Граф коммитов

7 Коммитов

Автор SHA1 Сообщение Дата
Thierry Reding cbfbbabb89 drm/tegra: Remove gratuitous pad field
The version of the drm_tegra_submit structure that was merged all the
way back in 3.10 contains a pad field that was originally intended to
properly pad the following __u64 field. Unfortunately it seems like a
different field was dropped during review that caused this padding to
become unnecessary, but the pad field wasn't removed at that time.

One possible side-effect of this is that since the __u64 following the
pad is now no longer properly aligned, the compiler may (or may not)
introduce padding itself, which results in no predictable ABI.

Rectify this by removing the pad field so that all fields are again
naturally aligned. Technically this is breaking existing userspace ABI,
but given that there aren't any (released) userspace drivers that make
use of this yet, the fallout should be minimal.

Fixes: d43f81cbaf ("drm/tegra: Add gr2d device")
Cc: <stable@vger.kernel.org> # 3.10
Signed-off-by: Thierry Reding <treding@nvidia.com>
2014-04-16 17:11:04 +02:00
Thierry Reding 248141dbc6 drm/tegra: Relicense public header under MIT
This file will eventually be exported to libdrm, where all the public
header files use the MIT license.

Reported-by: Erik Faye-Lund <kusmabite@gmail.com>
Acked-by: Stephen Warren <swarren@nvidia.com>
Acked-by: Emil Goode <emilgoode@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
2014-04-04 09:12:50 +02:00
Arto Merilainen c54a169b52 drm/tegra: Deliver syncpoint base to user space
This patch adds a separate ioctl for delivering syncpoint base number
to user space. If the syncpoint does not have an associated base, the
function returns -ENXIO.

Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
2013-10-31 09:55:48 +01:00
Thierry Reding db7fbdfd25 drm/tegra: Support bottom-up buffer objects
The gr3d engine renders images bottom-up. Allow buffers that are used
for 3D content to be marked as such and implement support in the display
controller to present them properly.

Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de>
Signed-off-by: Thierry Reding <treding@nvidia.com>
2013-10-31 09:55:46 +01:00
Thierry Reding 773af77fc4 drm/tegra: Add support for tiled buffer objects
The gr2d and gr3d engines work more efficiently on buffers with a tiled
memory layout. Allow created buffers to be marked as tiled so that the
display controller can scan them out properly.

Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de>
Signed-off-by: Thierry Reding <treding@nvidia.com>
2013-10-31 09:55:46 +01:00
Emil Goode a191e48d44 drm/tegra: Include header drm/drm.h
Include definitions of used types by including drm/drm.h

Sparse output:
/usr/include/drm/tegra_drm.h:21:
	found __[us]{8,16,32,64} type without
	#include <linux/types.h>

Signed-off-by: Emil Goode <emilgoode@gmail.com>
Signed-off-by: Thierry Reding <thierry.reding@gmail.com>
2013-06-22 12:43:50 +02:00
Terje Bergstrom d43f81cbaf drm/tegra: Add gr2d device
Add client driver for 2D device, and IOCTLs to pass work to host1x
channel for 2D.

Also adds functions that can be called to access sync points from
DRM.

Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Thierry Reding <thierry.reding@avionic-design.de>
Tested-by: Thierry Reding <thierry.reding@avionic-design.de>
Tested-by: Erik Faye-Lund <kusmabite@gmail.com>
Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de>
2013-04-22 12:40:04 +02:00