[POWERPC] Add of_get_next_parent()

Iterating through a device node's parents is simple enough, but dealing
with the refcounts properly is a little ugly, and replicating that logic
is asking for someone to get it wrong or forget it all together, eg:

while (dn != NULL) {
	/* loop body */
	tmp = of_get_parent(dn);
	of_node_put(dn);
	dn = tmp;
}

So add of_get_next_parent(), inspired by of_get_next_child().  The
contract is that it returns the parent and drops the reference on the
current node, this makes the loop look like:

while (dn != NULL) {
	/* loop body */
	dn = of_get_next_parent(dn);
}

Signed-off-by: Michael Ellerman <michael@ellerman.id.au>
Acked-by: David S. Miller <davem@davemloft.net>
Signed-off-by: Paul Mackerras <paulus@samba.org>
This commit is contained in:
Michael Ellerman 2007-10-26 16:54:31 +10:00 коммит произвёл Paul Mackerras
Родитель 58119068cb
Коммит f4eb010706
2 изменённых файлов: 26 добавлений и 0 удалений

Просмотреть файл

@ -137,6 +137,31 @@ struct device_node *of_get_parent(const struct device_node *node)
} }
EXPORT_SYMBOL(of_get_parent); EXPORT_SYMBOL(of_get_parent);
/**
* of_get_next_parent - Iterate to a node's parent
* @node: Node to get parent of
*
* This is like of_get_parent() except that it drops the
* refcount on the passed node, making it suitable for iterating
* through a node's parents.
*
* Returns a node pointer with refcount incremented, use
* of_node_put() on it when done.
*/
struct device_node *of_get_next_parent(struct device_node *node)
{
struct device_node *parent;
if (!node)
return NULL;
read_lock(&devtree_lock);
parent = of_node_get(node->parent);
of_node_put(node);
read_unlock(&devtree_lock);
return parent;
}
/** /**
* of_get_next_child - Iterate a node childs * of_get_next_child - Iterate a node childs
* @node: parent node * @node: parent node

Просмотреть файл

@ -50,6 +50,7 @@ extern struct device_node *of_find_matching_node(struct device_node *from,
extern struct device_node *of_find_node_by_path(const char *path); extern struct device_node *of_find_node_by_path(const char *path);
extern struct device_node *of_find_node_by_phandle(phandle handle); extern struct device_node *of_find_node_by_phandle(phandle handle);
extern struct device_node *of_get_parent(const struct device_node *node); extern struct device_node *of_get_parent(const struct device_node *node);
extern struct device_node *of_get_next_parent(struct device_node *node);
extern struct device_node *of_get_next_child(const struct device_node *node, extern struct device_node *of_get_next_child(const struct device_node *node,
struct device_node *prev); struct device_node *prev);
#define for_each_child_of_node(parent, child) \ #define for_each_child_of_node(parent, child) \