VSOCK: define VSOCK_SS_LISTEN once only
The SS_LISTEN socket state is defined by both af_vsock.c and vmci_transport.c. This is risky since the value could be changed in one file and the other would be out of sync. Rename from SS_LISTEN to VSOCK_SS_LISTEN since the constant is not part of enum socket_state (SS_CONNECTED, ...). This way it is clear that the constant is vsock-specific. The big text reflow in af_vsock.c was necessary to keep to the maximum line length. Text is unchanged except for s/SS_LISTEN/VSOCK_SS_LISTEN/. Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
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@ -22,6 +22,9 @@
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#include "vsock_addr.h"
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/* vsock-specific sock->sk_state constants */
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#define VSOCK_SS_LISTEN 255
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#define LAST_RESERVED_PORT 1023
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#define vsock_sk(__sk) ((struct vsock_sock *)__sk)
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@ -36,19 +36,20 @@
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* not support simultaneous connects (two "client" sockets connecting).
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*
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* - "Server" sockets are referred to as listener sockets throughout this
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* implementation because they are in the SS_LISTEN state. When a connection
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* request is received (the second kind of socket mentioned above), we create a
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* new socket and refer to it as a pending socket. These pending sockets are
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* placed on the pending connection list of the listener socket. When future
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* packets are received for the address the listener socket is bound to, we
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* check if the source of the packet is from one that has an existing pending
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* connection. If it does, we process the packet for the pending socket. When
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* that socket reaches the connected state, it is removed from the listener
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* socket's pending list and enqueued in the listener socket's accept queue.
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* Callers of accept(2) will accept connected sockets from the listener socket's
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* accept queue. If the socket cannot be accepted for some reason then it is
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* marked rejected. Once the connection is accepted, it is owned by the user
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* process and the responsibility for cleanup falls with that user process.
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* implementation because they are in the VSOCK_SS_LISTEN state. When a
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* connection request is received (the second kind of socket mentioned above),
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* we create a new socket and refer to it as a pending socket. These pending
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* sockets are placed on the pending connection list of the listener socket.
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* When future packets are received for the address the listener socket is
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* bound to, we check if the source of the packet is from one that has an
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* existing pending connection. If it does, we process the packet for the
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* pending socket. When that socket reaches the connected state, it is removed
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* from the listener socket's pending list and enqueued in the listener
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* socket's accept queue. Callers of accept(2) will accept connected sockets
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* from the listener socket's accept queue. If the socket cannot be accepted
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* for some reason then it is marked rejected. Once the connection is
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* accepted, it is owned by the user process and the responsibility for cleanup
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* falls with that user process.
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*
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* - It is possible that these pending sockets will never reach the connected
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* state; in fact, we may never receive another packet after the connection
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@ -114,8 +115,6 @@ static struct proto vsock_proto = {
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*/
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#define VSOCK_DEFAULT_CONNECT_TIMEOUT (2 * HZ)
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#define SS_LISTEN 255
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static const struct vsock_transport *transport;
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static DEFINE_MUTEX(vsock_register_mutex);
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@ -887,7 +886,7 @@ static unsigned int vsock_poll(struct file *file, struct socket *sock,
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/* Listening sockets that have connections in their accept
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* queue can be read.
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*/
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if (sk->sk_state == SS_LISTEN
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if (sk->sk_state == VSOCK_SS_LISTEN
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&& !vsock_is_accept_queue_empty(sk))
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mask |= POLLIN | POLLRDNORM;
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@ -1144,7 +1143,7 @@ static int vsock_stream_connect(struct socket *sock, struct sockaddr *addr,
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err = -EALREADY;
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break;
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default:
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if ((sk->sk_state == SS_LISTEN) ||
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if ((sk->sk_state == VSOCK_SS_LISTEN) ||
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vsock_addr_cast(addr, addr_len, &remote_addr) != 0) {
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err = -EINVAL;
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goto out;
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@ -1256,7 +1255,7 @@ static int vsock_accept(struct socket *sock, struct socket *newsock, int flags)
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goto out;
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}
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if (listener->sk_state != SS_LISTEN) {
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if (listener->sk_state != VSOCK_SS_LISTEN) {
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err = -EINVAL;
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goto out;
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}
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@ -1348,7 +1347,7 @@ static int vsock_listen(struct socket *sock, int backlog)
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}
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sk->sk_max_ack_backlog = backlog;
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sk->sk_state = SS_LISTEN;
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sk->sk_state = VSOCK_SS_LISTEN;
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err = 0;
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@ -92,8 +92,6 @@ static int PROTOCOL_OVERRIDE = -1;
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*/
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#define VSOCK_DEFAULT_CONNECT_TIMEOUT (2 * HZ)
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#define SS_LISTEN 255
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/* Helper function to convert from a VMCI error code to a VSock error code. */
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static s32 vmci_transport_error_to_vsock_error(s32 vmci_error)
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@ -893,7 +891,7 @@ static void vmci_transport_recv_pkt_work(struct work_struct *work)
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vsock_sk(sk)->local_addr.svm_cid = pkt->dg.dst.context;
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switch (sk->sk_state) {
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case SS_LISTEN:
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case VSOCK_SS_LISTEN:
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vmci_transport_recv_listen(sk, pkt);
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break;
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case SS_CONNECTING:
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