__GFP_WAIT has been used to identify atomic context in callers that hold
spinlocks or are in interrupts. They are expected to be high priority and
have access one of two watermarks lower than "min" which can be referred
to as the "atomic reserve". __GFP_HIGH users get access to the first
lower watermark and can be called the "high priority reserve".
Over time, callers had a requirement to not block when fallback options
were available. Some have abused __GFP_WAIT leading to a situation where
an optimisitic allocation with a fallback option can access atomic
reserves.
This patch uses __GFP_ATOMIC to identify callers that are truely atomic,
cannot sleep and have no alternative. High priority users continue to use
__GFP_HIGH. __GFP_DIRECT_RECLAIM identifies callers that can sleep and
are willing to enter direct reclaim. __GFP_KSWAPD_RECLAIM to identify
callers that want to wake kswapd for background reclaim. __GFP_WAIT is
redefined as a caller that is willing to enter direct reclaim and wake
kswapd for background reclaim.
This patch then converts a number of sites
o __GFP_ATOMIC is used by callers that are high priority and have memory
pools for those requests. GFP_ATOMIC uses this flag.
o Callers that have a limited mempool to guarantee forward progress clear
__GFP_DIRECT_RECLAIM but keep __GFP_KSWAPD_RECLAIM. bio allocations fall
into this category where kswapd will still be woken but atomic reserves
are not used as there is a one-entry mempool to guarantee progress.
o Callers that are checking if they are non-blocking should use the
helper gfpflags_allow_blocking() where possible. This is because
checking for __GFP_WAIT as was done historically now can trigger false
positives. Some exceptions like dm-crypt.c exist where the code intent
is clearer if __GFP_DIRECT_RECLAIM is used instead of the helper due to
flag manipulations.
o Callers that built their own GFP flags instead of starting with GFP_KERNEL
and friends now also need to specify __GFP_KSWAPD_RECLAIM.
The first key hazard to watch out for is callers that removed __GFP_WAIT
and was depending on access to atomic reserves for inconspicuous reasons.
In some cases it may be appropriate for them to use __GFP_HIGH.
The second key hazard is callers that assembled their own combination of
GFP flags instead of starting with something like GFP_KERNEL. They may
now wish to specify __GFP_KSWAPD_RECLAIM. It's almost certainly harmless
if it's missed in most cases as other activity will wake kswapd.
Signed-off-by: Mel Gorman <mgorman@techsingularity.net>
Acked-by: Vlastimil Babka <vbabka@suse.cz>
Acked-by: Michal Hocko <mhocko@suse.com>
Acked-by: Johannes Weiner <hannes@cmpxchg.org>
Cc: Christoph Lameter <cl@linux.com>
Cc: David Rientjes <rientjes@google.com>
Cc: Vitaly Wool <vitalywool@gmail.com>
Cc: Rik van Riel <riel@redhat.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
This is long overdue, and is part of cleaning up how we allocate kernel
sockets that don't reference count struct net.
Signed-off-by: "Eric W. Biederman" <ebiederm@xmission.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
blkdev_issue_discard() will zero a given block range. This is done by
way of explicit writing, thus provisioning or allocating the blocks on
disk.
There are use cases where the desired behavior is to zero the blocks but
unprovision them if possible. The blocks must deterministically contain
zeroes when they are subsequently read back.
This patch adds a flag to blkdev_issue_zeroout() that provides this
variant. If the discard flag is set and a block device guarantees
discard_zeroes_data we will use REQ_DISCARD to clear the block range. If
the device does not support discard_zeroes_data or if the discard
request fails we will fall back to first REQ_WRITE_SAME and then a
regular REQ_WRITE.
Also update the callers of blkdev_issue_zero() to reflect the new flag
and make sb_issue_zeroout() prefer the discard approach.
Signed-off-by: Martin K. Petersen <martin.petersen@oracle.com>
Reviewed-by: Christoph Hellwig <hch@lst.de>
Signed-off-by: Jens Axboe <axboe@fb.com>
If for some reason DRBD resync was the only activity on a backend
device, drbd_rs_c_min_rate_throttle() would mistakenly decide that it is
still initialization time, and keep throttling the resync.
This patch explicitly initializes ->rs_last_events to the current
backend event counters, and drops the rs_last_events == 0 from the
throttle condition.
Reported-by: Mikhail Sugakov <msugakov@amazon.de>
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Shorten receive path in the asender thread. Reduces CPU utilisation
of asender when receiving packets, and with that increases IOPs.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Rename local variable 'ds' to 'disk_state' or 'data_size'.
'dgs' to 'digest_size'
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
My static checker warns that "data_size" could be negative and underflow
the limit check. The code looks suspicious but I don't know if it is a
real bug.
Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com>
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Add a per-connection worker thread callback_history
with timing details, call site and callback function.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
* Add details about pending meta data operations to in_flight_summary.
* Report number of requests waiting for activity log transactions.
* timing details of peer_requests to in_flight_summary.
* FLUSH details
DRBD devides the incoming request stream into "epochs",
in which peers are allowed to re-order writes independendly.
These epochs are separated by P_BARRIER on the replication link.
Such barrier packets, depending on configuration, may cause
the receiving side to drain the lower level device request queues
and call blkdev_issue_flush().
This is known to be an other major source of latency in DRBD.
Track timing details of calls to blkdev_issue_flush(),
and add them to in_flight_summary.
* data socket stats
To be able to diagnose bottlenecks and root causes of "slow" IO on DRBD,
it is useful to see network buffer stats along with the timing details of
requests, peer requests, and meta data IO.
* pending bitmap IO timing details to in_flight_summary.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Initialize peer_request with timestamp and proper empty list head.
Add peer_request to list early, so debugfs can find this request and
report it as "preparing", even if we sleep before we actually submit it.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
To be able to present timing details in debugfs,
we need to track preparation/submit times of peer requests.
Track peer request flags early,
before they are put on the epoch_entry lists.
Waiting for activity log transactions may be a major latency factor.
We want to be able to present the peer_request state accurately in
debugfs, and what it is waiting for.
Consistently mark/unmark peer requests with EE_CALL_AL_COMPLETE_IO.
Set it only *after* calling drbd_al_begin_io(),
clear it as soon as we call drbd_al_complete_io().
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Background resynchronisation does some "side-stepping", or throttles
itself, if it detects application IO activity, and the current resync
rate estimate is above the configured "cmin-rate".
What was not detected: if there is no application IO,
because it blocks on activity log transactions.
Introduce a new atomic_t ap_actlog_cnt, tracking such blocked requests,
and count non-zero as application IO activity.
This counter is exposed at proc_details level 2 and above.
Also make sure to release the currently locked resync extent
if we side-step due to such voluntary throttling.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
To be able to find and present such zero-out fallback peer_requests
in debugfs, we add those to "active_ee", once that list drained.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Keep the epoch entry lists (active_ee, read_ee, sync_ee, ...)
consistently "oldest first". That way finding the oldest not yet
successfully processed request is simply list_first_entry_or_null.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
If "dirty" blocks are written to during resync,
that brings them in-sync.
By explicitly requesting write-acks during resync even in protocol != C,
we now can actually respect this.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
In setups involving a DRBD-proxy and connections that experience a lot of
buffer-bloat it might be necessary to set ping-timeout to an
unusual high value. By default DRBD uses the same value to wait if a newly
established TCP-connection is stable. Since the DRBD-proxy is usually located
in the same data center such a long wait time may hinder DRBD's connect process.
In such setups socket-check-timeout should be set to
at least to the round trip time between DRBD and DRBD-proxy. I.e. in most
cases to 1.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Before the patch
'drbd: Keep the listening socket open while trying to connect to the peer'
the newly created socket inherited the receive timeout from the listen
socket. The listen socket had a receive timeout of connect-intervall
+- 30% random jitter.
The real issue is that after the mentioned patch we had no timeout at all.
Now use 4 times the ping-timeout.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Checksum based resync trades CPU cycles for network bandwidth,
in situations where we expect much of the to-be-resynced blocks
to be actually identical on both sides already.
In a "network hickup" scenario, it won't help:
all to-be-resynced blocks will typically be different.
The use case is for the resync of *potentially* different blocks
after crash recovery -- the crash recovery had marked larger areas
(those covered by the activity log) as need-to-be-resynced,
just in case. Most of those blocks will be identical.
This option makes it possible to configure checksum based resync,
but only actually use it for the first resync after primary crash.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
During handshake, we compare backend sizes, and user set limits,
and agree on what device size we are going to expose.
We remember that last-agreed-size in our meta data.
But if we come up diskless, we have to accept what the peer
presents us with. We used to accept the peers maximum potential
capacity (backend size), which is wrong, and could lead to IO errors
due to access beyond end of device.
Instead, we need to accept the peer's current size.
Unless that is communicated as 0, in which case we
accept the backend size, or the user set limit, if set.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
The last user was al_write_transaction, if called with "delegate",
and the last user to call it with "delegate = true" was the receiver
thread, which has no need to delegate, but can call it himself.
Finally drop the delegate parameter, drop the extra
w_al_write_transaction callback, and drop drbd_queue_work_front.
Do not (yet) change dequeue_work_item to dequeue_work_batch, though.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Previously, once you disabled flushes as a means of enforcing
write-ordering, you'd need to detach/re-attach to enable them again.
Allow drbdsetup disk-options to re-enable previously disabled
write-ordering policy options at runtime.
While at it fix RCU in drbd_bump_write_ordering()
max_allowed_wo() uses rcu_dereference, therefore it must
be called within rcu_read_lock()/rcu_read_unlock()
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Reduce the number of calls to first_peer_device(). Instead, call
first_peer_device() just once to assign a local variable peer_device.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Some parts of the code assumed that get_ldev_if_state(device, D_ATTACHING)
is sufficient to access the ldev member of the device object. That was
wrong. ldev may not be there or might be freed at any time if the device
has a disk state of D_ATTACHING.
bm_rw()
Documented that drbd_bm_read() is only called from drbd_adm_attach.
drbd_bm_write() is only called when a reference is held, and it is
documented that a caller has to hold a reference before calling
drbd_bm_write()
drbd_bm_write_page()
Use get_ldev() instead of get_ldev_if_state(device, D_ATTACHING)
drbd_bmio_set_n_write()
No longer use get_ldev_if_state(device, D_ATTACHING). All callers
hold a reference to ldev now.
drbd_bmio_clear_n_write()
All callers where holding a reference of ldev anyways. Remove the
misleading get_ldev_if_state(device, D_ATTACHING)
drbd_reconsider_max_bio_size()
Removed the get_ldev_if_state(device, D_ATTACHING). All callers
now pass a struct drbd_backing_dev* when they have a proper
reference, or a NULL pointer.
Before this fix, the receiver could trigger a NULL pointer
deref when in drbd_reconsider_max_bio_size()
drbd_bump_write_ordering()
Used get_ldev_if_state(device, D_ATTACHING) with the wrong assumption.
Remove it, and allow the caller to pass in a struct drbd_backing_dev*
when the caller knows that accessing this bdev is safe.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Discards don't have any payload.
But the scsi layer still expects a bio_vec it can use internally,
see sd_setup_discard_cmnd() and blk_add_request_payload().
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
In the implementation as it was, the two peers sent each other
a challenge, and expects the challenge hashed with the shared
secret back.
A attacker could simply wait for the challenge of the peer, and
send the same challenge back. Then it waits for the response, and
sends the same response back.
Prevent this by not accepting a challenge from the peer that is
the same as the challenge sent to the peer.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Allow the user of REQ_DISCARD.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
If the receiver needs to serve a discard request on a queue that does
not announce to be discard cabable, it falls back to do synchronous
blkdev_issue_zeroout().
We expect only "reasonably" large (up to one activity log extent?)
discard requests.
We do this to not to not block the receiver for too long in this
fallback code path, and to not set/clear too many bits inside one
spinlock_irq_save() in drbd_set_in_sync/drbd_set_out_of_sync,
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Before, application IO could pre-empt resync activity
for up to hardcoded 20 seconds per resync request.
A very busy server could throttle the effective resync bandwidth
down to one request per 20 seconds.
Now, we only let application IO pre-empt resync traffic
while the current resync rate estimate is above c-min-rate.
If you disable the c-min-rate throttle feature (set c-min-rate = 0),
application IO will no longer pre-empt resync traffic at all.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
If max-buffers and socket buffer sizes are "too small" for the chosen
resync rate, this could lead potentially lead to a distributed deadlock,
which may or may not resolve itself via the "ko-count" and request
timeout mechanism, or could be resolved by forced disconnect.
One option to deal with this is proper configuration:
use larger max-buffer and socket buffers settings,
or reduce the resync rate.
But even with bad configuration we should not deadlock,
but "gracefully" recover.
The issue is avoided by using only up to max-buffers/2 for resync
requests, and by using max-buffers not as a hard limit for data buffer
allocations, but as a throttle threshold only.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
When we need to outdate the peer while being promoted to primary,
and the connection gets established at the same time, we deadlock
in drbd_try_outdate_peer() when trying to clear the susp_fen
bit.
Fix this by setting the STATE_SENT bit while holding the mutex.
Using drbd_change_state(.. , CS_HARD, ..) which does not block
until STATE_SENT is cleared, is only for clearness. It does
not contribute anything to the fix.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
Pull vfs updates from Al Viro:
"The first vfs pile, with deep apologies for being very late in this
window.
Assorted cleanups and fixes, plus a large preparatory part of iov_iter
work. There's a lot more of that, but it'll probably go into the next
merge window - it *does* shape up nicely, removes a lot of
boilerplate, gets rid of locking inconsistencie between aio_write and
splice_write and I hope to get Kent's direct-io rewrite merged into
the same queue, but some of the stuff after this point is having
(mostly trivial) conflicts with the things already merged into
mainline and with some I want more testing.
This one passes LTP and xfstests without regressions, in addition to
usual beating. BTW, readahead02 in ltp syscalls testsuite has started
giving failures since "mm/readahead.c: fix readahead failure for
memoryless NUMA nodes and limit readahead pages" - might be a false
positive, might be a real regression..."
* 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/viro/vfs: (63 commits)
missing bits of "splice: fix racy pipe->buffers uses"
cifs: fix the race in cifs_writev()
ceph_sync_{,direct_}write: fix an oops on ceph_osdc_new_request() failure
kill generic_file_buffered_write()
ocfs2_file_aio_write(): switch to generic_perform_write()
ceph_aio_write(): switch to generic_perform_write()
xfs_file_buffered_aio_write(): switch to generic_perform_write()
export generic_perform_write(), start getting rid of generic_file_buffer_write()
generic_file_direct_write(): get rid of ppos argument
btrfs_file_aio_write(): get rid of ppos
kill the 5th argument of generic_file_buffered_write()
kill the 4th argument of __generic_file_aio_write()
lustre: don't open-code kernel_recvmsg()
ocfs2: don't open-code kernel_recvmsg()
drbd: don't open-code kernel_recvmsg()
constify blk_rq_map_user_iov() and friends
lustre: switch to kernel_sendmsg()
ocfs2: don't open-code kernel_sendmsg()
take iov_iter stuff to mm/iov_iter.c
process_vm_access: tidy up a bit
...
The new function can flush any work queue, not just the work queue of the data
socket of a connection.
Signed-off-by: Andreas Gruenbacher <agruen@linbit.com>
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
drbd_device_work is a work item that has a reference to a device,
while drbd_work is a more generic work item that does not carry
a reference to a device.
All callbacks get a pointer to a drbd_work instance, those callbacks
that expect a drbd_device_work use the container_of macro to get it.
Signed-off-by: Andreas Gruenbacher <agruen@linbit.com>
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Also move it to drbd_receiver.c and make it static.
Signed-off-by: Andreas Gruenbacher <agruen@linbit.com>
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
The new function returns a peer device, which allows us to eliminate a few
instances of first_peer_device().
Signed-off-by: Andreas Gruenbacher <agruen@linbit.com>
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
The implicit dependency on a variable inside the macro is problematic.
Signed-off-by: Andreas Gruenbacher <agruen@linbit.com>
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
With the polymorphic drbd_() macros, we no longer need the connection
specific variants.
Signed-off-by: Andreas Gruenbacher <agruen@linbit.com>
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
DRBD was using dev_err() and similar all over the code; instead of having to
write dev_err(disk_to_dev(device->vdisk), ...) to convert a drbd_device into a
kernel device, a DEV macro was used which implicitly references the device
variable. This is terrible; introduce separate drbd_err() and similar macros
with an explicit device parameter instead.
Signed-off-by: Andreas Gruenbacher <agruen@linbit.com>
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Let connection->peer_devices point to peer devices; connection->volumes was
pointing to devices.
Signed-off-by: Andreas Gruenbacher <agruen@linbit.com>
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>