 {
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compatible = "allwinner,sun50i-h5-video-engine";
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reg = <0x01c0e000 0x1000>;
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clocks = <&ccu CLK_BUS_VE>, <&ccu CLK_VE>,
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<&ccu CLK_DRAM_VE>;
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clock-names = "ahb", "mod", "ram";
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resets = <&ccu RST_BUS_VE>;
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interrupts = <GIC_SPI 58 IRQ_TYPE_LEVEL_HIGH>;
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allwinner,sram = <&ve_sram 1>;
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};
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mmc0: mmc@1c0f000 {
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mmc0: mmc@1c0f000 {
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compatible = "allwinner,sun50i-a64-mmc";
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compatible = "allwinner,sun50i-a64-mmc";
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reg = <0x01c0f000 0x1000>;
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reg = <0x01c0f000 0x1000>;
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