ALSA: usb-audio: UAC2: clean up parsing of bmaControls
Introduce two new static inline functions for a more readable parsing of UAC2 bmaControls. Signed-off-by: Daniel Mack <daniel@caiaq.de> Signed-off-by: Takashi Iwai <tiwai@suse.de>
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@ -18,6 +18,16 @@
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/* v1.0 and v2.0 of this standard have many things in common. For the rest
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* of the definitions, please refer to audio.h */
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static inline bool uac2_control_is_readable(u32 bmControls, u8 control)
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{
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return (bmControls >> (control * 2)) & 0x1;
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}
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static inline bool uac2_control_is_writeable(u32 bmControls, u8 control)
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{
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return (bmControls >> (control * 2)) & 0x2;
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}
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/* 4.7.2.1 Clock Source Descriptor */
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struct uac_clock_source_descriptor {
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@ -1188,9 +1188,9 @@ static int parse_audio_feature_unit(struct mixer_build *state, int unitid, void
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for (j = 0; j < channels; j++) {
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unsigned int mask = snd_usb_combine_bytes(bmaControls + csize * (j+1), csize);
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if (mask & (1 << (i * 2))) {
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if (uac2_control_is_readable(mask, i)) {
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ch_bits |= (1 << j);
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if (~mask & (1 << ((i * 2) + 1)))
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if (!uac2_control_is_writeable(mask, i))
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ch_read_only |= (1 << j);
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}
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}
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@ -1198,9 +1198,9 @@ static int parse_audio_feature_unit(struct mixer_build *state, int unitid, void
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/* FIXME: the whole unit is read-only if any of the channels is marked read-only */
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if (ch_bits & 1) /* the first channel must be set (for ease of programming) */
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build_feature_ctl(state, _ftr, ch_bits, i, &iterm, unitid, !!ch_read_only);
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if (master_bits & (1 << i * 2))
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if (uac2_control_is_readable(master_bits, i))
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build_feature_ctl(state, _ftr, 0, i, &iterm, unitid,
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~master_bits & (1 << ((i * 2) + 1)));
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!uac2_control_is_writeable(master_bits, i));
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}
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}
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