As a start point for further development, this is an incomplete driver
for DICE devices:
- only playback (so no clock source except the bus clock)
- only 44.1 kHz
- no MIDI
- recovery after bus reset is slow
- hwdep device is created, but not actually implemented
Contains compilation fixes by Stefan Richter.
Signed-off-by: Clemens Ladisch <clemens@ladisch.de>
The char arrays with size 44 are for the name string of
snd_ctl_elem_id. Define the constant and replace the raw numbers with
it for clarifying better.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This patch adds two formats for Direct Stream Digital (DSD), a
pulse-density encoding format which is described here:
https://en.wikipedia.org/wiki/Direct_Stream_Digital
DSD operates on 2.8, 5.6 or 11.2MHz sample rates and as a 1-bit
stream.
The two new types added by this patch describe streams that are capable
of handling DSD samples in DOP format as 8-bit or in 16-bit (or at a x8
or x16 data rate, respectively).
DSD itself specifies samples in *bit*, while DOP and ALSA handle them
as *bytes*. Hence, a factor of 8 or 16 has to be applied for the sample
rare configuration, according to the following table:
configured hardware
176.4KHz 352.8kHz 705.6KHz <---- sample rate
8-bit 2.8MHz 5.6MHz
16-bit 2.8Mhz 5.6MHz 11.2MHz
`-----------------------------'
actual DSD sample rates
Signed-off-by: Daniel Mack <zonque@gmail.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Commit 4eeaaeaea (ALSA: core: add hooks for audio timestamps) added the
new audio_tstamp field to struct snd_pcm_status. However, struct
timespec requires 64-bit alignment, so the 64-bit compiler would insert
32 bits of padding before this field, which broke SNDRV_PCM_IOCTL_STATUS
with error messages like this:
kernel: unknown ioctl = 0x80984120
To solve this, insert the padding explicitly so that it can be taken
into account when calculating the ABI structure size.
Signed-off-by: Clemens Ladisch <clemens@ladisch.de>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
ALSA did not provide any direct means to infer the audio time for A/V
sync and system/audio time correlations (eg. PulseAudio).
Applications had to track the number of samples read/written and
add/subtract the number of samples queued in the ring buffer. This
accounting led to small errors, typically several samples, due to the
two-step process. Computing the audio time in the kernel is more
direct, as all the information is available in the same routines.
Also add new .audio_wallclock routine to enable fine-grain synchronization
between monotonic system time and audio hardware time.
Using the wallclock, if supported in hardware, allows for a
much better sub-microsecond precision and a common drift tracking for
all devices sharing the same wall clock (master clock).
Signed-off-by: Pierre-Louis Bossart <pierre-louis.bossart@linux.intel.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Signed-off-by: David Howells <dhowells@redhat.com>
Acked-by: Arnd Bergmann <arnd@arndb.de>
Acked-by: Thomas Gleixner <tglx@linutronix.de>
Acked-by: Michael Kerrisk <mtk.manpages@gmail.com>
Acked-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com>
Acked-by: Dave Jones <davej@redhat.com>