The arm64 bit sliced AES core code uses the IV buffer to pass the final
keystream block back to the glue code if the input is not a multiple of
the block size, so that the asm code does not have to deal with anything
except 16 byte blocks. This is done under the assumption that the outgoing
IV is meaningless anyway in this case, given that chaining is no longer
possible under these circumstances.
However, as it turns out, the CCM driver does expect the IV to retain
a value that is equal to the original IV except for the counter value,
and even interprets byte zero as a length indicator, which may result
in memory corruption if the IV is overwritten with something else.
So use a separate buffer to return the final keystream block.
Signed-off-by: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
This is a reimplementation of the NEON version of the bit-sliced AES
algorithm. This code is heavily based on Andy Polyakov's OpenSSL version
for ARM, which is also available in the kernel. This is an alternative for
the existing NEON implementation for arm64 authored by me, which suffers
from poor performance due to its reliance on the pathologically slow four
register variant of the tbl/tbx NEON instruction.
This version is about ~30% (*) faster than the generic C code, but only in
cases where the input can be 8x interleaved (this is a fundamental property
of bit slicing). For this reason, only the chaining modes ECB, XTS and CTR
are implemented. (The significance of ECB is that it could potentially be
used by other chaining modes)
* Measured on Cortex-A57. Note that this is still an order of magnitude
slower than the implementations that use the dedicated AES instructions
introduced in ARMv8, but those are part of an optional extension, and so
it is good to have a fallback.
Signed-off-by: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>