sbitmap: push alloc policy into sbitmap_queue
Again, there's no point in passing this in every time. Make it part of struct sbitmap_queue and clean up the API. Signed-off-by: Omar Sandoval <osandov@fb.com> Signed-off-by: Jens Axboe <axboe@fb.com>
This commit is contained in:
Родитель
40aabb6746
Коммит
f4a644db86
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@ -91,14 +91,11 @@ static inline bool hctx_may_queue(struct blk_mq_hw_ctx *hctx,
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return atomic_read(&hctx->nr_active) < depth;
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return atomic_read(&hctx->nr_active) < depth;
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}
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}
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#define BT_ALLOC_RR(tags) (tags->alloc_policy == BLK_TAG_ALLOC_RR)
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static int __bt_get(struct blk_mq_hw_ctx *hctx, struct sbitmap_queue *bt)
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static int __bt_get(struct blk_mq_hw_ctx *hctx, struct sbitmap_queue *bt,
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struct blk_mq_tags *tags)
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{
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{
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if (!hctx_may_queue(hctx, bt))
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if (!hctx_may_queue(hctx, bt))
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return -1;
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return -1;
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return __sbitmap_queue_get(bt, BT_ALLOC_RR(tags));
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return __sbitmap_queue_get(bt);
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}
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}
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static int bt_get(struct blk_mq_alloc_data *data, struct sbitmap_queue *bt,
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static int bt_get(struct blk_mq_alloc_data *data, struct sbitmap_queue *bt,
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@ -108,7 +105,7 @@ static int bt_get(struct blk_mq_alloc_data *data, struct sbitmap_queue *bt,
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DEFINE_WAIT(wait);
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DEFINE_WAIT(wait);
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int tag;
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int tag;
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tag = __bt_get(hctx, bt, tags);
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tag = __bt_get(hctx, bt);
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if (tag != -1)
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if (tag != -1)
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return tag;
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return tag;
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@ -119,7 +116,7 @@ static int bt_get(struct blk_mq_alloc_data *data, struct sbitmap_queue *bt,
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do {
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do {
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prepare_to_wait(&ws->wait, &wait, TASK_UNINTERRUPTIBLE);
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prepare_to_wait(&ws->wait, &wait, TASK_UNINTERRUPTIBLE);
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tag = __bt_get(hctx, bt, tags);
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tag = __bt_get(hctx, bt);
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if (tag != -1)
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if (tag != -1)
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break;
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break;
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@ -136,7 +133,7 @@ static int bt_get(struct blk_mq_alloc_data *data, struct sbitmap_queue *bt,
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* Retry tag allocation after running the hardware queue,
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* Retry tag allocation after running the hardware queue,
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* as running the queue may also have found completions.
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* as running the queue may also have found completions.
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*/
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*/
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tag = __bt_get(hctx, bt, tags);
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tag = __bt_get(hctx, bt);
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if (tag != -1)
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if (tag != -1)
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break;
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break;
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@ -206,12 +203,10 @@ void blk_mq_put_tag(struct blk_mq_hw_ctx *hctx, struct blk_mq_ctx *ctx,
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const int real_tag = tag - tags->nr_reserved_tags;
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const int real_tag = tag - tags->nr_reserved_tags;
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BUG_ON(real_tag >= tags->nr_tags);
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BUG_ON(real_tag >= tags->nr_tags);
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sbitmap_queue_clear(&tags->bitmap_tags, real_tag,
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sbitmap_queue_clear(&tags->bitmap_tags, real_tag, ctx->cpu);
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BT_ALLOC_RR(tags), ctx->cpu);
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} else {
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} else {
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BUG_ON(tag >= tags->nr_reserved_tags);
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BUG_ON(tag >= tags->nr_reserved_tags);
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sbitmap_queue_clear(&tags->breserved_tags, tag,
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sbitmap_queue_clear(&tags->breserved_tags, tag, ctx->cpu);
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BT_ALLOC_RR(tags), ctx->cpu);
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}
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}
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}
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}
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@ -363,21 +358,23 @@ static unsigned int bt_unused_tags(const struct sbitmap_queue *bt)
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return bt->sb.depth - sbitmap_weight(&bt->sb);
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return bt->sb.depth - sbitmap_weight(&bt->sb);
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}
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}
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static int bt_alloc(struct sbitmap_queue *bt, unsigned int depth, int node)
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static int bt_alloc(struct sbitmap_queue *bt, unsigned int depth,
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bool round_robin, int node)
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{
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{
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return sbitmap_queue_init_node(bt, depth, -1, GFP_KERNEL, node);
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return sbitmap_queue_init_node(bt, depth, -1, round_robin, GFP_KERNEL,
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node);
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}
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}
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static struct blk_mq_tags *blk_mq_init_bitmap_tags(struct blk_mq_tags *tags,
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static struct blk_mq_tags *blk_mq_init_bitmap_tags(struct blk_mq_tags *tags,
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int node, int alloc_policy)
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int node, int alloc_policy)
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{
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{
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unsigned int depth = tags->nr_tags - tags->nr_reserved_tags;
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unsigned int depth = tags->nr_tags - tags->nr_reserved_tags;
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bool round_robin = alloc_policy == BLK_TAG_ALLOC_RR;
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tags->alloc_policy = alloc_policy;
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if (bt_alloc(&tags->bitmap_tags, depth, round_robin, node))
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if (bt_alloc(&tags->bitmap_tags, depth, node))
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goto free_tags;
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goto free_tags;
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if (bt_alloc(&tags->breserved_tags, tags->nr_reserved_tags, node))
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if (bt_alloc(&tags->breserved_tags, tags->nr_reserved_tags, round_robin,
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node))
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goto free_bitmap_tags;
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goto free_bitmap_tags;
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return tags;
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return tags;
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@ -18,7 +18,6 @@ struct blk_mq_tags {
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struct request **rqs;
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struct request **rqs;
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struct list_head page_list;
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struct list_head page_list;
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int alloc_policy;
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cpumask_var_t cpumask;
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cpumask_var_t cpumask;
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};
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};
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@ -122,6 +122,11 @@ struct sbitmap_queue {
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* @ws: Wait queues.
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* @ws: Wait queues.
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*/
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*/
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struct sbq_wait_state *ws;
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struct sbq_wait_state *ws;
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/**
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* @round_robin: Allocate bits in strict round-robin order.
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*/
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bool round_robin;
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};
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};
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/**
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/**
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@ -259,13 +264,14 @@ unsigned int sbitmap_weight(const struct sbitmap *sb);
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* @sbq: Bitmap queue to initialize.
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* @sbq: Bitmap queue to initialize.
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* @depth: See sbitmap_init_node().
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* @depth: See sbitmap_init_node().
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* @shift: See sbitmap_init_node().
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* @shift: See sbitmap_init_node().
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* @round_robin: See sbitmap_get().
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* @flags: Allocation flags.
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* @flags: Allocation flags.
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* @node: Memory node to allocate on.
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* @node: Memory node to allocate on.
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*
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*
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* Return: Zero on success or negative errno on failure.
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* Return: Zero on success or negative errno on failure.
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*/
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*/
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int sbitmap_queue_init_node(struct sbitmap_queue *sbq, unsigned int depth,
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int sbitmap_queue_init_node(struct sbitmap_queue *sbq, unsigned int depth,
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int shift, gfp_t flags, int node);
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int shift, bool round_robin, gfp_t flags, int node);
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/**
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/**
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* sbitmap_queue_free() - Free memory used by a &struct sbitmap_queue.
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* sbitmap_queue_free() - Free memory used by a &struct sbitmap_queue.
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@ -294,29 +300,27 @@ void sbitmap_queue_resize(struct sbitmap_queue *sbq, unsigned int depth);
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* __sbitmap_queue_get() - Try to allocate a free bit from a &struct
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* __sbitmap_queue_get() - Try to allocate a free bit from a &struct
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* sbitmap_queue with preemption already disabled.
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* sbitmap_queue with preemption already disabled.
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* @sbq: Bitmap queue to allocate from.
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* @sbq: Bitmap queue to allocate from.
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* @round_robin: See sbitmap_get().
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*
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*
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* Return: Non-negative allocated bit number if successful, -1 otherwise.
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* Return: Non-negative allocated bit number if successful, -1 otherwise.
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*/
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*/
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int __sbitmap_queue_get(struct sbitmap_queue *sbq, bool round_robin);
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int __sbitmap_queue_get(struct sbitmap_queue *sbq);
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/**
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/**
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* sbitmap_queue_get() - Try to allocate a free bit from a &struct
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* sbitmap_queue_get() - Try to allocate a free bit from a &struct
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* sbitmap_queue.
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* sbitmap_queue.
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* @sbq: Bitmap queue to allocate from.
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* @sbq: Bitmap queue to allocate from.
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* @round_robin: See sbitmap_get().
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* @cpu: Output parameter; will contain the CPU we ran on (e.g., to be passed to
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* @cpu: Output parameter; will contain the CPU we ran on (e.g., to be passed to
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* sbitmap_queue_clear()).
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* sbitmap_queue_clear()).
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*
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*
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* Return: Non-negative allocated bit number if successful, -1 otherwise.
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* Return: Non-negative allocated bit number if successful, -1 otherwise.
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*/
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*/
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static inline int sbitmap_queue_get(struct sbitmap_queue *sbq, bool round_robin,
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static inline int sbitmap_queue_get(struct sbitmap_queue *sbq,
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unsigned int *cpu)
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unsigned int *cpu)
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{
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{
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int nr;
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int nr;
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*cpu = get_cpu();
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*cpu = get_cpu();
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nr = __sbitmap_queue_get(sbq, round_robin);
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nr = __sbitmap_queue_get(sbq);
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put_cpu();
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put_cpu();
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return nr;
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return nr;
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}
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}
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@ -326,11 +330,10 @@ static inline int sbitmap_queue_get(struct sbitmap_queue *sbq, bool round_robin,
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* &struct sbitmap_queue.
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* &struct sbitmap_queue.
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* @sbq: Bitmap to free from.
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* @sbq: Bitmap to free from.
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* @nr: Bit number to free.
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* @nr: Bit number to free.
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* @round_robin: See sbitmap_get().
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* @cpu: CPU the bit was allocated on.
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* @cpu: CPU the bit was allocated on.
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*/
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*/
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void sbitmap_queue_clear(struct sbitmap_queue *sbq, unsigned int nr,
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void sbitmap_queue_clear(struct sbitmap_queue *sbq, unsigned int nr,
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bool round_robin, unsigned int cpu);
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unsigned int cpu);
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static inline int sbq_index_inc(int index)
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static inline int sbq_index_inc(int index)
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{
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{
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@ -196,7 +196,7 @@ static unsigned int sbq_calc_wake_batch(unsigned int depth)
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}
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}
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int sbitmap_queue_init_node(struct sbitmap_queue *sbq, unsigned int depth,
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int sbitmap_queue_init_node(struct sbitmap_queue *sbq, unsigned int depth,
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int shift, gfp_t flags, int node)
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int shift, bool round_robin, gfp_t flags, int node)
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{
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{
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int ret;
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int ret;
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int i;
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int i;
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@ -225,6 +225,8 @@ int sbitmap_queue_init_node(struct sbitmap_queue *sbq, unsigned int depth,
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init_waitqueue_head(&sbq->ws[i].wait);
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init_waitqueue_head(&sbq->ws[i].wait);
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atomic_set(&sbq->ws[i].wait_cnt, sbq->wake_batch);
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atomic_set(&sbq->ws[i].wait_cnt, sbq->wake_batch);
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}
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}
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sbq->round_robin = round_robin;
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return 0;
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return 0;
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}
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}
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EXPORT_SYMBOL_GPL(sbitmap_queue_init_node);
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EXPORT_SYMBOL_GPL(sbitmap_queue_init_node);
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@ -236,18 +238,18 @@ void sbitmap_queue_resize(struct sbitmap_queue *sbq, unsigned int depth)
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}
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}
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EXPORT_SYMBOL_GPL(sbitmap_queue_resize);
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EXPORT_SYMBOL_GPL(sbitmap_queue_resize);
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int __sbitmap_queue_get(struct sbitmap_queue *sbq, bool round_robin)
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int __sbitmap_queue_get(struct sbitmap_queue *sbq)
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{
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{
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unsigned int hint;
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unsigned int hint;
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int nr;
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int nr;
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hint = this_cpu_read(*sbq->alloc_hint);
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hint = this_cpu_read(*sbq->alloc_hint);
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nr = sbitmap_get(&sbq->sb, hint, round_robin);
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nr = sbitmap_get(&sbq->sb, hint, sbq->round_robin);
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if (nr == -1) {
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if (nr == -1) {
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/* If the map is full, a hint won't do us much good. */
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/* If the map is full, a hint won't do us much good. */
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this_cpu_write(*sbq->alloc_hint, 0);
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this_cpu_write(*sbq->alloc_hint, 0);
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} else if (nr == hint || unlikely(round_robin)) {
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} else if (nr == hint || unlikely(sbq->round_robin)) {
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/* Only update the hint if we used it. */
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/* Only update the hint if we used it. */
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hint = nr + 1;
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hint = nr + 1;
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if (hint >= sbq->sb.depth - 1)
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if (hint >= sbq->sb.depth - 1)
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@ -304,11 +306,11 @@ static void sbq_wake_up(struct sbitmap_queue *sbq)
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}
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}
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void sbitmap_queue_clear(struct sbitmap_queue *sbq, unsigned int nr,
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void sbitmap_queue_clear(struct sbitmap_queue *sbq, unsigned int nr,
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bool round_robin, unsigned int cpu)
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unsigned int cpu)
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{
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{
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sbitmap_clear_bit(&sbq->sb, nr);
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sbitmap_clear_bit(&sbq->sb, nr);
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sbq_wake_up(sbq);
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sbq_wake_up(sbq);
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if (likely(!round_robin))
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if (likely(!sbq->round_robin))
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*per_cpu_ptr(sbq->alloc_hint, cpu) = nr;
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*per_cpu_ptr(sbq->alloc_hint, cpu) = nr;
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}
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}
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EXPORT_SYMBOL_GPL(sbitmap_queue_clear);
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EXPORT_SYMBOL_GPL(sbitmap_queue_clear);
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