drm/amd/display: For stereo keep "FLIP_ANY_FRAME"

[ Upstream commit 84ef99c728 ]

[Description]
Observed in stereomode that programming FLIP_LEFT_EYE
can cause hangs. Keep FLIP_ANY_FRAME in stereo mode so
the surface flip can take place before left or right eye

Reviewed-by: Martin Leung <Martin.Leung@amd.com>
Acked-by: Tom Chung <chiahsuan.chung@amd.com>
Signed-off-by: Alvin Lee <alvin.lee2@amd.com>
Tested-by: Daniel Wheeler <daniel.wheeler@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Sasha Levin <sashal@kernel.org>
This commit is contained in:
Alvin Lee 2022-07-28 09:51:05 -04:00 коммит произвёл Greg Kroah-Hartman
Родитель 2cddd3d0b0
Коммит e407e04a93
1 изменённых файлов: 1 добавлений и 1 удалений

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@ -86,7 +86,7 @@ bool hubp3_program_surface_flip_and_addr(
VMID, address->vmid);
if (address->type == PLN_ADDR_TYPE_GRPH_STEREO) {
REG_UPDATE(DCSURF_FLIP_CONTROL, SURFACE_FLIP_MODE_FOR_STEREOSYNC, 0x1);
REG_UPDATE(DCSURF_FLIP_CONTROL, SURFACE_FLIP_MODE_FOR_STEREOSYNC, 0);
REG_UPDATE(DCSURF_FLIP_CONTROL, SURFACE_FLIP_IN_STEREOSYNC, 0x1);
} else {