Граф коммитов

30 Коммитов

Автор SHA1 Сообщение Дата
Rob Clark b8b163ba9d drm/vmwgfx: drm_connector_property -> drm_object_property
Signed-off-by: Rob Clark <rob@ti.com>
2012-11-30 10:20:11 -06:00
Jakob Bornecrantz eb4f923b1c vmwgfx: Pick up the initial size from the width and height regs
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-02-13 12:01:35 +00:00
Dave Airlie 4cf73129cb Merge remote-tracking branch 'pfdo/drm-fixes' into drm-core-next
-next reported a messy merge, so I've merged my upstream pull into
my -next tree.

Conflicts:
	drivers/gpu/drm/vmwgfx/vmwgfx_kms.c
2011-12-21 09:50:56 +00:00
Ville Syrjälä 01f2c7730e drm: Replace pitch with pitches[] in drm_framebuffer
Otherwise each driver would need to keep the information inside
their own framebuffer object structure. Also add offsets[]. BOs
on the other hand are driver specific, so those can be kept in
driver specific structures.

Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-12-20 10:06:27 +00:00
Jakob Bornecrantz bfc2638dc0 vmwgfx: Resend the cursor after legacy modeset
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-12-19 14:06:04 +00:00
Thomas Hellstrom 6987427a39 vmwgfx: Infrastructure for explicit placement
Make it possible to use explicit placement
(although not hooked up with a user-space interface yet)
and relax the single framebuffer limit to only apply to implicit placement.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-11-07 13:15:18 +00:00
Thomas Hellstrom 305151e36e vmwgfx: Use "Virtual" connectors and encoders rather than "LVDS".
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-11-01 16:01:45 +00:00
Jakob Bornecrantz 74b5ea3076 vmwgfx: Whitespace & code style in display unit
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-10-18 09:39:03 +01:00
Jakob Bornecrantz 60a16a30d9 vmwgfx: Fix display system init & close functions
Make sure we null the display private, make sure we catch and
handle vblank failing to init and don't call vblank_cleanup if
we haven't initialized the display system.

Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-10-18 09:39:01 +01:00
Jakob Bornecrantz 56d1c78df5 vmwgfx: Add screen object support
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-10-05 10:17:14 +01:00
Jakob Bornecrantz 626ab771c2 vmwgfx: Refactor common display unit functions to shared file
More preparation for Screen Object support.

Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-10-05 10:17:12 +01:00
Michel Dänzer 0bef23f918 vmwgfx: Print error diagnostics if depth doesn't match the host expectation
Signed-off-by: Michel Dänzer <daenzer@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-09-01 09:37:49 +01:00
Michel Dänzer f01b7ba0eb vmwgfx: Add support for depth 8
Signed-off-by: Michel Dänzer <daenzer@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-09-01 09:37:27 +01:00
Thomas Hellstrom 654a4ef07a vmwgfx: Let SVGA_REG_NUM_DISPLAYS determine output connectivity
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-09-01 09:37:21 +01:00
Chris Wilson b1f559ecdc drm: Mark constant arrays of drm_display_mode const
... and fixup some methods to accept the constant argument.

Now that constant module arrays are loaded into read-only memory, using
const appropriately has some benefits beyond warning the programmer
about likely mistakes.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-02-23 11:13:11 +10:00
Joe Perches 85b54e0c19 drivers/gpu/drm/vmwgfx: Fix k.alloc switched arguments
Signed-off-by: Joe Perches <joe@perches.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-11-09 13:35:42 +10:00
Thomas Hellstrom e133e73712 drm/vmwgfx: Prune modes based on available VRAM size
This needs to be reviewed once we support screen objects and don't rely
on VRAM for the frame-buffer.

Also fix some integer overflow issues pointed out by Michel Daenzer.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-10-06 11:29:51 +10:00
Thomas Hellstrom 7a1c2f6c8d vmwgfx: Enable use of the vblank system
This is to avoid accessing uninitialized data during
drm_irq_uninstall and vblank ioctls. At the same time, enable error check from
drm_kms_init which previously appeared to ignore all errors.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-10-01 21:08:51 +10:00
Chris Wilson 930a9e2835 drm: Use a nondestructive mode for output detect when polling (v2)
v2: Julien Cristau pointed out that @nondestructive results in
double-negatives and confusion when trying to interpret the parameter,
so use @force instead. Much easier to type as well. ;-)

And fix the miscompilation of vmgfx reported by Sedat Dilek.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: stable@kernel.org
Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-09-14 20:38:48 +10:00
Chris Wilson 7b334fcb45 drm: Use a nondestructive mode for output detect when polling
Destructive load-detection is very expensive and due to failings
elsewhere can trigger system wide stalls of up to 600ms. A simple
first step to correcting this is not to invoke such an expensive
and destructive load-detection operation automatically.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=29536
Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=16265
Reported-by: Bruno Prémont <bonbons@linux-vserver.org>
Tested-by: Sitsofe Wheeler <sitsofe@yahoo.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: stable@kernel.org
Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-09-13 20:29:11 +10:00
James Simmons 7203425a94 drm: expand gamma_set
Expand the crtc_gamma_set function to accept a starting offset. The
reason for this is to eventually use this function for setcolreg from
drm_fb_helper.c. The fbdev colormap function can start at any offset in
the color map.

Signed-by: James Simmons <jsimmons@infradead.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-08-10 10:47:00 +10:00
Jakob Bornecrantz d8bd19d2af drm/vmwgfx: Allow userspace to change default layout. Bump minor.
The host may change the layout and, since the change is
communicated to the master, the master needs a way to
communicate the change to the kernel driver.

The minor version number is bumped to advertize the
availability of this feature.

Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-06-03 13:13:36 +10:00
Jakob Bornecrantz 259600d593 drm/vmwgfx: Some modesetting cleanups and fixes.
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-06-01 09:37:36 +10:00
Jakob Bornecrantz d451f62a7c drm/vmwgfx: Don't use SVGA_REG_ENABLE in modesetting code.
We should not use SVGA_REG_ENABLE anywhere but in the fifo setup code,
since it controls whether the device is active.

Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-06-01 09:37:32 +10:00
Jakob Bornecrantz bbfad33663 drm/vmwgfx: Remove duplicate member from struct vmw_legacy_display_unit.
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-06-01 09:37:29 +10:00
Jakob Bornecrantz d7e1958dbe drm/vmwgfx: Support older hardware.
V2: Fix a couple of typos.

Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-06-01 09:37:25 +10:00
Jakob Bornecrantz 1ae1ddd5e9 drm/vmwgfx: Get connector status from detection function.
Also make sure the ldu::active member is properly initialized.
Part of fix by Michel Daenzer <daenzer@vmware.com>.

Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Michel Daenzer <daenzer@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-06-01 09:37:21 +10:00
Jakob Bornecrantz 04e9e94dba drm/vmwgfx: Make sure to unpin old and pin new framebuffer.
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-06-01 09:37:09 +10:00
Jakob Bornecrantz 6a591a96d7 drm/vmwgfx: Fix single framebuffer detection.
V2: Fix a typo.

Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-06-01 09:36:59 +10:00
Jakob Bornecrantz fb1d9738ca drm/vmwgfx: Add DRM driver for VMware Virtual GPU
This commit adds the vmwgfx driver for the VWware Virtual GPU aka SVGA.
The driver is under staging the same as Nouveau and Radeon KMS. Hopefully
the 2D ioctls are bug free and don't need changing, so that part of the
API should be stable. But there there is a pretty big chance that the 3D API
will change in the future.

Signed-off-by: Thomas Hellström <thellstrom@vmware.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2009-12-15 08:38:43 +10:00