tile: use asm-generic/bitops/builtin-*.h
The definisions of __ffs(), __fls(), and ffs() for tile are almost same as asm-generic/bitops-*.h. The only difference is that it is defined as __always_inline or inline. So this switches to use those headers. Signed-off-by: Akinobu Mita <akinobu.mita@gmail.com> Signed-off-by: Chris Metcalf <cmetcalf@tilera.com> [moved #includes to end]
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@ -28,17 +28,6 @@
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#include <asm/bitops_32.h>
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#endif
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/**
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* __ffs - find first set bit in word
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* @word: The word to search
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*
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* Undefined if no set bit exists, so code should check against 0 first.
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*/
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static inline unsigned long __ffs(unsigned long word)
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{
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return __builtin_ctzl(word);
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}
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/**
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* ffz - find first zero bit in word
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* @word: The word to search
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@ -50,33 +39,6 @@ static inline unsigned long ffz(unsigned long word)
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return __builtin_ctzl(~word);
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}
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/**
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* __fls - find last set bit in word
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* @word: The word to search
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*
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* Undefined if no set bit exists, so code should check against 0 first.
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*/
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static inline unsigned long __fls(unsigned long word)
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{
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return (sizeof(word) * 8) - 1 - __builtin_clzl(word);
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}
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/**
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* ffs - find first set bit in word
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* @x: the word to search
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*
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* This is defined the same way as the libc and compiler builtin ffs
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* routines, therefore differs in spirit from the other bitops.
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*
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* ffs(value) returns 0 if value is 0 or the position of the first
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* set bit if value is nonzero. The first (least significant) bit
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* is at position 1.
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*/
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static inline int ffs(int x)
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{
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return __builtin_ffs(x);
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}
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static inline int fls64(__u64 w)
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{
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return (sizeof(__u64) * 8) - __builtin_clzll(w);
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@ -118,6 +80,9 @@ static inline unsigned long __arch_hweight64(__u64 w)
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return __builtin_popcountll(w);
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}
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#include <asm-generic/bitops/builtin-__ffs.h>
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#include <asm-generic/bitops/builtin-__fls.h>
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#include <asm-generic/bitops/builtin-ffs.h>
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#include <asm-generic/bitops/const_hweight.h>
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#include <asm-generic/bitops/lock.h>
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#include <asm-generic/bitops/find.h>
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