drm/i915: Narration overview on GEM
Add a narration to i915.rst about Intel GEN GPU's: engines, driver context and relocation. Also do minor reorder to improve narration. v5: More type fixes. Flow bullet list so lines are not too long. Signed-off-by: Kevin Rogovin <kevin.rogovin@intel.com> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> [Joonas: correcting the patch title] Signed-off-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/1523001957-6427-2-git-send-email-kevin.rogovin@intel.com
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@ -249,6 +249,103 @@ Memory Management and Command Submission
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This sections covers all things related to the GEM implementation in the
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i915 driver.
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Intel GPU Basics
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----------------
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An Intel GPU has multiple engines. There are several engine types.
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- RCS engine is for rendering 3D and performing compute, this is named
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`I915_EXEC_RENDER` in user space.
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- BCS is a blitting (copy) engine, this is named `I915_EXEC_BLT` in user
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space.
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- VCS is a video encode and decode engine, this is named `I915_EXEC_BSD`
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in user space
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- VECS is video enhancement engine, this is named `I915_EXEC_VEBOX` in user
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space.
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- The enumeration `I915_EXEC_DEFAULT` does not refer to specific engine;
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instead it is to be used by user space to specify a default rendering
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engine (for 3D) that may or may not be the same as RCS.
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The Intel GPU family is a family of integrated GPU's using Unified
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Memory Access. For having the GPU "do work", user space will feed the
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GPU batch buffers via one of the ioctls `DRM_IOCTL_I915_GEM_EXECBUFFER2`
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or `DRM_IOCTL_I915_GEM_EXECBUFFER2_WR`. Most such batchbuffers will
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instruct the GPU to perform work (for example rendering) and that work
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needs memory from which to read and memory to which to write. All memory
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is encapsulated within GEM buffer objects (usually created with the ioctl
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`DRM_IOCTL_I915_GEM_CREATE`). An ioctl providing a batchbuffer for the GPU
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to create will also list all GEM buffer objects that the batchbuffer reads
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and/or writes. For implementation details of memory management see
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`GEM BO Management Implementation Details`_.
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The i915 driver allows user space to create a context via the ioctl
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`DRM_IOCTL_I915_GEM_CONTEXT_CREATE` which is identified by a 32-bit
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integer. Such a context should be viewed by user-space as -loosely-
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analogous to the idea of a CPU process of an operating system. The i915
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driver guarantees that commands issued to a fixed context are to be
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executed so that writes of a previously issued command are seen by
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reads of following commands. Actions issued between different contexts
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(even if from the same file descriptor) are NOT given that guarantee
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and the only way to synchronize across contexts (even from the same
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file descriptor) is through the use of fences. At least as far back as
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Gen4, also have that a context carries with it a GPU HW context;
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the HW context is essentially (most of atleast) the state of a GPU.
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In addition to the ordering guarantees, the kernel will restore GPU
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state via HW context when commands are issued to a context, this saves
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user space the need to restore (most of atleast) the GPU state at the
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start of each batchbuffer. The non-deprecated ioctls to submit batchbuffer
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work can pass that ID (in the lower bits of drm_i915_gem_execbuffer2::rsvd1)
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to identify what context to use with the command.
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The GPU has its own memory management and address space. The kernel
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driver maintains the memory translation table for the GPU. For older
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GPUs (i.e. those before Gen8), there is a single global such translation
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table, a global Graphics Translation Table (GTT). For newer generation
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GPUs each context has its own translation table, called Per-Process
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Graphics Translation Table (PPGTT). Of important note, is that although
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PPGTT is named per-process it is actually per context. When user space
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submits a batchbuffer, the kernel walks the list of GEM buffer objects
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used by the batchbuffer and guarantees that not only is the memory of
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each such GEM buffer object resident but it is also present in the
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(PP)GTT. If the GEM buffer object is not yet placed in the (PP)GTT,
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then it is given an address. Two consequences of this are: the kernel
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needs to edit the batchbuffer submitted to write the correct value of
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the GPU address when a GEM BO is assigned a GPU address and the kernel
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might evict a different GEM BO from the (PP)GTT to make address room
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for another GEM BO. Consequently, the ioctls submitting a batchbuffer
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for execution also include a list of all locations within buffers that
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refer to GPU-addresses so that the kernel can edit the buffer correctly.
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This process is dubbed relocation.
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GEM BO Management Implementation Details
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----------------------------------------
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.. kernel-doc:: drivers/gpu/drm/i915/i915_vma.h
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:doc: Virtual Memory Address
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Buffer Object Eviction
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----------------------
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This section documents the interface functions for evicting buffer
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objects to make space available in the virtual gpu address spaces. Note
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that this is mostly orthogonal to shrinking buffer objects caches, which
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has the goal to make main memory (shared with the gpu through the
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unified memory architecture) available.
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.. kernel-doc:: drivers/gpu/drm/i915/i915_gem_evict.c
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:internal:
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Buffer Object Memory Shrinking
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------------------------------
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This section documents the interface function for shrinking memory usage
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of buffer object caches. Shrinking is used to make main memory
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available. Note that this is mostly orthogonal to evicting buffer
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objects, which has the goal to make space in gpu virtual address spaces.
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.. kernel-doc:: drivers/gpu/drm/i915/i915_gem_shrinker.c
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:internal:
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Batchbuffer Parsing
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-------------------
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@ -312,29 +409,6 @@ Object Tiling IOCTLs
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.. kernel-doc:: drivers/gpu/drm/i915/i915_gem_tiling.c
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:doc: buffer object tiling
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Buffer Object Eviction
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----------------------
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This section documents the interface functions for evicting buffer
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objects to make space available in the virtual gpu address spaces. Note
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that this is mostly orthogonal to shrinking buffer objects caches, which
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has the goal to make main memory (shared with the gpu through the
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unified memory architecture) available.
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.. kernel-doc:: drivers/gpu/drm/i915/i915_gem_evict.c
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:internal:
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Buffer Object Memory Shrinking
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------------------------------
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This section documents the interface function for shrinking memory usage
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of buffer object caches. Shrinking is used to make main memory
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available. Note that this is mostly orthogonal to evicting buffer
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objects, which has the goal to make space in gpu virtual address spaces.
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.. kernel-doc:: drivers/gpu/drm/i915/i915_gem_shrinker.c
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:internal:
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WOPCM
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=====
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