Граф коммитов

12 Коммитов

Автор SHA1 Сообщение Дата
Pavel Begunkov 493108d95f io_uring/net: zerocopy sendmsg
Add a zerocopy version of sendmsg.

Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/6aabc4bdfc0ec78df6ec9328137e394af9d4e7ef.1663668091.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2022-09-21 13:15:02 -06:00
Pavel Begunkov c4c0009e0b io_uring/net: combine fail handlers
Merge io_send_zc_fail() into io_sendrecv_fail(), saves a few lines of
code and some headache for following patch.

Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/e0eba1d577413aef5602cd45f588b9230207082d.1663668091.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2022-09-21 13:15:02 -06:00
Pavel Begunkov b0e9b5517e io_uring/net: rename io_sendzc()
Simple renaming of io_sendzc*() functions in preparatio to adding
a zerocopy sendmsg variant.

Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/265af46829e6076dd220011b1858dc3151969226.1663668091.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2022-09-21 13:15:02 -06:00
Pavel Begunkov 516e82f0e0 io_uring/net: support non-zerocopy sendto
We have normal sends, but what is missing is sendto-like requests. Add
sendto() capabilities to IORING_OP_SEND by passing in addr just as we do
for IORING_OP_SEND_ZC.

Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/69fbd8b2cb830e57d1bf9ec351e9bf95c5b77e3f.1663668091.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2022-09-21 13:15:02 -06:00
Pavel Begunkov 5693bcce89 io_uring/net: don't lose partial send_zc on fail
Partial zc send may end up in io_req_complete_failed(), which not only
would return invalid result but also mask out the notification leading
to lifetime issues.

Cc: stable@vger.kernel.org
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/5673285b5e83e6ceca323727b4ddaa584b5cc91e.1663668091.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2022-09-21 13:15:02 -06:00
Pavel Begunkov 7e6b638ed5 io_uring/net: don't lose partial send/recv on fail
Just as with rw, partial send/recv may end up in
io_req_complete_failed() and loose the result, make sure we return the
number of bytes processed.

Cc: stable@vger.kernel.org
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/a4ff95897b5419356fca9ea55db91ac15b2975f9.1663668091.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2022-09-21 13:15:02 -06:00
Pavel Begunkov b48c312be0 io_uring/net: simplify zerocopy send user API
Following user feedback, this patch simplifies zerocopy send API. One of
the main complaints is that the current API is difficult with the
userspace managing notification slots, and then send retries with error
handling make it even worse.

Instead of keeping notification slots change it to the per-request
notifications model, which posts both completion and notification CQEs
for each request when any data has been sent, and only one CQE if it
fails. All notification CQEs will have IORING_CQE_F_NOTIF set and
IORING_CQE_F_MORE in completion CQEs indicates whether to wait a
notification or not.

IOSQE_CQE_SKIP_SUCCESS is disallowed with zerocopy sends for now.

This is less flexible, but greatly simplifies the user API and also the
kernel implementation. We reuse notif helpers in this patch, but in the
future there won't be need for keeping two requests.

Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/95287640ab98fc9417370afb16e310677c63e6ce.1662027856.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2022-09-01 09:13:33 -06:00
Pavel Begunkov 581711c466 io_uring/net: save address for sendzc async execution
We usually copy all bits that a request needs from the userspace for
async execution, so the userspace can keep them on the stack. However,
send zerocopy violates this pattern for addresses and may reloads it
e.g. from io-wq. Save the address if any in ->async_data as usual.

Reported-by: Stefan Metzmacher <metze@samba.org>
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/d7512d7aa9abcd36e9afe1a4d292a24cb2d157e5.1661342812.git.asml.silence@gmail.com
[axboe: fold in incremental fix]
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2022-08-25 07:52:30 -06:00
Pavel Begunkov 06a5464be8 io_uring: wire send zc request type
Add a new io_uring opcode IORING_OP_SENDZC. The main distinction from
IORING_OP_SEND is that the user should specify a notification slot
index in sqe::notification_idx and the buffers are safe to reuse only
when the used notification is flushed and completes.

Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/a80387c6a68ce9cf99b3b6ef6f71068468761fb7.1657643355.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2022-07-24 18:41:07 -06:00
Dylan Yudaken 9bb66906f2 io_uring: support multishot in recvmsg
Similar to multishot recv, this will require provided buffers to be
used. However recvmsg is much more complex than recv as it has multiple
outputs. Specifically flags, name, and control messages.

Support this by introducing a new struct io_uring_recvmsg_out with 4
fields. namelen, controllen and flags match the similar out fields in
msghdr from standard recvmsg(2), payloadlen is the length of the payload
following the header.
This struct is placed at the start of the returned buffer. Based on what
the user specifies in struct msghdr, the next bytes of the buffer will be
name (the next msg_namelen bytes), and then control (the next
msg_controllen bytes). The payload will come at the end. The return value
in the CQE is the total used size of the provided buffer.

Signed-off-by: Dylan Yudaken <dylany@fb.com>
Link: https://lore.kernel.org/r/20220714110258.1336200-4-dylany@fb.com
[axboe: style fixups, see link]
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2022-07-24 18:39:18 -06:00
Jens Axboe 43e0bbbd0b io_uring: add netmsg cache
For recvmsg/sendmsg, if they don't complete inline, we currently need
to allocate a struct io_async_msghdr for each request. This is a
somewhat large struct.

Hook up sendmsg/recvmsg to use the io_alloc_cache. This reduces the
alloc + free overhead considerably, yielding 4-5% of extra performance
running netbench.

Signed-off-by: Jens Axboe <axboe@kernel.dk>
2022-07-24 18:39:17 -06:00
Jens Axboe f9ead18c10 io_uring: split network related opcodes into its own file
While at it, convert the handlers to just use io_eopnotsupp_prep()
if CONFIG_NET isn't set.

Signed-off-by: Jens Axboe <axboe@kernel.dk>
2022-07-24 18:39:11 -06:00