[media] coda: set allow_zero_bytesused flag for vb2_queue_init
The coda driver interprets a buffer with bytesused equal to 0 as a special
case indicating end-of-stream. After vb2: fix bytesused == 0 handling
(8a75ffb
) patch videobuf2 modified the value of bytesused if it was 0.
The allow_zero_bytesused flag was added to videobuf2 to keep
backward compatibility.
Signed-off-by: Kamil Debski <k.debski@samsung.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
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f61bf13b6a
Коммит
e4af23d331
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@ -1541,6 +1541,13 @@ static int coda_queue_init(struct coda_ctx *ctx, struct vb2_queue *vq)
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vq->buf_struct_size = sizeof(struct v4l2_m2m_buffer);
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vq->timestamp_flags = V4L2_BUF_FLAG_TIMESTAMP_COPY;
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vq->lock = &ctx->dev->dev_mutex;
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/* One way to indicate end-of-stream for coda is to set the
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* bytesused == 0. However by default videobuf2 handles bytesused
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* equal to 0 as a special case and changes its value to the size
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* of the buffer. Set the allow_zero_bytesused flag, so
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* that videobuf2 will keep the value of bytesused intact.
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*/
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vq->allow_zero_bytesused = 1;
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return vb2_queue_init(vq);
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}
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