commit 748bc4dd9e upstream.
Previously, the fast pool was dumped into the main pool periodically in
the fast pool's hard IRQ handler. This worked fine and there weren't
problems with it, until RT came around. Since RT converts spinlocks into
sleeping locks, problems cropped up. Rather than switching to raw
spinlocks, the RT developers preferred we make the transformation from
originally doing:
do_some_stuff()
spin_lock()
do_some_other_stuff()
spin_unlock()
to doing:
do_some_stuff()
queue_work_on(some_other_stuff_worker)
This is an ordinary pattern done all over the kernel. However, Sherry
noticed a 10% performance regression in qperf TCP over a 40gbps
InfiniBand card. Quoting her message:
> MT27500 Family [ConnectX-3] cards:
> Infiniband device 'mlx4_0' port 1 status:
> default gid: fe80:0000:0000:0000:0010:e000:0178:9eb1
> base lid: 0x6
> sm lid: 0x1
> state: 4: ACTIVE
> phys state: 5: LinkUp
> rate: 40 Gb/sec (4X QDR)
> link_layer: InfiniBand
>
> Cards are configured with IP addresses on private subnet for IPoIB
> performance testing.
> Regression identified in this bug is in TCP latency in this stack as reported
> by qperf tcp_lat metric:
>
> We have one system listen as a qperf server:
> [root@yourQperfServer ~]# qperf
>
> Have the other system connect to qperf server as a client (in this
> case, it’s X7 server with Mellanox card):
> [root@yourQperfClient ~]# numactl -m0 -N0 qperf 20.20.20.101 -v -uu -ub --time 60 --wait_server 20 -oo msg_size:4K:1024K:*2 tcp_lat
Rather than incur the scheduling latency from queue_work_on, we can
instead switch to running on the next timer tick, on the same core. This
also batches things a bit more -- once per jiffy -- which is okay now
that mix_interrupt_randomness() can credit multiple bits at once.
Reported-by: Sherry Yang <sherry.yang@oracle.com>
Tested-by: Paul Webb <paul.x.webb@oracle.com>
Cc: Sherry Yang <sherry.yang@oracle.com>
Cc: Phillip Goerl <phillip.goerl@oracle.com>
Cc: Jack Vogel <jack.vogel@oracle.com>
Cc: Nicky Veitch <nicky.veitch@oracle.com>
Cc: Colm Harrington <colm.harrington@oracle.com>
Cc: Ramanan Govindarajan <ramanan.govindarajan@oracle.com>
Cc: Sebastian Andrzej Siewior <bigeasy@linutronix.de>
Cc: Dominik Brodowski <linux@dominikbrodowski.net>
Cc: Tejun Heo <tj@kernel.org>
Cc: Sultan Alsawaf <sultan@kerneltoast.com>
Cc: stable@vger.kernel.org
Fixes: 58340f8e95 ("random: defer fast pool mixing to worker")
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit 9ee0507e89 upstream.
In order to avoid reading and dirtying two cache lines on every IRQ,
move the work_struct to the bottom of the fast_pool struct. add_
interrupt_randomness() always touches .pool and .count, which are
currently split, because .mix pushes everything down. Instead, move .mix
to the bottom, so that .pool and .count are always in the first cache
line, since .mix is only accessed when the pool is full.
Fixes: 58340f8e95 ("random: defer fast pool mixing to worker")
Reviewed-by: Sebastian Andrzej Siewior <bigeasy@linutronix.de>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit e78a802a7b upstream.
Since the most that's mixed into the pool is sizeof(long)*2, don't
credit more than that many bytes of entropy.
Fixes: e3e33fc2ea ("random: do not use input pool from hard IRQs")
Cc: stable@vger.kernel.org
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit cd4f24ae94 upstream.
Prior to 5.6, when /dev/random was opened with O_NONBLOCK, it would
return -EAGAIN if there was no entropy. When the pools were unified in
5.6, this was lost. The post 5.6 behavior of blocking until the pool is
initialized, and ignoring O_NONBLOCK in the process, went unnoticed,
with no reports about the regression received for two and a half years.
However, eventually this indeed did break somebody's userspace.
So we restore the old behavior, by returning -EAGAIN if the pool is not
initialized. Unlike the old /dev/random, this can only occur during
early boot, after which it never blocks again.
In order to make this O_NONBLOCK behavior consistent with other
expectations, also respect users reading with preadv2(RWF_NOWAIT) and
similar.
Fixes: 30c08efec8 ("random: make /dev/random be almost like /dev/urandom")
Reported-by: Guozihua <guozihua@huawei.com>
Reported-by: Zhongguohua <zhongguohua1@huawei.com>
Cc: Al Viro <viro@zeniv.linux.org.uk>
Cc: Theodore Ts'o <tytso@mit.edu>
Cc: Andrew Lutomirski <luto@kernel.org>
Cc: stable@vger.kernel.org
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit 63b8ea5e4f upstream.
This comment wasn't updated when we moved from read() to read_iter(), so
this patch makes the trivial fix.
Fixes: 1b388e7765 ("random: convert to using fops->read_iter()")
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit c01d4d0a82 upstream.
random.c ratelimits how much it warns about uninitialized urandom reads
using __ratelimit(). When the RNG is finally initialized, it prints the
number of missed messages due to ratelimiting.
It has been this way since that functionality was introduced back in
2018. Recently, cc1e127bfa ("random: remove ratelimiting for in-kernel
unseeded randomness") put a bit more stress on the urandom ratelimiting,
which teased out a bug in the implementation.
Specifically, when under pressure, __ratelimit() will print its own
message and reset the count back to 0, making the final message at the
end less useful. Secondly, it does so as a pr_warn(), which apparently
is undesirable for people's CI.
Fortunately, __ratelimit() has the RATELIMIT_MSG_ON_RELEASE flag exactly
for this purpose, so we set the flag.
Fixes: 4e00b339e2 ("random: rate limit unseeded randomness warnings")
Cc: stable@vger.kernel.org
Reported-by: Jon Hunter <jonathanh@nvidia.com>
Reported-by: Ron Economos <re@w6rz.net>
Tested-by: Ron Economos <re@w6rz.net>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit 534d2eaf19 upstream.
It used to be that mix_interrupt_randomness() would credit 1 bit each
time it ran, and so add_interrupt_randomness() would schedule mix() to
run every 64 interrupts, a fairly arbitrary number, but nonetheless
considered to be a decent enough conservative estimate.
Since e3e33fc2ea ("random: do not use input pool from hard IRQs"),
mix() is now able to credit multiple bits, depending on the number of
calls to add(). This was done for reasons separate from this commit, but
it has the nice side effect of enabling this patch to schedule mix()
less often.
Currently the rules are:
a) Credit 1 bit for every 64 calls to add().
b) Schedule mix() once a second that add() is called.
c) Schedule mix() once every 64 calls to add().
Rules (a) and (c) no longer need to be coupled. It's still important to
have _some_ value in (c), so that we don't "over-saturate" the fast
pool, but the once per second we get from rule (b) is a plenty enough
baseline. So, by increasing the 64 in rule (c) to something larger, we
avoid calling queue_work_on() as frequently during irq storms.
This commit changes that 64 in rule (c) to be 1024, which means we
schedule mix() 16 times less often. And it does *not* need to change the
64 in rule (a).
Fixes: 58340f8e95 ("random: defer fast pool mixing to worker")
Cc: stable@vger.kernel.org
Cc: Dominik Brodowski <linux@dominikbrodowski.net>
Acked-by: Sebastian Andrzej Siewior <bigeasy@linutronix.de>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit 77fc95f8c0 upstream.
Rather than accounting in bytes and multiplying (shifting), we can just
account in bits and avoid the shift. The main motivation for this is
there are other patches in flux that expand this code a bit, and
avoiding the duplication of "* 8" everywhere makes things a bit clearer.
Cc: stable@vger.kernel.org
Fixes: 12e45a2a63 ("random: credit architectural init the exact amount")
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit 39e0f991a6 upstream.
add_bootloader_randomness() and the variables it touches are only used
during __init and not after, so mark these as __init. At the same time,
unexport this, since it's only called by other __init code that's
built-in.
Cc: stable@vger.kernel.org
Fixes: 428826f535 ("fdt: add support for rng-seed")
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit 9b29b6b203 upstream.
The current flow expands to:
if (crng_ready())
...
else if (...)
if (!crng_ready())
...
The second crng_ready() call is redundant, but can't so easily be
optimized out by the compiler.
This commit simplifies that to:
if (crng_ready()
...
else if (...)
...
Fixes: 560181c27b ("random: move initialization functions out of hot pages")
Cc: stable@vger.kernel.org
Cc: Dominik Brodowski <linux@dominikbrodowski.net>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
This reverts upstream commit f5bda35fba
from stable. It's not essential and will take some time during 5.19 to
work out properly.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
commit 074bcd4000 upstream.
get_random_bytes() usually hasn't full entropy available by the time DRBG
instances are first getting seeded from it during boot. Thus, the DRBG
implementation registers random_ready_callbacks which would in turn
schedule some work for reseeding the DRBGs once get_random_bytes() has
sufficient entropy available.
For reference, the relevant history around handling DRBG (re)seeding in
the context of a not yet fully seeded get_random_bytes() is:
commit 16b369a91d ("random: Blocking API for accessing
nonblocking_pool")
commit 4c7879907e ("crypto: drbg - add async seeding operation")
commit 205a525c33 ("random: Add callback API for random pool
readiness")
commit 57225e6797 ("crypto: drbg - Use callback API for random
readiness")
commit c2719503f5 ("random: Remove kernel blocking API")
However, some time later, the initialization state of get_random_bytes()
has been made queryable via rng_is_initialized() introduced with commit
9a47249d44 ("random: Make crng state queryable"). This primitive now
allows for streamlining the DRBG reseeding from get_random_bytes() by
replacing that aforementioned asynchronous work scheduling from
random_ready_callbacks with some simpler, synchronous code in
drbg_generate() next to the related logic already present therein. Apart
from improving overall code readability, this change will also enable DRBG
users to rely on wait_for_random_bytes() for ensuring that the initial
seeding has completed, if desired.
The previous patches already laid the grounds by making drbg_seed() to
record at each DRBG instance whether it was being seeded at a time when
rng_is_initialized() still had been false as indicated by
->seeded == DRBG_SEED_STATE_PARTIAL.
All that remains to be done now is to make drbg_generate() check for this
condition, determine whether rng_is_initialized() has flipped to true in
the meanwhile and invoke a reseed from get_random_bytes() if so.
Make this move:
- rename the former drbg_async_seed() work handler, i.e. the one in charge
of reseeding a DRBG instance from get_random_bytes(), to
"drbg_seed_from_random()",
- change its signature as appropriate, i.e. make it take a struct
drbg_state rather than a work_struct and change its return type from
"void" to "int" in order to allow for passing error information from
e.g. its __drbg_seed() invocation onwards to callers,
- make drbg_generate() invoke this drbg_seed_from_random() once it
encounters a DRBG instance with ->seeded == DRBG_SEED_STATE_PARTIAL by
the time rng_is_initialized() has flipped to true and
- prune everything related to the former, random_ready_callback based
mechanism.
As drbg_seed_from_random() is now getting invoked from drbg_generate() with
the ->drbg_mutex being held, it must not attempt to recursively grab it
once again. Remove the corresponding mutex operations from what is now
drbg_seed_from_random(). Furthermore, as drbg_seed_from_random() can now
report errors directly to its caller, there's no need for it to temporarily
switch the DRBG's ->seeded state to DRBG_SEED_STATE_UNSEEDED so that a
failure of the subsequently invoked __drbg_seed() will get signaled to
drbg_generate(). Don't do it then.
Signed-off-by: Nicolai Stange <nstange@suse.de>
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
[Jason: for stable, undid the modifications for the backport of 5acd3548.]
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit 1ce6c8d68f upstream.
get_random_bytes_user() checks for signals after producing a PAGE_SIZE
worth of output, just like /dev/zero does. write_pool() is doing
basically the same work (actually, slightly more expensive), and so
should stop to check for signals in the same way. Let's also name it
write_pool_user() to match get_random_bytes_user(), so this won't be
misused in the future.
Before this patch, massive writes to /dev/urandom would tie up the
process for an extremely long time and make it unterminatable. After, it
can be successfully interrupted. The following test program can be used
to see this works as intended:
#include <unistd.h>
#include <fcntl.h>
#include <signal.h>
#include <stdio.h>
static unsigned char x[~0U];
static void handle(int) { }
int main(int argc, char *argv[])
{
pid_t pid = getpid(), child;
int fd;
signal(SIGUSR1, handle);
if (!(child = fork())) {
for (;;)
kill(pid, SIGUSR1);
}
fd = open("/dev/urandom", O_WRONLY);
pause();
printf("interrupted after writing %zd bytes\n", write(fd, x, sizeof(x)));
close(fd);
kill(child, SIGTERM);
return 0;
}
Result before: "interrupted after writing 2147479552 bytes"
Result after: "interrupted after writing 4096 bytes"
Cc: Dominik Brodowski <linux@dominikbrodowski.net>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit 79025e727a upstream.
Now that random/urandom is using {read,write}_iter, we can wire it up to
using the generic splice handlers.
Fixes: 36e2c7421f ("fs: don't allow splice read/write without explicit ops")
Signed-off-by: Jens Axboe <axboe@kernel.dk>
[Jason: added the splice_write path. Note that sendfile() and such still
does not work for read, though it does for write, because of a file
type restriction in splice_direct_to_actor(), which I'll address
separately.]
Cc: Al Viro <viro@zeniv.linux.org.uk>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit 22b0a222af upstream.
Now that the read side has been converted to fix a regression with
splice, convert the write side as well to have some symmetry in the
interface used (and help deprecate ->write()).
Signed-off-by: Jens Axboe <axboe@kernel.dk>
[Jason: cleaned up random_ioctl a bit, require full writes in
RNDADDENTROPY since it's crediting entropy, simplify control flow of
write_pool(), and incorporate suggestions from Al.]
Cc: Al Viro <viro@zeniv.linux.org.uk>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit 1b388e7765 upstream.
This is a pre-requisite to wiring up splice() again for the random
and urandom drivers. It also allows us to remove the INT_MAX check in
getrandom(), because import_single_range() applies capping internally.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
[Jason: rewrote get_random_bytes_user() to simplify and also incorporate
additional suggestions from Al.]
Cc: Al Viro <viro@zeniv.linux.org.uk>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit 3092adcef3 upstream.
There are currently two separate batched entropy implementations, for
u32 and u64, with nearly identical code, with the goal of avoiding
unaligned memory accesses and letting the buffers be used more
efficiently. Having to maintain these two functions independently is a
bit of a hassle though, considering that they always need to be kept in
sync.
This commit factors them out into a type-generic macro, so that the
expansion produces the same code as before, such that diffing the
assembly shows no differences. This will also make it easier in the
future to add u16 and u8 batches.
This was initially tested using an always_inline function and letting
gcc constant fold the type size in, but the code gen was less efficient,
and in general it was more verbose and harder to follow. So this patch
goes with the boring macro solution, similar to what's already done for
the _wait functions in random.h.
Cc: Dominik Brodowski <linux@dominikbrodowski.net>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit 5ad7dd882e upstream.
randomize_page is an mm function. It is documented like one. It contains
the history of one. It has the naming convention of one. It looks
just like another very similar function in mm, randomize_stack_top().
And it has always been maintained and updated by mm people. There is no
need for it to be in random.c. In the "which shape does not look like
the other ones" test, pointing to randomize_page() is correct.
So move randomize_page() into mm/util.c, right next to the similar
randomize_stack_top() function.
This commit contains no actual code changes.
Cc: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit 560181c27b upstream.
Much of random.c is devoted to initializing the rng and accounting for
when a sufficient amount of entropy has been added. In a perfect world,
this would all happen during init, and so we could mark these functions
as __init. But in reality, this isn't the case: sometimes the rng only
finishes initializing some seconds after system init is finished.
For this reason, at the moment, a whole host of functions that are only
used relatively close to system init and then never again are intermixed
with functions that are used in hot code all the time. This creates more
cache misses than necessary.
In order to pack the hot code closer together, this commit moves the
initialization functions that can't be marked as __init into
.text.unlikely by way of the __cold attribute.
Of particular note is moving credit_init_bits() into a macro wrapper
that inlines the crng_ready() static branch check. This avoids a
function call to a nop+ret, and most notably prevents extra entropy
arithmetic from being computed in mix_interrupt_randomness().
Reviewed-by: Dominik Brodowski <linux@dominikbrodowski.net>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit a19402634c upstream.
The current code was a mix of "nbytes", "count", "size", "buffer", "in",
and so forth. Instead, let's clean this up by naming input parameters
"buf" (or "ubuf") and "len", so that you always understand that you're
reading this variety of function argument.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit f5bda35fba upstream.
Since crng_ready() is only false briefly during initialization and then
forever after becomes true, we don't need to evaluate it after, making
it a prime candidate for a static branch.
One complication, however, is that it changes state in a particular call
to credit_init_bits(), which might be made from atomic context, which
means we must kick off a workqueue to change the static key. Further
complicating things, credit_init_bits() may be called sufficiently early
on in system initialization such that system_wq is NULL.
Fortunately, there exists the nice function execute_in_process_context(),
which will immediately execute the function if !in_interrupt(), and
otherwise defer it to a workqueue. During early init, before workqueues
are available, in_interrupt() is always false, because interrupts
haven't even been enabled yet, which means the function in that case
executes immediately. Later on, after workqueues are available,
in_interrupt() might be true, but in that case, the work is queued in
system_wq and all goes well.
Cc: Theodore Ts'o <tytso@mit.edu>
Cc: Sultan Alsawaf <sultan@kerneltoast.com>
Reviewed-by: Dominik Brodowski <linux@dominikbrodowski.net>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit 12e45a2a63 upstream.
RDRAND and RDSEED can fail sometimes, which is fine. We currently
initialize the RNG with 512 bits of RDRAND/RDSEED. We only need 256 bits
of those to succeed in order to initialize the RNG. Instead of the
current "all or nothing" approach, actually credit these contributions
the amount that is actually contributed.
Reviewed-by: Dominik Brodowski <linux@dominikbrodowski.net>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit 2f14062bb1 upstream.
Currently, start_kernel() adds latent entropy and the command line to
the entropy bool *after* the RNG has been initialized, deferring when
it's actually used by things like stack canaries until the next time
the pool is seeded. This surely is not intended.
Rather than splitting up which entropy gets added where and when between
start_kernel() and random_init(), just do everything in random_init(),
which should eliminate these kinds of bugs in the future.
While we're at it, rename the awkwardly titled "rand_initialize()" to
the more standard "random_init()" nomenclature.
Reviewed-by: Dominik Brodowski <linux@dominikbrodowski.net>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit 8a5b8a4a4c upstream.
This expands to exactly the same code that it replaces, but makes things
consistent by using the same macro for jiffy comparisons throughout.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit cc1e127bfa upstream.
The CONFIG_WARN_ALL_UNSEEDED_RANDOM debug option controls whether the
kernel warns about all unseeded randomness or just the first instance.
There's some complicated rate limiting and comparison to the previous
caller, such that even with CONFIG_WARN_ALL_UNSEEDED_RANDOM enabled,
developers still don't see all the messages or even an accurate count of
how many were missed. This is the result of basically parallel
mechanisms aimed at accomplishing more or less the same thing, added at
different points in random.c history, which sort of compete with the
first-instance-only limiting we have now.
It turns out, however, that nobody cares about the first unseeded
randomness instance of in-kernel users. The same first user has been
there for ages now, and nobody is doing anything about it. It isn't even
clear that anybody _can_ do anything about it. Most places that can do
something about it have switched over to using get_random_bytes_wait()
or wait_for_random_bytes(), which is the right thing to do, but there is
still much code that needs randomness sometimes during init, and as a
geeneral rule, if you're not using one of the _wait functions or the
readiness notifier callback, you're bound to be doing it wrong just
based on that fact alone.
So warning about this same first user that can't easily change is simply
not an effective mechanism for anything at all. Users can't do anything
about it, as the Kconfig text points out -- the problem isn't in
userspace code -- and kernel developers don't or more often can't react
to it.
Instead, show the warning for all instances when CONFIG_WARN_ALL_UNSEEDED_RANDOM
is set, so that developers can debug things need be, or if it isn't set,
don't show a warning at all.
At the same time, CONFIG_WARN_ALL_UNSEEDED_RANDOM now implies setting
random.ratelimit_disable=1 on by default, since if you care about one
you probably care about the other too. And we can clean up usage around
the related urandom_warning ratelimiter as well (whose behavior isn't
changing), so that it properly counts missed messages after the 10
message threshold is reached.
Cc: Theodore Ts'o <tytso@mit.edu>
Cc: Dominik Brodowski <linux@dominikbrodowski.net>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit 68c9c8b192 upstream.
Initialization happens once -- by way of credit_init_bits() -- and then
it never happens again. Therefore, it doesn't need to be in
crng_reseed(), which is a hot path that is called multiple times. It
also doesn't make sense to have there, as initialization activity is
better associated with initialization routines.
After the prior commit, crng_reseed() now won't be called by multiple
concurrent callers, which means that we can safely move the
"finialize_init" logic into crng_init_bits() unconditionally.
Reviewed-by: Dominik Brodowski <linux@dominikbrodowski.net>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit fed7ef0616 upstream.
Since all changes of crng_init now go through credit_init_bits(), we can
fix a long standing race in which two concurrent callers of
credit_init_bits() have the new bit count >= some threshold, but are
doing so with crng_init as a lower threshold, checked outside of a lock,
resulting in crng_reseed() or similar being called twice.
In order to fix this, we can use the original cmpxchg value of the bit
count, and only change crng_init when the bit count transitions from
below a threshold to meeting the threshold.
Reviewed-by: Dominik Brodowski <linux@dominikbrodowski.net>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit e3d2c5e79a upstream.
crng_init represents a state machine, with three states, and various
rules for transitions. For the longest time, we've been managing these
with "0", "1", and "2", and expecting people to figure it out. To make
the code more obvious, replace these with proper enum values
representing the transition, and then redocument what each of these
states mean.
Reviewed-by: Dominik Brodowski <linux@dominikbrodowski.net>
Cc: Joe Perches <joe@perches.com>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit e73aaae2fa upstream.
The SipHash family of permutations is currently used in three places:
- siphash.c itself, used in the ordinary way it was intended.
- random32.c, in a construction from an anonymous contributor.
- random.c, as part of its fast_mix function.
Each one of these places reinvents the wheel with the same C code, same
rotation constants, and same symmetry-breaking constants.
This commit tidies things up a bit by placing macros for the
permutations and constants into siphash.h, where each of the three .c
users can access them. It also leaves a note dissuading more users of
them from emerging.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit 791332b3cb upstream.
Now that fast_mix() has more than one caller, gcc no longer inlines it.
That's fine. But it also doesn't handle the compound literal argument we
pass it very efficiently, nor does it handle the loop as well as it
could. So just expand the code to spell out this function so that it
generates the same code as it did before. Performance-wise, this now
behaves as it did before the last commit. The difference in actual code
size on x86 is 45 bytes, which is less than a cache line.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit e3e33fc2ea upstream.
Years ago, a separate fast pool was added for interrupts, so that the
cost associated with taking the input pool spinlocks and mixing into it
would be avoided in places where latency is critical. However, one
oversight was that add_input_randomness() and add_disk_randomness()
still sometimes are called directly from the interrupt handler, rather
than being deferred to a thread. This means that some unlucky interrupts
will be caught doing a blake2s_compress() call and potentially spinning
on input_pool.lock, which can also be taken by unprivileged users by
writing into /dev/urandom.
In order to fix this, add_timer_randomness() now checks whether it is
being called from a hard IRQ and if so, just mixes into the per-cpu IRQ
fast pool using fast_mix(), which is much faster and can be done
lock-free. A nice consequence of this, as well, is that it means hard
IRQ context FPU support is likely no longer useful.
The entropy estimation algorithm used by add_timer_randomness() is also
somewhat different than the one used for add_interrupt_randomness(). The
former looks at deltas of deltas of deltas, while the latter just waits
for 64 interrupts for one bit or for one second since the last bit. In
order to bridge these, and since add_interrupt_randomness() runs after
an add_timer_randomness() that's called from hard IRQ, we add to the
fast pool credit the related amount, and then subtract one to account
for add_interrupt_randomness()'s contribution.
A downside of this, however, is that the num argument is potentially
attacker controlled, which puts a bit more pressure on the fast_mix()
sponge to do more than it's really intended to do. As a mitigating
factor, the first 96 bits of input aren't attacker controlled (a cycle
counter followed by zeros), which means it's essentially two rounds of
siphash rather than one, which is somewhat better. It's also not that
much different from add_interrupt_randomness()'s use of the irq stack
instruction pointer register.
Cc: Thomas Gleixner <tglx@linutronix.de>
Cc: Filipe Manana <fdmanana@suse.com>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Borislav Petkov <bp@alien8.de>
Cc: Theodore Ts'o <tytso@mit.edu>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit a4b5c26b79 upstream.
There are no code changes here; this is just a reordering of functions,
so that in subsequent commits, the timer entropy functions can call into
the interrupt ones.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit e85c0fc1d9 upstream.
Per the thread linked below, "premature next" is not considered to be a
realistic threat model, and leads to more serious security problems.
"Premature next" is the scenario in which:
- Attacker compromises the current state of a fully initialized RNG via
some kind of infoleak.
- New bits of entropy are added directly to the key used to generate the
/dev/urandom stream, without any buffering or pooling.
- Attacker then, somehow having read access to /dev/urandom, samples RNG
output and brute forces the individual new bits that were added.
- Result: the RNG never "recovers" from the initial compromise, a
so-called violation of what academics term "post-compromise security".
The usual solutions to this involve some form of delaying when entropy
gets mixed into the crng. With Fortuna, this involves multiple input
buckets. With what the Linux RNG was trying to do prior, this involves
entropy estimation.
However, by delaying when entropy gets mixed in, it also means that RNG
compromises are extremely dangerous during the window of time before
the RNG has gathered enough entropy, during which time nonces may become
predictable (or repeated), ephemeral keys may not be secret, and so
forth. Moreover, it's unclear how realistic "premature next" is from an
attack perspective, if these attacks even make sense in practice.
Put together -- and discussed in more detail in the thread below --
these constitute grounds for just doing away with the current code that
pretends to handle premature next. I say "pretends" because it wasn't
doing an especially great job at it either; should we change our mind
about this direction, we would probably implement Fortuna to "fix" the
"problem", in which case, removing the pretend solution still makes
sense.
This also reduces the crng reseed period from 5 minutes down to 1
minute. The rationale from the thread might lead us toward reducing that
even further in the future (or even eliminating it), but that remains a
topic of a future commit.
At a high level, this patch changes semantics from:
Before: Seed for the first time after 256 "bits" of estimated
entropy have been accumulated since the system booted. Thereafter,
reseed once every five minutes, but only if 256 new "bits" have been
accumulated since the last reseeding.
After: Seed for the first time after 256 "bits" of estimated entropy
have been accumulated since the system booted. Thereafter, reseed
once every minute.
Most of this patch is renaming and removing: POOL_MIN_BITS becomes
POOL_INIT_BITS, credit_entropy_bits() becomes credit_init_bits(),
crng_reseed() loses its "force" parameter since it's now always true,
the drain_entropy() function no longer has any use so it's removed,
entropy estimation is skipped if we've already init'd, the various
notifiers for "low on entropy" are now only active prior to init, and
finally, some documentation comments are cleaned up here and there.
Link: https://lore.kernel.org/lkml/YmlMGx6+uigkGiZ0@zx2c4.com/
Cc: Theodore Ts'o <tytso@mit.edu>
Cc: Nadia Heninger <nadiah@cs.ucsd.edu>
Cc: Tom Ristenpart <ristenpart@cornell.edu>
Reviewed-by: Eric Biggers <ebiggers@google.com>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit 5c3b747ef5 upstream.
Before, the first 64 bytes of input, regardless of how entropic it was,
would be used to mutate the crng base key directly, and none of those
bytes would be credited as having entropy. Then 256 bits of credited
input would be accumulated, and only then would the rng transition from
the earlier "fast init" phase into being actually initialized.
The thinking was that by mixing and matching fast init and real init, an
attacker who compromised the fast init state, considered easy to do
given how little entropy might be in those first 64 bytes, would then be
able to bruteforce bits from the actual initialization. By keeping these
separate, bruteforcing became impossible.
However, by not crediting potentially creditable bits from those first 64
bytes of input, we delay initialization, and actually make the problem
worse, because it means the user is drawing worse random numbers for a
longer period of time.
Instead, we can take the first 128 bits as fast init, and allow them to
be credited, and then hold off on the next 128 bits until they've
accumulated. This is still a wide enough margin to prevent bruteforcing
the rng state, while still initializing much faster.
Then, rather than trying to piecemeal inject into the base crng key at
various points, instead just extract from the pool when we need it, for
the crng_init==0 phase. Performance may even be better for the various
inputs here, since there are likely more calls to mix_pool_bytes() then
there are to get_random_bytes() during this phase of system execution.
Since the preinit injection code is gone, bootloader randomness can then
do something significantly more straight forward, removing the weird
system_wq hack in hwgenerator randomness.
Cc: Theodore Ts'o <tytso@mit.edu>
Cc: Dominik Brodowski <linux@dominikbrodowski.net>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit cbe89e5a37 upstream.
It's too hard to keep the batches synchronized, and pointless anyway,
since in !crng_ready(), we're updating the base_crng key really often,
where batching only hurts. So instead, if the crng isn't ready, just
call into get_random_bytes(). At this stage nothing is performance
critical anyhow.
Cc: Theodore Ts'o <tytso@mit.edu>
Reviewed-by: Dominik Brodowski <linux@dominikbrodowski.net>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit 4b758eda85 upstream.
All platforms are now guaranteed to provide some value for
random_get_entropy(). In case some bug leads to this not being so, we
print a warning, because that indicates that something is really very
wrong (and likely other things are impacted too). This should never be
hit, but it's a good and cheap way of finding out if something ever is
problematic.
Since we now have viable fallback code for random_get_entropy() on all
platforms, which is, in the worst case, not worse than jiffies, we can
count on getting the best possible value out of it. That means there's
no longer a use for using jiffies as entropy input. It also means we no
longer have a reason for doing the round-robin register flow in the IRQ
handler, which was always of fairly dubious value.
Instead we can greatly simplify the IRQ handler inputs and also unify
the construction between 64-bits and 32-bits. We now collect the cycle
counter and the return address, since those are the two things that
matter. Because the return address and the irq number are likely
related, to the extent we mix in the irq number, we can just xor it into
the top unchanging bytes of the return address, rather than the bottom
changing bytes of the cycle counter as before. Then, we can do a fixed 2
rounds of SipHash/HSipHash. Finally, we use the same construction of
hashing only half of the [H]SipHash state on 32-bit and 64-bit. We're
not actually discarding any entropy, since that entropy is carried
through until the next time. And more importantly, it lets us do the
same sponge-like construction everywhere.
Cc: Theodore Ts'o <tytso@mit.edu>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit 8717627d6a upstream.
This reverts 35a33ff380 ("random: use memmove instead of memcpy for
remaining 32 bytes"), which was made on a totally bogus basis. The thing
it was worried about overlapping came from the stack, not from one of
its arguments, as Eric pointed out.
But the fact that this confusion even happened draws attention to the
fact that it's a bit non-obvious that the random_data parameter can
alias chacha_state, and in fact should do so when the caller can't rely
on the stack being cleared in a timely manner. So this commit documents
that.
Reported-by: Eric Biggers <ebiggers@kernel.org>
Reviewed-by: Eric Biggers <ebiggers@google.com>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit b0c3e796f2 upstream.
Some implementations were returning type `unsigned long`, while others
that fell back to get_cycles() were implicitly returning a `cycles_t` or
an untyped constant int literal. That makes for weird and confusing
code, and basically all code in the kernel already handled it like it
was an `unsigned long`. I recently tried to handle it as the largest
type it could be, a `cycles_t`, but doing so doesn't really help with
much.
Instead let's just make random_get_entropy() return an unsigned long all
the time. This also matches the commonly used `arch_get_random_long()`
function, so now RDRAND and RDTSC return the same sized integer, which
means one can fallback to the other more gracefully.
Cc: Dominik Brodowski <linux@dominikbrodowski.net>
Cc: Theodore Ts'o <tytso@mit.edu>
Acked-by: Thomas Gleixner <tglx@linutronix.de>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit 5209aed513 upstream.
Rather than failing entirely if a copy_to_user() fails at some point,
instead we should return a partial read for the amount that succeeded
prior, unless none succeeded at all, in which case we return -EFAULT as
before.
This makes it consistent with other reader interfaces. For example, the
following snippet for /dev/zero outputs "4" followed by "1":
int fd;
void *x = mmap(NULL, 4096, PROT_WRITE, MAP_ANONYMOUS | MAP_PRIVATE, -1, 0);
assert(x != MAP_FAILED);
fd = open("/dev/zero", O_RDONLY);
assert(fd >= 0);
printf("%zd\n", read(fd, x, 4));
printf("%zd\n", read(fd, x + 4095, 4));
close(fd);
This brings that same standard behavior to the various RNG reader
interfaces.
While we're at it, we can streamline the loop logic a little bit.
Suggested-by: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Jann Horn <jannh@google.com>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit e3c1c4fd9e upstream.
In 1448769c9c ("random: check for signal_pending() outside of
need_resched() check"), Jann pointed out that we previously were only
checking the TIF_NOTIFY_SIGNAL and TIF_SIGPENDING flags if the process
had TIF_NEED_RESCHED set, which meant in practice, super long reads to
/dev/[u]random would delay signal handling by a long time. I tried this
using the below program, and indeed I wasn't able to interrupt a
/dev/urandom read until after several megabytes had been read. The bug
he fixed has always been there, and so code that reads from /dev/urandom
without checking the return value of read() has mostly worked for a long
time, for most sizes, not just for <= 256.
Maybe it makes sense to keep that code working. The reason it was so
small prior, ignoring the fact that it didn't work anyway, was likely
because /dev/random used to block, and that could happen for pretty
large lengths of time while entropy was gathered. But now, it's just a
chacha20 call, which is extremely fast and is just operating on pure
data, without having to wait for some external event. In that sense,
/dev/[u]random is a lot more like /dev/zero.
Taking a page out of /dev/zero's read_zero() function, it always returns
at least one chunk, and then checks for signals after each chunk. Chunk
sizes there are of length PAGE_SIZE. Let's just copy the same thing for
/dev/[u]random, and check for signals and cond_resched() for every
PAGE_SIZE amount of data. This makes the behavior more consistent with
expectations, and should mitigate the impact of Jann's fix for the
age-old signal check bug.
---- test program ----
#include <unistd.h>
#include <signal.h>
#include <stdio.h>
#include <sys/random.h>
static unsigned char x[~0U];
static void handle(int) { }
int main(int argc, char *argv[])
{
pid_t pid = getpid(), child;
signal(SIGUSR1, handle);
if (!(child = fork())) {
for (;;)
kill(pid, SIGUSR1);
}
pause();
printf("interrupted after reading %zd bytes\n", getrandom(x, sizeof(x), 0));
kill(child, SIGTERM);
return 0;
}
Cc: Jann Horn <jannh@google.com>
Cc: Theodore Ts'o <tytso@mit.edu>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit 1448769c9c upstream.
signal_pending() checks TIF_NOTIFY_SIGNAL and TIF_SIGPENDING, which
signal that the task should bail out of the syscall when possible. This
is a separate concept from need_resched(), which checks
TIF_NEED_RESCHED, signaling that the task should preempt.
In particular, with the current code, the signal_pending() bailout
probably won't work reliably.
Change this to look like other functions that read lots of data, such as
read_zero().
Fixes: 1da177e4c3 ("Linux-2.6.12-rc2")
Signed-off-by: Jann Horn <jannh@google.com>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit aba120cc10 upstream.
The fast key erasure RNG design relies on the key that's used to be used
and then discarded. We do this, making judicious use of
memzero_explicit(). However, reads to /dev/urandom and calls to
getrandom() involve a copy_to_user(), and userspace can use FUSE or
userfaultfd, or make a massive call, dynamically remap memory addresses
as it goes, and set the process priority to idle, in order to keep a
kernel stack alive indefinitely. By probing
/proc/sys/kernel/random/entropy_avail to learn when the crng key is
refreshed, a malicious userspace could mount this attack every 5 minutes
thereafter, breaking the crng's forward secrecy.
In order to fix this, we just overwrite the stack's key with the first
32 bytes of the "free" fast key erasure output. If we're returning <= 32
bytes to the user, then we can still return those bytes directly, so
that short reads don't become slower. And for long reads, the difference
is hopefully lost in the amortization, so it doesn't change much, with
that amortization helping variously for medium reads.
We don't need to do this for get_random_bytes() and the various
kernel-space callers, and later, if we ever switch to always batching,
this won't be necessary either, so there's no need to change the API of
these functions.
Cc: Theodore Ts'o <tytso@mit.edu>
Reviewed-by: Jann Horn <jannh@google.com>
Fixes: c92e040d57 ("random: add backtracking protection to the CRNG")
Fixes: 186873c549 ("random: use simpler fast key erasure flow on per-cpu keys")
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit 527a9867af upstream.
add_hwgenerator_randomness() tries to only use the required amount of input
for fast init, but credits all the entropy, rather than a fraction of
it. Since it's hard to determine how much entropy is left over out of a
non-unformly random sample, either give it all to fast init or credit
it, but don't attempt to do both. In the process, we can clean up the
injection code to no longer need to return a value.
Signed-off-by: Jan Varho <jan.varho@gmail.com>
[Jason: expanded commit message]
Fixes: 73c7733f12 ("random: do not throw away excess input to crng_fast_load")
Cc: stable@vger.kernel.org # 5.17+, requires af704c856e
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit 1754abb3e7 upstream.
Prior, the "input_pool_data" array needed no real initialization, and so
it was easy to mark it with __latent_entropy to populate it during
compile-time. In switching to using a hash function, this required us to
specifically initialize it to some specific state, which means we
dropped the __latent_entropy attribute. An unfortunate side effect was
this meant the pool was no longer seeded using compile-time random data.
In order to bring this back, we declare an array in rand_initialize()
with __latent_entropy and call mix_pool_bytes() on that at init, which
accomplishes the same thing as before. We make this __initconst, so that
it doesn't take up space at runtime after init.
Fixes: 6e8ec2552c ("random: use computational hash for entropy extraction")
Reviewed-by: Dominik Brodowski <linux@dominikbrodowski.net>
Reviewed-by: Theodore Ts'o <tytso@mit.edu>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit dd7aa36e53 upstream.
The comment about get_random_{u32,u64}() not invoking reseeding got
added in an unrelated commit, that then was recently reverted by
0313bc278d ("Revert "random: block in /dev/urandom""). So this adds
that little comment snippet back, and improves the wording a bit too.
Reviewed-by: Dominik Brodowski <linux@dominikbrodowski.net>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit d97c68d178 upstream.
If CONFIG_RANDOM_TRUST_CPU is set, the RNG initializes using RDRAND.
But, the user can disable (or enable) this behavior by setting
`random.trust_cpu=0/1` on the kernel command line. This allows system
builders to do reasonable things while avoiding howls from tinfoil
hatters. (Or vice versa.)
CONFIG_RANDOM_TRUST_BOOTLOADER is basically the same thing, but regards
the seed passed via EFI or device tree, which might come from RDRAND or
a TPM or somewhere else. In order to allow distros to more easily enable
this while avoiding those same howls (or vice versa), this commit adds
the corresponding `random.trust_bootloader=0/1` toggle.
Cc: Theodore Ts'o <tytso@mit.edu>
Cc: Graham Christensen <graham@grahamc.com>
Reviewed-by: Ard Biesheuvel <ardb@kernel.org>
Reviewed-by: Dominik Brodowski <linux@dominikbrodowski.net>
Link: https://github.com/NixOS/nixpkgs/pull/165355
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit af704c856e upstream.
At boot time, EFI calls add_bootloader_randomness(), which in turn calls
add_hwgenerator_randomness(). Currently add_hwgenerator_randomness()
feeds the first 64 bytes of randomness to the "fast init"
non-crypto-grade phase. But if add_hwgenerator_randomness() gets called
with more than POOL_MIN_BITS of entropy, there's no point in passing it
off to the "fast init" stage, since that's enough entropy to bootstrap
the real RNG. The "fast init" stage is just there to provide _something_
in the case where we don't have enough entropy to properly bootstrap the
RNG. But if we do have enough entropy to bootstrap the RNG, the current
logic doesn't serve a purpose. So, in the case where we're passed
greater than or equal to POOL_MIN_BITS of entropy, this commit makes us
skip the "fast init" phase.
Cc: Dominik Brodowski <linux@dominikbrodowski.net>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit 3e504d2026 upstream.
Rather than waiting a full second in an interruptable waiter before
trying to generate entropy, try to generate entropy first and wait
second. While waiting one second might give an extra second for getting
entropy from elsewhere, we're already pretty late in the init process
here, and whatever else is generating entropy will still continue to
contribute. This has implications on signal handling: we call
try_to_generate_entropy() from wait_for_random_bytes(), and
wait_for_random_bytes() always uses wait_event_interruptible_timeout()
when waiting, since it's called by userspace code in restartable
contexts, where signals can pend. Since try_to_generate_entropy() now
runs first, if a signal is pending, it's necessary for
try_to_generate_entropy() to check for signals, since it won't hit the
wait until after try_to_generate_entropy() has returned. And even before
this change, when entering a busy loop in try_to_generate_entropy(), we
should have been checking to see if any signals are pending, so that a
process doesn't get stuck in that loop longer than expected.
Cc: Theodore Ts'o <tytso@mit.edu>
Reviewed-by: Dominik Brodowski <linux@dominikbrodowski.net>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit 7a7ff644ae upstream.
In order to chip away at the "premature first" problem, we augment our
existing entropy accounting with more frequent reseedings at boot.
The idea is that at boot, we're getting entropy from various places, and
we're not very sure which of early boot entropy is good and which isn't.
Even when we're crediting the entropy, we're still not totally certain
that it's any good. Since boot is the one time (aside from a compromise)
that we have zero entropy, it's important that we shepherd entropy into
the crng fairly often.
At the same time, we don't want a "premature next" problem, whereby an
attacker can brute force individual bits of added entropy. In lieu of
going full-on Fortuna (for now), we can pick a simpler strategy of just
reseeding more often during the first 5 minutes after boot. This is
still bounded by the 256-bit entropy credit requirement, so we'll skip a
reseeding if we haven't reached that, but in case entropy /is/ coming
in, this ensures that it makes its way into the crng rather rapidly
during these early stages.
Ordinarily we reseed if the previous reseeding is 300 seconds old. This
commit changes things so that for the first 600 seconds of boot time, we
reseed if the previous reseeding is uptime / 2 seconds old. That means
that we'll reseed at the very least double the uptime of the previous
reseeding.
Cc: Theodore Ts'o <tytso@mit.edu>
Reviewed-by: Eric Biggers <ebiggers@google.com>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
commit a96cfe2d42 upstream.
Rather than sometimes checking `crng_init < 2`, we should always use the
crng_ready() macro, so that should we change anything later, it's
consistent. Additionally, that macro already has a likely() around it,
which means we don't need to open code our own likely() and unlikely()
annotations.
Cc: Theodore Ts'o <tytso@mit.edu>
Reviewed-by: Dominik Brodowski <linux@dominikbrodowski.net>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>