The current map creation API does not allow to provide the numa-node
preference. The memory usually comes from where the map-creation-process
is running. The performance is not ideal if the bpf_prog is known to
always run in a numa node different from the map-creation-process.
One of the use case is sharding on CPU to different LRU maps (i.e.
an array of LRU maps). Here is the test result of map_perf_test on
the INNER_LRU_HASH_PREALLOC test if we force the lru map used by
CPU0 to be allocated from a remote numa node:
[ The machine has 20 cores. CPU0-9 at node 0. CPU10-19 at node 1 ]
># taskset -c 10 ./map_perf_test 512 8 1260000 8000000
5:inner_lru_hash_map_perf pre-alloc 1628380 events per sec
4:inner_lru_hash_map_perf pre-alloc 1626396 events per sec
3:inner_lru_hash_map_perf pre-alloc 1626144 events per sec
6:inner_lru_hash_map_perf pre-alloc 1621657 events per sec
2:inner_lru_hash_map_perf pre-alloc 1621534 events per sec
1:inner_lru_hash_map_perf pre-alloc 1620292 events per sec
7:inner_lru_hash_map_perf pre-alloc 1613305 events per sec
0:inner_lru_hash_map_perf pre-alloc 1239150 events per sec #<<<
After specifying numa node:
># taskset -c 10 ./map_perf_test 512 8 1260000 8000000
5:inner_lru_hash_map_perf pre-alloc 1629627 events per sec
3:inner_lru_hash_map_perf pre-alloc 1628057 events per sec
1:inner_lru_hash_map_perf pre-alloc 1623054 events per sec
6:inner_lru_hash_map_perf pre-alloc 1616033 events per sec
2:inner_lru_hash_map_perf pre-alloc 1614630 events per sec
4:inner_lru_hash_map_perf pre-alloc 1612651 events per sec
7:inner_lru_hash_map_perf pre-alloc 1609337 events per sec
0:inner_lru_hash_map_perf pre-alloc 1619340 events per sec #<<<
This patch adds one field, numa_node, to the bpf_attr. Since numa node 0
is a valid node, a new flag BPF_F_NUMA_NODE is also added. The numa_node
field is honored if and only if the BPF_F_NUMA_NODE flag is set.
Numa node selection is not supported for percpu map.
This patch does not change all the kmalloc. F.e.
'htab = kzalloc()' is not changed since the object
is small enough to stay in the cache.
Signed-off-by: Martin KaFai Lau <kafai@fb.com>
Acked-by: Daniel Borkmann <daniel@iogearbox.net>
Acked-by: Alexei Starovoitov <ast@fb.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
trie_alloc() always needs to have BPF_F_NO_PREALLOC passed in via
attr->map_flags, since it does not support preallocation yet. We
check the flag, but we never copy the flag into trie->map.map_flags,
which is later on exposed into fdinfo and used by loaders such as
iproute2. Latter uses this in bpf_map_selfcheck_pinned() to test
whether a pinned map has the same spec as the one from the BPF obj
file and if not, bails out, which is currently the case for lpm
since it exposes always 0 as flags.
Also copy over flags in array_map_alloc() and stack_map_alloc().
They always have to be 0 right now, but we should make sure to not
miss to copy them over at a later point in time when we add actual
flags for them to use.
Fixes: b95a5c4db0 ("bpf: add a longest prefix match trie map implementation")
Reported-by: Jarno Rajahalme <jarno@covalent.io>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
There's no need to have struct bpf_map_type_list since
it just contains a list_head, the type, and the ops
pointer. Since the types are densely packed and not
actually dynamically registered, it's much easier and
smaller to have an array of type->ops pointer. Also
initialize this array statically to remove code needed
to initialize it.
In order to save duplicating the list, move it to the
types header file added by the previous patch and
include it in the same fashion.
Signed-off-by: Johannes Berg <johannes.berg@intel.com>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Acked-by: Daniel Borkmann <daniel@iogearbox.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
All map types and prog types are registered to the BPF core through
bpf_register_map_type() and bpf_register_prog_type() during init and
remain unchanged thereafter. As by design we don't (and never will)
have any pluggable code that can register to that at any later point
in time, lets mark all the existing bpf_{map,prog}_type_list objects
in the tree as __ro_after_init, so they can be moved to read-only
section from then onwards.
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Cap the maximum (total) value size and bail out if larger than KMALLOC_MAX_SIZE
as otherwise it doesn't make any sense to proceed further, since we're
guaranteed to fail to allocate elements anyway in lpm_trie_node_alloc();
likleyhood of failure is still high for large values, though, similarly
as with htab case in non-prealloc.
Next, make sure that cost vars are really u64 instead of size_t, so that we
don't overflow on 32 bit and charge only tiny map.pages against memlock while
allowing huge max_entries; cap also the max cost like we do with other map
types.
Fixes: b95a5c4db0 ("bpf: add a longest prefix match trie map implementation")
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
We need to initialize im_node to NULL, otherwise in case of error path
it gets passed to kfree() as uninitialized pointer.
Fixes: b95a5c4db0 ("bpf: add a longest prefix match trie map implementation")
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
This trie implements a longest prefix match algorithm that can be used
to match IP addresses to a stored set of ranges.
Internally, data is stored in an unbalanced trie of nodes that has a
maximum height of n, where n is the prefixlen the trie was created
with.
Tries may be created with prefix lengths that are multiples of 8, in
the range from 8 to 2048. The key used for lookup and update operations
is a struct bpf_lpm_trie_key, and the value is a uint64_t.
The code carries more information about the internal implementation.
Signed-off-by: Daniel Mack <daniel@zonque.org>
Reviewed-by: David Herrmann <dh.herrmann@gmail.com>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>