memcg: oom wakeup filter
memcg's oom waitqueue is a system-wide wait_queue (for handling hierarchy.) So, it's better to add custom wake function and do filtering in wake up path. This patch adds a filtering feature for waking up oom-waiters. Hierarchy is properly handled. Signed-off-by: KAMEZAWA Hiroyuki <kamezawa.hiroyu@jp.fujitsu.com> Reviewed-by: Daisuke Nishimura <nishimura@mxp.nes.nec.co.jp> Cc: Balbir Singh <balbir@in.ibm.com> Cc: Daisuke Nishimura <nishimura@mxp.nes.nec.co.jp> Cc: David Rientjes <rientjes@google.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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dc98df5a1b
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@ -1293,14 +1293,56 @@ static void mem_cgroup_oom_unlock(struct mem_cgroup *mem)
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static DEFINE_MUTEX(memcg_oom_mutex);
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static DECLARE_WAIT_QUEUE_HEAD(memcg_oom_waitq);
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struct oom_wait_info {
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struct mem_cgroup *mem;
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wait_queue_t wait;
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};
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static int memcg_oom_wake_function(wait_queue_t *wait,
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unsigned mode, int sync, void *arg)
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{
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struct mem_cgroup *wake_mem = (struct mem_cgroup *)arg;
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struct oom_wait_info *oom_wait_info;
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oom_wait_info = container_of(wait, struct oom_wait_info, wait);
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if (oom_wait_info->mem == wake_mem)
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goto wakeup;
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/* if no hierarchy, no match */
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if (!oom_wait_info->mem->use_hierarchy || !wake_mem->use_hierarchy)
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return 0;
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/*
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* Both of oom_wait_info->mem and wake_mem are stable under us.
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* Then we can use css_is_ancestor without taking care of RCU.
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*/
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if (!css_is_ancestor(&oom_wait_info->mem->css, &wake_mem->css) &&
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!css_is_ancestor(&wake_mem->css, &oom_wait_info->mem->css))
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return 0;
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wakeup:
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return autoremove_wake_function(wait, mode, sync, arg);
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}
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static void memcg_wakeup_oom(struct mem_cgroup *mem)
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{
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/* for filtering, pass "mem" as argument. */
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__wake_up(&memcg_oom_waitq, TASK_NORMAL, 0, mem);
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}
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/*
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* try to call OOM killer. returns false if we should exit memory-reclaim loop.
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*/
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bool mem_cgroup_handle_oom(struct mem_cgroup *mem, gfp_t mask)
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{
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DEFINE_WAIT(wait);
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struct oom_wait_info owait;
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bool locked;
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owait.mem = mem;
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owait.wait.flags = 0;
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owait.wait.func = memcg_oom_wake_function;
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owait.wait.private = current;
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INIT_LIST_HEAD(&owait.wait.task_list);
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/* At first, try to OOM lock hierarchy under mem.*/
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mutex_lock(&memcg_oom_mutex);
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locked = mem_cgroup_oom_lock(mem);
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@ -1310,31 +1352,18 @@ bool mem_cgroup_handle_oom(struct mem_cgroup *mem, gfp_t mask)
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* under OOM is always welcomed, use TASK_KILLABLE here.
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*/
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if (!locked)
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prepare_to_wait(&memcg_oom_waitq, &wait, TASK_KILLABLE);
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prepare_to_wait(&memcg_oom_waitq, &owait.wait, TASK_KILLABLE);
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mutex_unlock(&memcg_oom_mutex);
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if (locked)
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mem_cgroup_out_of_memory(mem, mask);
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else {
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schedule();
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finish_wait(&memcg_oom_waitq, &wait);
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finish_wait(&memcg_oom_waitq, &owait.wait);
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}
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mutex_lock(&memcg_oom_mutex);
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mem_cgroup_oom_unlock(mem);
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/*
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* Here, we use global waitq .....more fine grained waitq ?
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* Assume following hierarchy.
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* A/
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* 01
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* 02
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* assume OOM happens both in A and 01 at the same time. Tthey are
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* mutually exclusive by lock. (kill in 01 helps A.)
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* When we use per memcg waitq, we have to wake up waiters on A and 02
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* in addtion to waiters on 01. We use global waitq for avoiding mess.
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* It will not be a big problem.
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* (And a task may be moved to other groups while it's waiting for OOM.)
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*/
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wake_up_all(&memcg_oom_waitq);
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memcg_wakeup_oom(mem);
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mutex_unlock(&memcg_oom_mutex);
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if (test_thread_flag(TIF_MEMDIE) || fatal_signal_pending(current))
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