Add platform specific SPU run control routines to the spufs. The current
spufs implementation uses the SPU master run control bit (MFC_SR1[S]) to
control SPE execution, but the PS3 hypervisor does not support the use of
this feature.
This change adds the run control wrapper routies spu_enable_spu() and
spu_disable_spu(). The bare metal routines use the master run control
bit, and the PS3 specific routines use the priv2 run control register.
An outstanding enhancement for the PS3 would be to add a guard to check
for incorrect access to the spu problem state when the spu context is
disabled. This check could be implemented with a flag added to the spu
context that would inhibit mapping problem state pages, and a routine
to unmap spu problem state pages. When the spu is enabled with
ps3_enable_spu() the flag would be set allowing pages to be mapped,
and when the spu is disabled with ps3_disable_spu() the flag would be
cleared and mapped problem state pages would be unmapped.
Signed-off-by: Masato Noguchi <Masato.Noguchi@jp.sony.com>
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Jeremy Kerr <jk@ozlabs.org>
Signed-off-by: Paul Mackerras <paulus@samba.org>
At present, running any SPE program on the ps3 will trigger a BUG_ON
when spufs_run_spu tries to clear the master run control bit, as lv1
does not make the master run control available to Linux.
This change makes SPE apps work again by disabling changes to the
master run control on PS3. Although we don't have the facility to
disable a SPE with supervisor-level privileges, it's better than
hitting the BUG_ON unconditionally.
Signed-off-by: Jeremy Kerr <jk@ozlabs.org>
Acked-by: Masato Noguchi <Masato.Noguchi@jp.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
This patch moves affinity initialization code from spu_base.c to a
new spu_management_of_ops function (init_affinity), which is empty
in the case of PS3. This fixes a linking problem that was happening
when compiling for PS3.
Also, some small code style changes were made.
Signed-off-by: Andre Detsch <adetsch@br.ibm.com>
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Acked-by: Arnd Bergmann <arnd.bergmann@de.ibm.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Let spu_management_ops.enumerate_spus() return the number of found SPEs
and use that information to draw some little helper penguin logos.
Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Acked-by: Arnd Bergmann <arnd@arndb.de>
Acked-By: James Simmons <jsimmons@infradead.org>
Cc: "Antonino A. Daplas" <adaplas@pol.net>
Cc: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Cc: Paul Mackerras <paulus@samba.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Use ioremap_flags() to map SPU regions as non-guarded.
Change the use of _ioremap() to ioremap_flags().
CC: Arnd Bergmann <arnd.bergmann@de.ibm.com>
CC: Masato Noguchi <Masato.Noguchi@jp.sony.com>
CC: Takao Shinohara <shin@sm.sony.co.jp>
Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Fixups for the ps3 interrupt routines to support all HV device
in a generic way.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Since we don't have it active by default, the STRICT_MM_TYPECHECKS
option has bitrotted again. This patch fixes a couple of simple build
fixes if the option is selected. First, pud_t mustn't be defined in
page.h on 32-bit systems, because it conflicts with the version in the
generic pud-folding code. Second, pci_32.c is missing a __pgprot()
wrapper call. Third, a couple of PS3 files use constants of type
pgprot_t when they need the raw values, we add pgprot_val() calls to
fix this.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Struct page are no longer needed for SPUs, so let's not create them
on PS3 anymore.
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Move the PS3 system bus routines from drivers/ps3 to
arch/powerpc/platforms/ps3.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Acked-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Acked-by: Arnd Bergmann <arnd.bergmann@de.ibm.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Change the PS3 irq allocation routines to take an argument indicating which
cpu (processor thread) the interrupt should be serviced on.
The current system configuration favors device interrupts that are serviced
on cpu0, so that is used as the default.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Acked-by: Arnd Bergmann <arnd.bergmann@de.ibm.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Adds spu support for the PS3 platform.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Arnd Bergmann <arnd.bergmann@de.ibm.com>