[POWERPC] PS3: Vuart add async read
Add asynchronous read support to the PS3 vuart driver. This is needed to support the PS3 system manager driver. Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com> Signed-off-by: Paul Mackerras <paulus@samba.org>
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Родитель
75c86e7422
Коммит
ea1547d311
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@ -21,6 +21,7 @@
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#include <linux/kernel.h>
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#include <linux/module.h>
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#include <linux/interrupt.h>
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#include <linux/workqueue.h>
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#include <asm/ps3.h>
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#include <asm/firmware.h>
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@ -567,6 +568,44 @@ int ps3_vuart_read(struct ps3_vuart_port_device *dev, void* buf,
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return 0;
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}
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int ps3_vuart_read_async(struct ps3_vuart_port_device *dev, work_func_t func,
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unsigned int bytes)
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{
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unsigned long flags;
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if(dev->priv->work.trigger) {
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dev_dbg(&dev->core, "%s:%d: warning, multiple calls\n",
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__func__, __LINE__);
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return -EAGAIN;
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}
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BUG_ON(!bytes);
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PREPARE_WORK(&dev->priv->work.work, func);
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spin_lock_irqsave(&dev->priv->work.lock, flags);
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if(dev->priv->rx_list.bytes_held >= bytes) {
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dev_dbg(&dev->core, "%s:%d: schedule_work %xh bytes\n",
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__func__, __LINE__, bytes);
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schedule_work(&dev->priv->work.work);
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spin_unlock_irqrestore(&dev->priv->work.lock, flags);
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return 0;
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}
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dev->priv->work.trigger = bytes;
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spin_unlock_irqrestore(&dev->priv->work.lock, flags);
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dev_dbg(&dev->core, "%s:%d: waiting for %u(%xh) bytes\n", __func__,
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__LINE__, bytes, bytes);
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return 0;
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}
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void ps3_vuart_cancel_async(struct ps3_vuart_port_device *dev)
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{
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dev->priv->work.trigger = 0;
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}
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/**
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* ps3_vuart_handle_interrupt_tx - third stage transmit interrupt handler
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*
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@ -674,6 +713,15 @@ static int ps3_vuart_handle_interrupt_rx(struct ps3_vuart_port_device *dev)
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dev_dbg(&dev->core, "%s:%d: buf_%lu: queued %lxh bytes\n",
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__func__, __LINE__, lb->dbg_number, bytes);
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spin_lock_irqsave(&dev->priv->work.lock, flags);
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if(dev->priv->work.trigger
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&& dev->priv->rx_list.bytes_held >= dev->priv->work.trigger) {
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dev_dbg(&dev->core, "%s:%d: schedule_work %lxh bytes\n",
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__func__, __LINE__, dev->priv->work.trigger);
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dev->priv->work.trigger = 0;
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schedule_work(&dev->priv->work.work);
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}
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spin_unlock_irqrestore(&dev->priv->work.lock, flags);
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return 0;
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}
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@ -839,6 +887,11 @@ static int ps3_vuart_probe(struct device *_dev)
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INIT_LIST_HEAD(&dev->priv->rx_list.head);
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spin_lock_init(&dev->priv->rx_list.lock);
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INIT_WORK(&dev->priv->work.work, NULL);
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spin_lock_init(&dev->priv->work.lock);
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dev->priv->work.trigger = 0;
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dev->priv->work.dev = dev;
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if (++vuart_bus_priv.use_count == 1) {
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result = ps3_alloc_vuart_irq(PS3_BINDING_CPU_ANY,
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@ -31,6 +31,13 @@ struct ps3_vuart_stats {
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unsigned long disconnect_interrupts;
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};
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struct ps3_vuart_work {
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struct work_struct work;
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unsigned long trigger;
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spinlock_t lock;
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struct ps3_vuart_port_device* dev; /* to convert work to device */
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};
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/**
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* struct ps3_vuart_port_priv - private vuart device data.
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*/
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@ -49,6 +56,7 @@ struct ps3_vuart_port_priv {
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struct list_head head;
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} rx_list;
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struct ps3_vuart_stats stats;
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struct ps3_vuart_work work;
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};
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/**
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@ -71,10 +79,6 @@ struct ps3_vuart_port_driver {
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int ps3_vuart_port_driver_register(struct ps3_vuart_port_driver *drv);
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void ps3_vuart_port_driver_unregister(struct ps3_vuart_port_driver *drv);
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int ps3_vuart_write(struct ps3_vuart_port_device *dev,
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const void* buf, unsigned int bytes);
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int ps3_vuart_read(struct ps3_vuart_port_device *dev, void* buf,
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unsigned int bytes);
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static inline struct ps3_vuart_port_driver *to_ps3_vuart_port_driver(
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struct device_driver *_drv)
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{
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@ -85,5 +89,22 @@ static inline struct ps3_vuart_port_device *to_ps3_vuart_port_device(
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{
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return container_of(_dev, struct ps3_vuart_port_device, core);
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}
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static inline struct ps3_vuart_port_device *ps3_vuart_work_to_port_device(
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struct work_struct *_work)
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{
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struct ps3_vuart_work *vw = container_of(_work, struct ps3_vuart_work,
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work);
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return vw->dev;
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}
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int ps3_vuart_write(struct ps3_vuart_port_device *dev, const void* buf,
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unsigned int bytes);
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int ps3_vuart_read(struct ps3_vuart_port_device *dev, void* buf,
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unsigned int bytes);
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int ps3_vuart_read_async(struct ps3_vuart_port_device *dev, work_func_t func,
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unsigned int bytes);
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void ps3_vuart_cancel_async(struct ps3_vuart_port_device *dev);
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void ps3_vuart_clear_rx_bytes(struct ps3_vuart_port_device *dev,
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unsigned int bytes);
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#endif
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