ASoC: sti: Add clock adjustement control
Add capability to adjust player clock, for clocks drift management. Signed-off-by: Arnaud Pouliquen <arnaud.pouliquen@st.com> Signed-off-by: Mark Brown <broonie@kernel.org>
This commit is contained in:
Родитель
1e6babb417
Коммит
fa050796b3
|
@ -1175,6 +1175,7 @@ struct uniperif {
|
|||
/* Clocks */
|
||||
struct clk *clk;
|
||||
int mclk;
|
||||
int clk_adj;
|
||||
|
||||
/* Runtime data */
|
||||
enum uniperif_state state;
|
||||
|
@ -1183,6 +1184,7 @@ struct uniperif {
|
|||
|
||||
/* Specific to IEC958 player */
|
||||
struct uniperif_iec958_settings stream_settings;
|
||||
struct mutex ctrl_lock; /* For resource updated by stream and controls*/
|
||||
|
||||
/*alsa ctrl*/
|
||||
struct snd_kcontrol_new *snd_ctrls;
|
||||
|
|
|
@ -36,6 +36,9 @@
|
|||
(UNIPERIF_PLAYER_TYPE_IS_HDMI(p) || \
|
||||
UNIPERIF_PLAYER_TYPE_IS_SPDIF(p))
|
||||
|
||||
#define UNIPERIF_PLAYER_CLK_ADJ_MIN -999999
|
||||
#define UNIPERIF_PLAYER_CLK_ADJ_MAX 1000000
|
||||
|
||||
/*
|
||||
* Note: snd_pcm_hardware is linked to DMA controller but is declared here to
|
||||
* integrate DAI_CPU capability in term of rate and supported channels
|
||||
|
@ -172,6 +175,70 @@ static irqreturn_t uni_player_irq_handler(int irq, void *dev_id)
|
|||
return ret;
|
||||
}
|
||||
|
||||
int uni_player_clk_set_rate(struct uniperif *player, unsigned long rate)
|
||||
{
|
||||
int rate_adjusted, rate_achieved, delta, ret;
|
||||
int adjustment = player->clk_adj;
|
||||
|
||||
/*
|
||||
* a
|
||||
* F = f + --------- * f = f + d
|
||||
* 1000000
|
||||
*
|
||||
* a
|
||||
* d = --------- * f
|
||||
* 1000000
|
||||
*
|
||||
* where:
|
||||
* f - nominal rate
|
||||
* a - adjustment in ppm (parts per milion)
|
||||
* F - rate to be set in synthesizer
|
||||
* d - delta (difference) between f and F
|
||||
*/
|
||||
if (adjustment < 0) {
|
||||
/* div64_64 operates on unsigned values... */
|
||||
delta = -1;
|
||||
adjustment = -adjustment;
|
||||
} else {
|
||||
delta = 1;
|
||||
}
|
||||
/* 500000 ppm is 0.5, which is used to round up values */
|
||||
delta *= (int)div64_u64((uint64_t)rate *
|
||||
(uint64_t)adjustment + 500000, 1000000);
|
||||
rate_adjusted = rate + delta;
|
||||
|
||||
/* Adjusted rate should never be == 0 */
|
||||
if (!rate_adjusted)
|
||||
return -EINVAL;
|
||||
|
||||
ret = clk_set_rate(player->clk, rate_adjusted);
|
||||
if (ret < 0)
|
||||
return ret;
|
||||
|
||||
rate_achieved = clk_get_rate(player->clk);
|
||||
if (!rate_achieved)
|
||||
/* If value is 0 means that clock or parent not valid */
|
||||
return -EINVAL;
|
||||
|
||||
/*
|
||||
* Using ALSA's adjustment control, we can modify the rate to be up
|
||||
* to twice as much as requested, but no more
|
||||
*/
|
||||
delta = rate_achieved - rate;
|
||||
if (delta < 0) {
|
||||
/* div64_64 operates on unsigned values... */
|
||||
delta = -delta;
|
||||
adjustment = -1;
|
||||
} else {
|
||||
adjustment = 1;
|
||||
}
|
||||
/* Frequency/2 is added to round up result */
|
||||
adjustment *= (int)div64_u64((uint64_t)delta * 1000000 + rate / 2,
|
||||
rate);
|
||||
player->clk_adj = adjustment;
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void uni_player_set_channel_status(struct uniperif *player,
|
||||
struct snd_pcm_runtime *runtime)
|
||||
{
|
||||
|
@ -470,6 +537,78 @@ static int uni_player_prepare_pcm(struct uniperif *player,
|
|||
return 0;
|
||||
}
|
||||
|
||||
/*
|
||||
* uniperif rate adjustement control
|
||||
*/
|
||||
static int snd_sti_clk_adjustment_info(struct snd_kcontrol *kcontrol,
|
||||
struct snd_ctl_elem_info *uinfo)
|
||||
{
|
||||
uinfo->type = SNDRV_CTL_ELEM_TYPE_INTEGER;
|
||||
uinfo->count = 1;
|
||||
uinfo->value.integer.min = UNIPERIF_PLAYER_CLK_ADJ_MIN;
|
||||
uinfo->value.integer.max = UNIPERIF_PLAYER_CLK_ADJ_MAX;
|
||||
uinfo->value.integer.step = 1;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int snd_sti_clk_adjustment_get(struct snd_kcontrol *kcontrol,
|
||||
struct snd_ctl_elem_value *ucontrol)
|
||||
{
|
||||
struct snd_soc_dai *dai = snd_kcontrol_chip(kcontrol);
|
||||
struct sti_uniperiph_data *priv = snd_soc_dai_get_drvdata(dai);
|
||||
struct uniperif *player = priv->dai_data.uni;
|
||||
|
||||
ucontrol->value.integer.value[0] = player->clk_adj;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int snd_sti_clk_adjustment_put(struct snd_kcontrol *kcontrol,
|
||||
struct snd_ctl_elem_value *ucontrol)
|
||||
{
|
||||
struct snd_soc_dai *dai = snd_kcontrol_chip(kcontrol);
|
||||
struct sti_uniperiph_data *priv = snd_soc_dai_get_drvdata(dai);
|
||||
struct uniperif *player = priv->dai_data.uni;
|
||||
int ret = 0;
|
||||
|
||||
if ((ucontrol->value.integer.value[0] < UNIPERIF_PLAYER_CLK_ADJ_MIN) ||
|
||||
(ucontrol->value.integer.value[0] > UNIPERIF_PLAYER_CLK_ADJ_MAX))
|
||||
return -EINVAL;
|
||||
|
||||
mutex_lock(&player->ctrl_lock);
|
||||
player->clk_adj = ucontrol->value.integer.value[0];
|
||||
|
||||
if (player->mclk)
|
||||
ret = uni_player_clk_set_rate(player, player->mclk);
|
||||
mutex_unlock(&player->ctrl_lock);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
static struct snd_kcontrol_new uni_player_clk_adj_ctl = {
|
||||
.iface = SNDRV_CTL_ELEM_IFACE_PCM,
|
||||
.name = "PCM Playback Oversampling Freq. Adjustment",
|
||||
.info = snd_sti_clk_adjustment_info,
|
||||
.get = snd_sti_clk_adjustment_get,
|
||||
.put = snd_sti_clk_adjustment_put,
|
||||
};
|
||||
|
||||
static struct snd_kcontrol_new *snd_sti_ctl[] = {
|
||||
&uni_player_clk_adj_ctl,
|
||||
};
|
||||
|
||||
static int uni_player_startup(struct snd_pcm_substream *substream,
|
||||
struct snd_soc_dai *dai)
|
||||
{
|
||||
struct sti_uniperiph_data *priv = snd_soc_dai_get_drvdata(dai);
|
||||
struct uniperif *player = priv->dai_data.uni;
|
||||
|
||||
player->clk_adj = 0;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int uni_player_set_sysclk(struct snd_soc_dai *dai, int clk_id,
|
||||
unsigned int freq, int dir)
|
||||
{
|
||||
|
@ -483,9 +622,11 @@ static int uni_player_set_sysclk(struct snd_soc_dai *dai, int clk_id,
|
|||
if (clk_id != 0)
|
||||
return -EINVAL;
|
||||
|
||||
ret = clk_set_rate(player->clk, freq);
|
||||
mutex_lock(&player->ctrl_lock);
|
||||
ret = uni_player_clk_set_rate(player, freq);
|
||||
if (!ret)
|
||||
player->mclk = freq;
|
||||
mutex_unlock(&player->ctrl_lock);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
@ -816,6 +957,7 @@ static int uni_player_parse_dt(struct platform_device *pdev,
|
|||
}
|
||||
|
||||
const struct snd_soc_dai_ops uni_player_dai_ops = {
|
||||
.startup = uni_player_startup,
|
||||
.shutdown = uni_player_shutdown,
|
||||
.prepare = uni_player_prepare,
|
||||
.trigger = uni_player_trigger,
|
||||
|
@ -863,6 +1005,8 @@ int uni_player_init(struct platform_device *pdev,
|
|||
if (ret < 0)
|
||||
return ret;
|
||||
|
||||
mutex_init(&player->ctrl_lock);
|
||||
|
||||
/* Ensure that disabled by default */
|
||||
SET_UNIPERIF_CONFIG_BACK_STALL_REQ_DISABLE(player);
|
||||
SET_UNIPERIF_CTRL_ROUNDING_OFF(player);
|
||||
|
@ -889,6 +1033,9 @@ int uni_player_init(struct platform_device *pdev,
|
|||
IEC958_AES4_CON_WORDLEN_24_20;
|
||||
}
|
||||
|
||||
player->num_ctrls = ARRAY_SIZE(snd_sti_ctl);
|
||||
player->snd_ctrls = snd_sti_ctl[0];
|
||||
|
||||
return 0;
|
||||
}
|
||||
EXPORT_SYMBOL_GPL(uni_player_init);
|
||||
|
|
Загрузка…
Ссылка в новой задаче