V4L/DVB (8357): gspca: Perfect exposure for sn9c10x, sensor ov6650.
Signed-off-by: Hans de Goede <j.w.r.degoede@hhs.nl> Signed-off-by: Jean-Francois Moine <moinejf@free.fr> Signed-off-by: Mauro Carvalho Chehab <mchehab@infradead.org>
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3647fea840
Коммит
f4d520258d
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@ -121,8 +121,8 @@ static struct ctrl sd_ctrls[] = {
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.id = V4L2_CID_EXPOSURE,
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.type = V4L2_CTRL_TYPE_INTEGER,
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.name = "Exposure",
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#define EXPOSURE_DEF 0
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#define EXPOSURE_KNEE 176 /* 10 fps */
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#define EXPOSURE_DEF 16 /* 32 ms / 30 fps */
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#define EXPOSURE_KNEE 50 /* 100 ms / 10 fps */
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.minimum = 0,
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.maximum = 255,
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.step = 1,
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@ -611,8 +611,6 @@ static void setgain(struct gspca_dev *gspca_dev)
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static void setexposure(struct gspca_dev *gspca_dev)
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{
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struct sd *sd = (struct sd *) gspca_dev;
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/* translate 0 - 255 to a number of fps in a 30 - 1 scale */
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int fps = 30 - sd->exposure * 29 / 255;
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switch (sd->sensor) {
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case SENSOR_TAS5110: {
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@ -621,19 +619,53 @@ static void setexposure(struct gspca_dev *gspca_dev)
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/* register 19's high nibble contains the sn9c10x clock divider
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The high nibble configures the no fps according to the
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formula: 60 / high_nibble. With a maximum of 30 fps */
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reg = 60 / fps;
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if (reg > 15)
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reg = 120 * sd->exposure / 1000;
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if (reg < 2)
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reg = 2;
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else if (reg > 15)
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reg = 15;
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reg = (reg << 4) | 0x0b;
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reg_w(gspca_dev, 0x19, ®, 1);
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break;
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}
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case SENSOR_OV6650: {
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__u8 i2c[] = {0xa0, 0x60, 0x11, 0xc0, 0x00, 0x00, 0x00, 0x10};
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i2c[3] = 30 / fps - 1;
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if (i2c[3] > 15)
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i2c[3] = 15;
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i2c[3] |= 0xc0;
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/* The ov6650 has 2 registers which both influence exposure,
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first there is register 11, whose low nibble sets the no fps
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according to: fps = 30 / (low_nibble + 1)
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The fps configures the maximum exposure setting, but it is
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possible to use less exposure then what the fps maximum
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allows by setting register 10. register 10 configures the
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actual exposure as quotient of the full exposure, with 0
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being no exposure at all (not very usefull) and reg10_max
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being max exposure possible at that framerate.
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The code maps our 0 - 510 ms exposure ctrl to these 2
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registers, trying to keep fps as high as possible.
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*/
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__u8 i2c[] = {0xb0, 0x60, 0x10, 0x00, 0xc0, 0x00, 0x00, 0x10};
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int reg10, reg11;
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/* No clear idea why, but setting reg10 above this value
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results in no change */
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const int reg10_max = 0x4d;
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reg11 = (60 * sd->exposure + 999) / 1000;
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if (reg11 < 1)
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reg11 = 1;
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else if (reg11 > 16)
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reg11 = 16;
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/* frame exposure time in ms = 1000 * reg11 / 30 ->
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reg10 = sd->exposure * 2 * reg10_max / (1000 * reg11 / 30) */
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reg10 = (sd->exposure * 60 * reg10_max) / (1000 * reg11);
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if (reg10 < 1) /* 0 is a valid value, but is very _black_ */
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reg10 = 1;
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else if (reg10 > reg10_max)
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reg10 = reg10_max;
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/* Write reg 10 and reg11 low nibble */
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i2c[3] = reg10;
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i2c[4] |= reg11 - 1;
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if (i2c_w(gspca_dev, i2c) < 0)
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PDEBUG(D_ERR, "i2c error exposure");
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break;
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