virtio-gpu: add & use virtio_gpu_queue_fenced_ctrl_buffer

Add helper function to handle the submission of fenced control requests.
Make sure we initialize the fence while holding the virtqueue lock, so
requests can't be reordered.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This commit is contained in:
Gerd Hoffmann 2015-08-19 23:44:15 +02:00
Родитель 9c73f47826
Коммит ec2f0577c7
2 изменённых файлов: 35 добавлений и 7 удалений

Просмотреть файл

@ -81,7 +81,7 @@ int virtio_gpu_fence_emit(struct virtio_gpu_device *vgdev,
struct virtio_gpu_fence_driver *drv = &vgdev->fence_drv;
unsigned long irq_flags;
*fence = kmalloc(sizeof(struct virtio_gpu_fence), GFP_KERNEL);
*fence = kmalloc(sizeof(struct virtio_gpu_fence), GFP_ATOMIC);
if ((*fence) == NULL)
return -ENOMEM;

Просмотреть файл

@ -347,6 +347,38 @@ static int virtio_gpu_queue_ctrl_buffer(struct virtio_gpu_device *vgdev,
return rc;
}
static int virtio_gpu_queue_fenced_ctrl_buffer(struct virtio_gpu_device *vgdev,
struct virtio_gpu_vbuffer *vbuf,
struct virtio_gpu_ctrl_hdr *hdr,
struct virtio_gpu_fence **fence)
{
struct virtqueue *vq = vgdev->ctrlq.vq;
int rc;
again:
spin_lock(&vgdev->ctrlq.qlock);
/*
* Make sure we have enouth space in the virtqueue. If not
* wait here until we have.
*
* Without that virtio_gpu_queue_ctrl_buffer_nolock might have
* to wait for free space, which can result in fence ids being
* submitted out-of-order.
*/
if (vq->num_free < 3) {
spin_unlock(&vgdev->ctrlq.qlock);
wait_event(vgdev->ctrlq.ack_queue, vq->num_free >= 3);
goto again;
}
if (fence)
virtio_gpu_fence_emit(vgdev, hdr, fence);
rc = virtio_gpu_queue_ctrl_buffer_locked(vgdev, vbuf);
spin_unlock(&vgdev->ctrlq.qlock);
return rc;
}
static int virtio_gpu_queue_cursor(struct virtio_gpu_device *vgdev,
struct virtio_gpu_vbuffer *vbuf)
{
@ -499,9 +531,7 @@ void virtio_gpu_cmd_transfer_to_host_2d(struct virtio_gpu_device *vgdev,
cmd_p->r.x = x;
cmd_p->r.y = y;
if (fence)
virtio_gpu_fence_emit(vgdev, &cmd_p->hdr, fence);
virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence);
}
static void
@ -524,9 +554,7 @@ virtio_gpu_cmd_resource_attach_backing(struct virtio_gpu_device *vgdev,
vbuf->data_buf = ents;
vbuf->data_size = sizeof(*ents) * nents;
if (fence)
virtio_gpu_fence_emit(vgdev, &cmd_p->hdr, fence);
virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence);
}
static void virtio_gpu_cmd_get_display_info_cb(struct virtio_gpu_device *vgdev,