ALSA: usb-audio: Clean up check_input_term()
The primary changes in this patch are cleanups of __check_input_term() and move to a non-nested switch-case block by evaluating the pair of UAC version and the unit type, as we've done for parse_audio_unit(). Also each parser is split into the function for readability. Now, a slight behavior change by this cleanup is the handling of processing and extension units. Formerly we've dealt with them differently between UAC1/2 and UAC3; the latter returns an error if no input sources are available, while the former continues to parse. In this patch, unify the behavior in all cases: when input sources are available, it parses recursively, then override the type and the id, as well as channel information if not provided yet. Signed-off-by: Takashi Iwai <tiwai@suse.de>
This commit is contained in:
Родитель
744f51e863
Коммит
e0ccdef926
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@ -757,19 +757,183 @@ static int uac_mixer_unit_get_channels(struct mixer_build *state,
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return mu_channels;
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}
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/*
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* Parse Input Terminal Unit
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*/
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static int __check_input_term(struct mixer_build *state, int id,
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struct usb_audio_term *term);
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static int parse_term_uac1_iterm_unit(struct mixer_build *state,
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struct usb_audio_term *term,
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void *p1, int id)
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{
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struct uac_input_terminal_descriptor *d = p1;
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term->type = le16_to_cpu(d->wTerminalType);
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term->channels = d->bNrChannels;
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term->chconfig = le16_to_cpu(d->wChannelConfig);
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term->name = d->iTerminal;
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return 0;
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}
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static int parse_term_uac2_iterm_unit(struct mixer_build *state,
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struct usb_audio_term *term,
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void *p1, int id)
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{
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struct uac2_input_terminal_descriptor *d = p1;
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int err;
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/* call recursively to verify the referenced clock entity */
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err = __check_input_term(state, d->bCSourceID, term);
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if (err < 0)
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return err;
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/* save input term properties after recursion,
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* to ensure they are not overriden by the recursion calls
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*/
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term->id = id;
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term->type = le16_to_cpu(d->wTerminalType);
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term->channels = d->bNrChannels;
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term->chconfig = le32_to_cpu(d->bmChannelConfig);
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term->name = d->iTerminal;
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return 0;
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}
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static int parse_term_uac3_iterm_unit(struct mixer_build *state,
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struct usb_audio_term *term,
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void *p1, int id)
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{
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struct uac3_input_terminal_descriptor *d = p1;
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int err;
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/* call recursively to verify the referenced clock entity */
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err = __check_input_term(state, d->bCSourceID, term);
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if (err < 0)
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return err;
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/* save input term properties after recursion,
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* to ensure they are not overriden by the recursion calls
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*/
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term->id = id;
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term->type = le16_to_cpu(d->wTerminalType);
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err = get_cluster_channels_v3(state, le16_to_cpu(d->wClusterDescrID));
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if (err < 0)
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return err;
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term->channels = err;
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/* REVISIT: UAC3 IT doesn't have channels cfg */
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term->chconfig = 0;
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term->name = le16_to_cpu(d->wTerminalDescrStr);
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return 0;
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}
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static int parse_term_mixer_unit(struct mixer_build *state,
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struct usb_audio_term *term,
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void *p1, int id)
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{
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struct uac_mixer_unit_descriptor *d = p1;
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int protocol = state->mixer->protocol;
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int err;
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err = uac_mixer_unit_get_channels(state, d);
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if (err <= 0)
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return err;
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term->type = UAC3_MIXER_UNIT << 16; /* virtual type */
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term->channels = err;
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if (protocol != UAC_VERSION_3) {
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term->chconfig = uac_mixer_unit_wChannelConfig(d, protocol);
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term->name = uac_mixer_unit_iMixer(d);
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}
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return 0;
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}
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static int parse_term_selector_unit(struct mixer_build *state,
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struct usb_audio_term *term,
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void *p1, int id)
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{
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struct uac_selector_unit_descriptor *d = p1;
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int err;
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/* call recursively to retrieve the channel info */
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err = __check_input_term(state, d->baSourceID[0], term);
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if (err < 0)
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return err;
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term->type = UAC3_SELECTOR_UNIT << 16; /* virtual type */
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term->id = id;
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if (state->mixer->protocol != UAC_VERSION_3)
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term->name = uac_selector_unit_iSelector(d);
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return 0;
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}
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static int parse_term_proc_unit(struct mixer_build *state,
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struct usb_audio_term *term,
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void *p1, int id, int vtype)
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{
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struct uac_processing_unit_descriptor *d = p1;
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int protocol = state->mixer->protocol;
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int err;
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if (d->bNrInPins) {
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/* call recursively to retrieve the channel info */
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err = __check_input_term(state, d->baSourceID[0], term);
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if (err < 0)
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return err;
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}
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term->type = vtype << 16; /* virtual type */
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term->id = id;
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if (protocol == UAC_VERSION_3)
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return 0;
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if (!term->channels) {
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term->channels = uac_processing_unit_bNrChannels(d);
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term->chconfig = uac_processing_unit_wChannelConfig(d, protocol);
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}
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term->name = uac_processing_unit_iProcessing(d, protocol);
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return 0;
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}
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static int parse_term_uac2_clock_source(struct mixer_build *state,
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struct usb_audio_term *term,
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void *p1, int id)
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{
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struct uac_clock_source_descriptor *d = p1;
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term->type = UAC3_CLOCK_SOURCE << 16; /* virtual type */
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term->id = id;
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term->name = d->iClockSource;
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return 0;
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}
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static int parse_term_uac3_clock_source(struct mixer_build *state,
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struct usb_audio_term *term,
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void *p1, int id)
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{
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struct uac3_clock_source_descriptor *d = p1;
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term->type = UAC3_CLOCK_SOURCE << 16; /* virtual type */
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term->id = id;
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term->name = le16_to_cpu(d->wClockSourceStr);
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return 0;
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}
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#define PTYPE(a, b) ((a) << 8 | (b))
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/*
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* parse the source unit recursively until it reaches to a terminal
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* or a branched unit.
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*/
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static int __check_input_term(struct mixer_build *state, int id,
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struct usb_audio_term *term)
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struct usb_audio_term *term)
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{
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int protocol = state->mixer->protocol;
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int err;
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void *p1;
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unsigned char *hdr;
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memset(term, 0, sizeof(*term));
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for (;;) {
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/* a loop in the terminal chain? */
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if (test_and_set_bit(id, state->termbitmap))
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@ -784,198 +948,52 @@ static int __check_input_term(struct mixer_build *state, int id,
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hdr = p1;
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term->id = id;
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if (protocol == UAC_VERSION_1 || protocol == UAC_VERSION_2) {
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switch (hdr[2]) {
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case UAC_INPUT_TERMINAL:
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if (protocol == UAC_VERSION_1) {
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struct uac_input_terminal_descriptor *d = p1;
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switch (PTYPE(protocol, hdr[2])) {
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case PTYPE(UAC_VERSION_1, UAC_FEATURE_UNIT):
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case PTYPE(UAC_VERSION_2, UAC_FEATURE_UNIT):
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case PTYPE(UAC_VERSION_3, UAC3_FEATURE_UNIT): {
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/* the header is the same for all versions */
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struct uac_feature_unit_descriptor *d = p1;
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term->type = le16_to_cpu(d->wTerminalType);
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term->channels = d->bNrChannels;
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term->chconfig = le16_to_cpu(d->wChannelConfig);
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term->name = d->iTerminal;
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} else { /* UAC_VERSION_2 */
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struct uac2_input_terminal_descriptor *d = p1;
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/* call recursively to verify that the
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* referenced clock entity is valid */
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err = __check_input_term(state, d->bCSourceID, term);
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if (err < 0)
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return err;
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/* save input term properties after recursion,
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* to ensure they are not overriden by the
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* recursion calls */
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term->id = id;
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term->type = le16_to_cpu(d->wTerminalType);
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term->channels = d->bNrChannels;
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term->chconfig = le32_to_cpu(d->bmChannelConfig);
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term->name = d->iTerminal;
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}
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return 0;
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case UAC_FEATURE_UNIT: {
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/* the header is the same for v1 and v2 */
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struct uac_feature_unit_descriptor *d = p1;
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id = d->bSourceID;
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break; /* continue to parse */
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}
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case UAC_MIXER_UNIT: {
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struct uac_mixer_unit_descriptor *d = p1;
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term->type = UAC3_MIXER_UNIT << 16; /* virtual type */
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term->channels = uac_mixer_unit_bNrChannels(d);
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term->chconfig = uac_mixer_unit_wChannelConfig(d, protocol);
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term->name = uac_mixer_unit_iMixer(d);
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return 0;
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}
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case UAC_SELECTOR_UNIT:
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case UAC2_CLOCK_SELECTOR: {
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struct uac_selector_unit_descriptor *d = p1;
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/* call recursively to retrieve the channel info */
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err = __check_input_term(state, d->baSourceID[0], term);
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if (err < 0)
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return err;
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term->type = UAC3_SELECTOR_UNIT << 16; /* virtual type */
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term->id = id;
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term->name = uac_selector_unit_iSelector(d);
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return 0;
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}
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case UAC1_PROCESSING_UNIT:
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/* UAC2_EFFECT_UNIT */
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if (protocol == UAC_VERSION_1)
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term->type = UAC3_PROCESSING_UNIT << 16; /* virtual type */
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else /* UAC_VERSION_2 */
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term->type = UAC3_EFFECT_UNIT << 16; /* virtual type */
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/* fall through */
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case UAC1_EXTENSION_UNIT:
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/* UAC2_PROCESSING_UNIT_V2 */
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if (protocol == UAC_VERSION_1 && !term->type)
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term->type = UAC3_EXTENSION_UNIT << 16; /* virtual type */
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else if (protocol == UAC_VERSION_2 && !term->type)
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term->type = UAC3_PROCESSING_UNIT << 16; /* virtual type */
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/* fall through */
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case UAC2_EXTENSION_UNIT_V2: {
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struct uac_processing_unit_descriptor *d = p1;
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if (protocol == UAC_VERSION_2 &&
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hdr[2] == UAC2_EFFECT_UNIT) {
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/* UAC2/UAC1 unit IDs overlap here in an
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* uncompatible way. Ignore this unit for now.
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*/
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return 0;
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}
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if (d->bNrInPins) {
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id = d->baSourceID[0];
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break; /* continue to parse */
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}
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if (!term->type)
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term->type = UAC3_EXTENSION_UNIT << 16; /* virtual type */
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term->channels = uac_processing_unit_bNrChannels(d);
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term->chconfig = uac_processing_unit_wChannelConfig(d, protocol);
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term->name = uac_processing_unit_iProcessing(d, protocol);
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return 0;
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}
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case UAC2_CLOCK_SOURCE: {
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struct uac_clock_source_descriptor *d = p1;
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term->type = UAC3_CLOCK_SOURCE << 16; /* virtual type */
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term->id = id;
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term->name = d->iClockSource;
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return 0;
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}
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default:
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return -ENODEV;
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}
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} else { /* UAC_VERSION_3 */
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switch (hdr[2]) {
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case UAC_INPUT_TERMINAL: {
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struct uac3_input_terminal_descriptor *d = p1;
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/* call recursively to verify that the
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* referenced clock entity is valid */
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err = __check_input_term(state, d->bCSourceID, term);
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if (err < 0)
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return err;
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/* save input term properties after recursion,
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* to ensure they are not overriden by the
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* recursion calls */
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term->id = id;
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term->type = le16_to_cpu(d->wTerminalType);
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err = get_cluster_channels_v3(state, le16_to_cpu(d->wClusterDescrID));
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if (err < 0)
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return err;
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term->channels = err;
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/* REVISIT: UAC3 IT doesn't have channels cfg */
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term->chconfig = 0;
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term->name = le16_to_cpu(d->wTerminalDescrStr);
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return 0;
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}
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case UAC3_FEATURE_UNIT: {
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struct uac3_feature_unit_descriptor *d = p1;
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id = d->bSourceID;
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break; /* continue to parse */
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}
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case UAC3_CLOCK_SOURCE: {
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struct uac3_clock_source_descriptor *d = p1;
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term->type = UAC3_CLOCK_SOURCE << 16; /* virtual type */
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term->id = id;
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term->name = le16_to_cpu(d->wClockSourceStr);
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return 0;
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}
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case UAC3_MIXER_UNIT: {
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struct uac_mixer_unit_descriptor *d = p1;
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err = uac_mixer_unit_get_channels(state, d);
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if (err <= 0)
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return err;
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term->channels = err;
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term->type = UAC3_MIXER_UNIT << 16; /* virtual type */
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return 0;
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}
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case UAC3_SELECTOR_UNIT:
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case UAC3_CLOCK_SELECTOR: {
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struct uac_selector_unit_descriptor *d = p1;
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/* call recursively to retrieve the channel info */
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err = __check_input_term(state, d->baSourceID[0], term);
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if (err < 0)
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return err;
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term->type = UAC3_SELECTOR_UNIT << 16; /* virtual type */
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term->id = id;
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term->name = 0; /* TODO: UAC3 Class-specific strings */
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return 0;
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}
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case UAC3_PROCESSING_UNIT: {
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struct uac_processing_unit_descriptor *d = p1;
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if (!d->bNrInPins)
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return -EINVAL;
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/* call recursively to retrieve the channel info */
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err = __check_input_term(state, d->baSourceID[0], term);
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if (err < 0)
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return err;
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term->type = UAC3_PROCESSING_UNIT << 16; /* virtual type */
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term->id = id;
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term->name = 0; /* TODO: UAC3 Class-specific strings */
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return 0;
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}
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default:
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return -ENODEV;
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}
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id = d->bSourceID;
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break; /* continue to parse */
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}
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case PTYPE(UAC_VERSION_1, UAC_INPUT_TERMINAL):
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return parse_term_uac1_iterm_unit(state, term, p1, id);
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case PTYPE(UAC_VERSION_2, UAC_INPUT_TERMINAL):
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return parse_term_uac2_iterm_unit(state, term, p1, id);
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case PTYPE(UAC_VERSION_3, UAC_INPUT_TERMINAL):
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return parse_term_uac3_iterm_unit(state, term, p1, id);
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case PTYPE(UAC_VERSION_1, UAC_MIXER_UNIT):
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case PTYPE(UAC_VERSION_2, UAC_MIXER_UNIT):
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case PTYPE(UAC_VERSION_3, UAC3_MIXER_UNIT):
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return parse_term_mixer_unit(state, term, p1, id);
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case PTYPE(UAC_VERSION_1, UAC_SELECTOR_UNIT):
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case PTYPE(UAC_VERSION_2, UAC_SELECTOR_UNIT):
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case PTYPE(UAC_VERSION_2, UAC2_CLOCK_SELECTOR):
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case PTYPE(UAC_VERSION_3, UAC3_SELECTOR_UNIT):
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case PTYPE(UAC_VERSION_3, UAC3_CLOCK_SELECTOR):
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return parse_term_selector_unit(state, term, p1, id);
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case PTYPE(UAC_VERSION_1, UAC1_PROCESSING_UNIT):
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case PTYPE(UAC_VERSION_2, UAC2_PROCESSING_UNIT_V2):
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case PTYPE(UAC_VERSION_3, UAC3_PROCESSING_UNIT):
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return parse_term_proc_unit(state, term, p1, id,
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UAC3_PROCESSING_UNIT);
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case PTYPE(UAC_VERSION_2, UAC2_EFFECT_UNIT):
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case PTYPE(UAC_VERSION_3, UAC3_EFFECT_UNIT):
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return parse_term_proc_unit(state, term, p1, id,
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UAC3_EFFECT_UNIT);
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case PTYPE(UAC_VERSION_1, UAC1_EXTENSION_UNIT):
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case PTYPE(UAC_VERSION_2, UAC2_EXTENSION_UNIT_V2):
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case PTYPE(UAC_VERSION_3, UAC3_EXTENSION_UNIT):
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return parse_term_proc_unit(state, term, p1, id,
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UAC3_EXTENSION_UNIT);
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case PTYPE(UAC_VERSION_2, UAC2_CLOCK_SOURCE):
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return parse_term_uac2_clock_source(state, term, p1, id);
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case PTYPE(UAC_VERSION_3, UAC3_CLOCK_SOURCE):
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return parse_term_uac3_clock_source(state, term, p1, id);
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default:
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return -ENODEV;
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}
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}
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return -ENODEV;
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|
@ -2712,7 +2730,6 @@ static int parse_audio_unit(struct mixer_build *state, int unitid)
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return 0; /* skip invalid unit */
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}
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#define PTYPE(a, b) ((a) << 8 | (b))
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switch (PTYPE(protocol, p1[2])) {
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case PTYPE(UAC_VERSION_1, UAC_INPUT_TERMINAL):
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case PTYPE(UAC_VERSION_2, UAC_INPUT_TERMINAL):
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Загрузка…
Ссылка в новой задаче