If KMEM_CACHE or maple_alloc_dev failed, the maple_bus_init() will return 0
rather than error, because the retval is not changed after KMEM_CACHE or
maple_alloc_dev failed.
Fixes: 17be2d2b1c ("sh: Add maple bus support for the SEGA Dreamcast.")
Reported-by: Hulk Robot <hulkci@huawei.com>
Signed-off-by: Lu Wei <luwei32@huawei.com>
Acked-by: John Paul Adrian Glaubitz <glaubitz@physik.fu-berlin.de>
Signed-off-by: Rich Felker <dalias@libc.org>
MODULE_SUPPORTED_DEVICE was added in pre-git era and never was
implemented. We can safely remove it, because the kernel has grown
to have many more reliable mechanisms to determine if device is
supported or not.
Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Add SPDX license identifiers to all Make/Kconfig files which:
- Have no license information of any form
These files fall under the project license, GPL v2 only. The resulting SPDX
license identifier is:
GPL-2.0-only
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
And use it in the maple bus code to avoid a dma API dependency.
Signed-off-by: Christoph Hellwig <hch@lst.de>
Acked-by: Yoshinori Sato <ysato@users.sourceforge.jp>
sh does not implement DMA_ATTR_NON_CONSISTENT allocations, so it doesn't
make any sense to do any work in dma_cache_sync given that it
must be a no-op when dma_alloc_attrs returns coherent memory.
On the other hand sh uses dma_cache_sync internally in the dma_ops
implementation and for the maple bus that does not use the DMA API,
so a the old functionality for dma_cache_sync is still provided under
the name sh_sync_dma_for_device, and without the redundant dev
argument. While at it two of the syncing dma_ops also go the proper
_for_device postfix.
Signed-off-by: Christoph Hellwig <hch@lst.de>
Reviewed-by: Robin Murphy <robin.murphy@arm.com>
Maple's abuse of PHYSADDR() likewise can be converted to virt_to_phys()
for its cases, although in practice this really wants explicit remapping.
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
This patch updates the maple bus to support asynchronous block reads
and writes as well as generally improving the quality of the code and
supporting concurrency (all needed to support the Dreamcast visual
memory unit - a driver will also be posted for that).
Changes in the bus driver necessitate some changes in the two maple bus
input drivers that are currently in mainline.
As well as supporting block reads and writes this code clean up removes
some poor handling of locks, uses an atomic status variable to serialise
access to devices and more robusly handles the general performance
problems of the bus.
Signed-off-by: Adrian McMenamin <adrian@mcmen.demon.co.uk>
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
SLAB_POISON is not a valid flag for kmem_create_cache() unless
CONFIG_DEBUG_SLAB is set, so remove it from the flags argument.
Acked-by: Adrian McMenamin <adrian@newgolddream.dyndns.info>
Signed-off-by: Matt Fleming <mjf@gentoo.org>
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
We can simply wrap in to the dev_set/get_drvdata(), there's no reason
to track an extra level of private data on top of the struct device.
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
These were completely inconsistent. Clean these up to take a maple_driver
pointer directly for consistency.
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
This patch cleans up the handling of the maple bus queue to remove
the risk of races when adding packets. It also removes references to the
redundant connect and disconnect functions.
Signed-off-by: Adrian McMenamin <adrian@mcmen.demon.co.uk>
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
The maple bus driver that went into the kernel mainline in September 2007
contained some bugs which were revealed by the update of the kobj code
for the current release series. Unfortunately those bugs also helped
ensure maple devices were properly detected. This patch (against the
current git) now ensures that devices are properly detected again.
(A previous attempt to fix this by delaying initialisation only partially
fixed this - as became apparent when the bus was fully loaded)
Signed-off-by: Adrian McMenamin <adrian@mcmen.demon.co.uk>
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
Improve device detection for maple through longer delay
Experience suggests that a much longer delay in setting up the Maple bus
on the Dreamcast leads to better hardware detection.
Signed-off-by: Adrian McMenamin <adrian@mcmen.demon.co.uk>
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
Replacement second-in-series patch:
This patch fixes up memory leaks and, by delaying initialisation, makes
device detection more robust.
It also makes clearer the difference between struct maple_device and
struct device, as well as cleaning up the interrupt request code
(without changing its function in any way).
Also now removes redundant registration checking.
Signed-off-by: Adrian McMenamin <adrian@mcmen.demon.co.uk>
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
This patch is fundamentally about fixing up the whitespace problems
introduced by my previous patch (that brought the code into mainline). A
second patch will follow that will fix memory leaks. The two need to be
applied sequentially.
Signed-off-by: Adrian McMenamin <adrian@mcmen.demon.co.uk>
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
The uevent API has changed from 2.6.22 and this patch eliminates
annoying compiler errors
Signed off by: Adrian McMenamin <adrian@mcmen.demon.co.uk>
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
The Maple bus is SEGA's proprietary serial bus for peripherals
(keyboard, mouse, controller etc). The bus is capable of some
(limited) hotplugging and operates at up to 2 M/bits.
Drivers of one sort or another existed/exist for 2.4 and a rudimentary
port, which didn't support the 2.6 device driver model was also in
existence.
This driver - for the bus logic itself and for the keyboard (other
drivers will follow) are based on the code and concepts of those old
drivers but have lots of completely rewritten parts.
I have the maple bus code as a built in now as that seems the sane and
rational way to handle something like that - you either want the bus
or you don't.
Signed-off-by: Adrian McMenamin <adrian@mcmen.demon.co.uk>
Signed-off-by: Paul Mundt <lethal@linux-sh.org>