Make the socket transport kick the event queue to start socket connects
immediately. This should improve responsiveness of applications that are
sensitive to slow mount operations (like automounters).
We are now also careful to cancel the connect worker before destroying
the xprt. This eliminates a race where xprt_destroy can finish before
the connect worker is even allowed to run.
Test-plan:
Destructive testing (unplugging the network temporarily). Connectathon
with UDP and TCP. Hard-code impossibly small connect timeout.
Version: Fri, 29 Apr 2005 15:32:01 -0400
Signed-off-by: Chuck Lever <cel@netapp.com>
Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
When the network layer reports a connection close, the RPC task
waiting to reconnect should be notified so it can retry immediately
instead of waiting for the normal connection establishment timeout.
This reverts a change made in 2.6.6 as part of adding client support
for RPC over TCP socket idle timeouts.
Test-plan:
Destructive testing with NFS over TCP mounts.
Version: Fri, 29 Apr 2005 15:31:46 -0400
Signed-off-by: Chuck Lever <cel@netapp.com>
Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
Cancel autodisconnect requests inside xprt_transmit() in order to avoid
races.
Use more efficient del_singleshot_timer_sync()
Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!