lib/bitmap.c: conversion routines to/from u32 array
Aimed at transferring bitmaps to/from user-space in a 32/64-bit agnostic way. Tested: unit tests (next patch) on qemu i386, x86_64, ppc, ppc64 BE and LE, ARM. Signed-off-by: David Decotigny <decot@googlers.com> Reviewed-by: Ben Hutchings <ben@decadent.org.uk> Signed-off-by: David S. Miller <davem@davemloft.net>
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@ -59,6 +59,8 @@
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* bitmap_find_free_region(bitmap, bits, order) Find and allocate bit region
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* bitmap_find_free_region(bitmap, bits, order) Find and allocate bit region
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* bitmap_release_region(bitmap, pos, order) Free specified bit region
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* bitmap_release_region(bitmap, pos, order) Free specified bit region
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* bitmap_allocate_region(bitmap, pos, order) Allocate specified bit region
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* bitmap_allocate_region(bitmap, pos, order) Allocate specified bit region
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* bitmap_from_u32array(dst, nbits, buf, nwords) *dst = *buf (nwords 32b words)
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* bitmap_to_u32array(buf, nwords, src, nbits) *buf = *dst (nwords 32b words)
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*/
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*/
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/*
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/*
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@ -163,6 +165,14 @@ extern void bitmap_fold(unsigned long *dst, const unsigned long *orig,
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extern int bitmap_find_free_region(unsigned long *bitmap, unsigned int bits, int order);
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extern int bitmap_find_free_region(unsigned long *bitmap, unsigned int bits, int order);
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extern void bitmap_release_region(unsigned long *bitmap, unsigned int pos, int order);
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extern void bitmap_release_region(unsigned long *bitmap, unsigned int pos, int order);
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extern int bitmap_allocate_region(unsigned long *bitmap, unsigned int pos, int order);
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extern int bitmap_allocate_region(unsigned long *bitmap, unsigned int pos, int order);
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extern unsigned int bitmap_from_u32array(unsigned long *bitmap,
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unsigned int nbits,
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const u32 *buf,
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unsigned int nwords);
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extern unsigned int bitmap_to_u32array(u32 *buf,
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unsigned int nwords,
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const unsigned long *bitmap,
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unsigned int nbits);
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#ifdef __BIG_ENDIAN
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#ifdef __BIG_ENDIAN
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extern void bitmap_copy_le(unsigned long *dst, const unsigned long *src, unsigned int nbits);
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extern void bitmap_copy_le(unsigned long *dst, const unsigned long *src, unsigned int nbits);
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#else
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#else
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89
lib/bitmap.c
89
lib/bitmap.c
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@ -12,6 +12,8 @@
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#include <linux/bitmap.h>
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#include <linux/bitmap.h>
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#include <linux/bitops.h>
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#include <linux/bitops.h>
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#include <linux/bug.h>
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#include <linux/bug.h>
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#include <linux/kernel.h>
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#include <linux/string.h>
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#include <asm/page.h>
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#include <asm/page.h>
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#include <asm/uaccess.h>
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#include <asm/uaccess.h>
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@ -1059,6 +1061,93 @@ int bitmap_allocate_region(unsigned long *bitmap, unsigned int pos, int order)
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}
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}
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EXPORT_SYMBOL(bitmap_allocate_region);
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EXPORT_SYMBOL(bitmap_allocate_region);
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/**
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* bitmap_from_u32array - copy the contents of a u32 array of bits to bitmap
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* @bitmap: array of unsigned longs, the destination bitmap, non NULL
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* @nbits: number of bits in @bitmap
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* @buf: array of u32 (in host byte order), the source bitmap, non NULL
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* @nwords: number of u32 words in @buf
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*
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* copy min(nbits, 32*nwords) bits from @buf to @bitmap, remaining
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* bits between nword and nbits in @bitmap (if any) are cleared. In
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* last word of @bitmap, the bits beyond nbits (if any) are kept
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* unchanged.
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*
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* Return the number of bits effectively copied.
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*/
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unsigned int
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bitmap_from_u32array(unsigned long *bitmap, unsigned int nbits,
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const u32 *buf, unsigned int nwords)
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{
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unsigned int dst_idx, src_idx;
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for (src_idx = dst_idx = 0; dst_idx < BITS_TO_LONGS(nbits); ++dst_idx) {
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unsigned long part = 0;
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if (src_idx < nwords)
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part = buf[src_idx++];
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#if BITS_PER_LONG == 64
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if (src_idx < nwords)
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part |= ((unsigned long) buf[src_idx++]) << 32;
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#endif
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if (dst_idx < nbits/BITS_PER_LONG)
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bitmap[dst_idx] = part;
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else {
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unsigned long mask = BITMAP_LAST_WORD_MASK(nbits);
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bitmap[dst_idx] = (bitmap[dst_idx] & ~mask)
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| (part & mask);
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}
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}
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return min_t(unsigned int, nbits, 32*nwords);
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}
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EXPORT_SYMBOL(bitmap_from_u32array);
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/**
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* bitmap_to_u32array - copy the contents of bitmap to a u32 array of bits
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* @buf: array of u32 (in host byte order), the dest bitmap, non NULL
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* @nwords: number of u32 words in @buf
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* @bitmap: array of unsigned longs, the source bitmap, non NULL
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* @nbits: number of bits in @bitmap
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*
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* copy min(nbits, 32*nwords) bits from @bitmap to @buf. Remaining
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* bits after nbits in @buf (if any) are cleared.
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*
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* Return the number of bits effectively copied.
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*/
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unsigned int
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bitmap_to_u32array(u32 *buf, unsigned int nwords,
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const unsigned long *bitmap, unsigned int nbits)
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{
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unsigned int dst_idx = 0, src_idx = 0;
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while (dst_idx < nwords) {
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unsigned long part = 0;
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if (src_idx < BITS_TO_LONGS(nbits)) {
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part = bitmap[src_idx];
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if (src_idx >= nbits/BITS_PER_LONG)
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part &= BITMAP_LAST_WORD_MASK(nbits);
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src_idx++;
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}
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buf[dst_idx++] = part & 0xffffffffUL;
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#if BITS_PER_LONG == 64
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if (dst_idx < nwords) {
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part >>= 32;
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buf[dst_idx++] = part & 0xffffffffUL;
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}
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#endif
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}
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return min_t(unsigned int, nbits, 32*nwords);
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}
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EXPORT_SYMBOL(bitmap_to_u32array);
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/**
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/**
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* bitmap_copy_le - copy a bitmap, putting the bits into little-endian order.
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* bitmap_copy_le - copy a bitmap, putting the bits into little-endian order.
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* @dst: destination buffer
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* @dst: destination buffer
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