devlink: Move devlink_info_req struct to be local
As all users of the struct devlink_info_req are already in dev.c, move this struct from devl_internal.c to be local in dev.c. Signed-off-by: Moshe Shemesh <moshe@nvidia.com> Reviewed-by: Jiri Pirko <jiri@nvidia.com> Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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@ -8,6 +8,14 @@
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#include <net/sock.h>
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#include "devl_internal.h"
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struct devlink_info_req {
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struct sk_buff *msg;
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void (*version_cb)(const char *version_name,
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enum devlink_info_version_type version_type,
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void *version_cb_priv);
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void *version_cb_priv;
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};
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struct devlink_reload_combination {
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enum devlink_reload_action action;
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enum devlink_reload_limit limit;
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@ -189,15 +189,6 @@ static inline bool devlink_reload_supported(const struct devlink_ops *ops)
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return ops->reload_down && ops->reload_up;
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}
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/* Dev info */
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struct devlink_info_req {
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struct sk_buff *msg;
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void (*version_cb)(const char *version_name,
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enum devlink_info_version_type version_type,
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void *version_cb_priv);
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void *version_cb_priv;
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};
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/* Resources */
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struct devlink_resource;
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int devlink_resources_validate(struct devlink *devlink,
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