ASoC: Use dev_set_name() instead of init_name

init_name is basically a hack and should only be used for statically allocated
device structs. For dynamically allocated devices dev_set_name() should be used.

Signed-off-by: Lars-Peter Clausen <lars@metafoo.de>
Signed-off-by: Mark Brown <broonie@linaro.org>
This commit is contained in:
Lars-Peter Clausen 2014-08-17 11:28:35 +02:00 коммит произвёл Mark Brown
Родитель 7d1311b93e
Коммит f294afed03
1 изменённых файлов: 1 добавлений и 1 удалений

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@ -1325,7 +1325,7 @@ static int soc_post_component_init(struct snd_soc_pcm_runtime *rtd,
device_initialize(rtd->dev);
rtd->dev->parent = rtd->card->dev;
rtd->dev->release = rtd_release;
rtd->dev->init_name = name;
dev_set_name(rtd->dev, "%s", name);
dev_set_drvdata(rtd->dev, rtd);
mutex_init(&rtd->pcm_mutex);
INIT_LIST_HEAD(&rtd->dpcm[SNDRV_PCM_STREAM_PLAYBACK].be_clients);