workqueue: alloc struct worker on its local node

When the create_worker() is called from non-manager, the struct worker
is allocated from the node of the caller which may be different from the
node of pool->node.

So we add a node ID argument for the alloc_worker() to ensure the
struct worker is allocated from the preferable node.

tj: @nid renamed to @node for consistency.

Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
This commit is contained in:
Lai Jiangshan 2014-07-15 17:24:15 +08:00 коммит произвёл Tejun Heo
Родитель 9c34a7042e
Коммит f7537df520
1 изменённых файлов: 4 добавлений и 4 удалений

Просмотреть файл

@ -1595,11 +1595,11 @@ static void worker_leave_idle(struct worker *worker)
list_del_init(&worker->entry);
}
static struct worker *alloc_worker(void)
static struct worker *alloc_worker(int node)
{
struct worker *worker;
worker = kzalloc(sizeof(*worker), GFP_KERNEL);
worker = kzalloc_node(sizeof(*worker), GFP_KERNEL, node);
if (worker) {
INIT_LIST_HEAD(&worker->entry);
INIT_LIST_HEAD(&worker->scheduled);
@ -1694,7 +1694,7 @@ static struct worker *create_worker(struct worker_pool *pool)
if (id < 0)
goto fail;
worker = alloc_worker();
worker = alloc_worker(pool->node);
if (!worker)
goto fail;
@ -4110,7 +4110,7 @@ struct workqueue_struct *__alloc_workqueue_key(const char *fmt,
if (flags & WQ_MEM_RECLAIM) {
struct worker *rescuer;
rescuer = alloc_worker();
rescuer = alloc_worker(NUMA_NO_NODE);
if (!rescuer)
goto err_destroy;