WSL2-Linux-Kernel/arch/x86/kernel/process_32.c

410 строки
10 KiB
C

/*
* Copyright (C) 1995 Linus Torvalds
*
* Pentium III FXSR, SSE support
* Gareth Hughes <gareth@valinux.com>, May 2000
*/
/*
* This file handles the architecture-dependent parts of process handling..
*/
#include <linux/stackprotector.h>
#include <linux/cpu.h>
#include <linux/errno.h>
#include <linux/sched.h>
#include <linux/fs.h>
#include <linux/kernel.h>
#include <linux/mm.h>
#include <linux/elfcore.h>
#include <linux/smp.h>
#include <linux/stddef.h>
#include <linux/slab.h>
#include <linux/vmalloc.h>
#include <linux/user.h>
#include <linux/interrupt.h>
#include <linux/delay.h>
#include <linux/reboot.h>
#include <linux/init.h>
#include <linux/mc146818rtc.h>
#include <linux/module.h>
#include <linux/kallsyms.h>
#include <linux/ptrace.h>
#include <linux/personality.h>
#include <linux/tick.h>
#include <linux/percpu.h>
#include <linux/prctl.h>
#include <linux/ftrace.h>
#include <linux/uaccess.h>
#include <linux/io.h>
#include <linux/kdebug.h>
#include <linux/cpuidle.h>
#include <asm/pgtable.h>
#include <asm/system.h>
#include <asm/ldt.h>
#include <asm/processor.h>
#include <asm/i387.h>
#include <asm/desc.h>
#ifdef CONFIG_MATH_EMULATION
#include <asm/math_emu.h>
#endif
#include <linux/err.h>
#include <asm/tlbflush.h>
#include <asm/cpu.h>
#include <asm/idle.h>
#include <asm/syscalls.h>
#include <asm/debugreg.h>
#include <asm/nmi.h>
asmlinkage void ret_from_fork(void) __asm__("ret_from_fork");
/*
* Return saved PC of a blocked thread.
*/
unsigned long thread_saved_pc(struct task_struct *tsk)
{
return ((unsigned long *)tsk->thread.sp)[3];
}
#ifndef CONFIG_SMP
static inline void play_dead(void)
{
BUG();
}
#endif
/*
* The idle thread. There's no useful work to be
* done, so just try to conserve power and have a
* low exit latency (ie sit in a loop waiting for
* somebody to say that they'd like to reschedule)
*/
void cpu_idle(void)
{
int cpu = smp_processor_id();
/*
* If we're the non-boot CPU, nothing set the stack canary up
* for us. CPU0 already has it initialized but no harm in
* doing it again. This is a good place for updating it, as
* we wont ever return from this function (so the invalid
* canaries already on the stack wont ever trigger).
*/
boot_init_stack_canary();
current_thread_info()->status |= TS_POLLING;
/* endless idle loop with no priority at all */
while (1) {
tick_nohz_stop_sched_tick(1);
while (!need_resched()) {
check_pgt_cache();
rmb();
if (cpu_is_offline(cpu))
play_dead();
local_touch_nmi();
local_irq_disable();
/* Don't trace irqs off for idle */
stop_critical_timings();
if (cpuidle_idle_call())
pm_idle();
start_critical_timings();
}
tick_nohz_restart_sched_tick();
preempt_enable_no_resched();
schedule();
preempt_disable();
}
}
void __show_regs(struct pt_regs *regs, int all)
{
unsigned long cr0 = 0L, cr2 = 0L, cr3 = 0L, cr4 = 0L;
unsigned long d0, d1, d2, d3, d6, d7;
unsigned long sp;
unsigned short ss, gs;
if (user_mode_vm(regs)) {
sp = regs->sp;
ss = regs->ss & 0xffff;
gs = get_user_gs(regs);
} else {
sp = kernel_stack_pointer(regs);
savesegment(ss, ss);
savesegment(gs, gs);
}
show_regs_common();
printk(KERN_DEFAULT "EIP: %04x:[<%08lx>] EFLAGS: %08lx CPU: %d\n",
(u16)regs->cs, regs->ip, regs->flags,
smp_processor_id());
print_symbol("EIP is at %s\n", regs->ip);
printk(KERN_DEFAULT "EAX: %08lx EBX: %08lx ECX: %08lx EDX: %08lx\n",
regs->ax, regs->bx, regs->cx, regs->dx);
printk(KERN_DEFAULT "ESI: %08lx EDI: %08lx EBP: %08lx ESP: %08lx\n",
regs->si, regs->di, regs->bp, sp);
printk(KERN_DEFAULT " DS: %04x ES: %04x FS: %04x GS: %04x SS: %04x\n",
(u16)regs->ds, (u16)regs->es, (u16)regs->fs, gs, ss);
if (!all)
return;
cr0 = read_cr0();
cr2 = read_cr2();
cr3 = read_cr3();
cr4 = read_cr4_safe();
printk(KERN_DEFAULT "CR0: %08lx CR2: %08lx CR3: %08lx CR4: %08lx\n",
cr0, cr2, cr3, cr4);
get_debugreg(d0, 0);
get_debugreg(d1, 1);
get_debugreg(d2, 2);
get_debugreg(d3, 3);
printk(KERN_DEFAULT "DR0: %08lx DR1: %08lx DR2: %08lx DR3: %08lx\n",
d0, d1, d2, d3);
get_debugreg(d6, 6);
get_debugreg(d7, 7);
printk(KERN_DEFAULT "DR6: %08lx DR7: %08lx\n",
d6, d7);
}
void release_thread(struct task_struct *dead_task)
{
BUG_ON(dead_task->mm);
release_vm86_irqs(dead_task);
}
/*
* This gets called before we allocate a new thread and copy
* the current task into it.
*/
void prepare_to_copy(struct task_struct *tsk)
{
unlazy_fpu(tsk);
}
int copy_thread(unsigned long clone_flags, unsigned long sp,
unsigned long unused,
struct task_struct *p, struct pt_regs *regs)
{
struct pt_regs *childregs;
struct task_struct *tsk;
int err;
childregs = task_pt_regs(p);
*childregs = *regs;
childregs->ax = 0;
childregs->sp = sp;
p->thread.sp = (unsigned long) childregs;
p->thread.sp0 = (unsigned long) (childregs+1);
p->thread.ip = (unsigned long) ret_from_fork;
task_user_gs(p) = get_user_gs(regs);
p->thread.io_bitmap_ptr = NULL;
tsk = current;
err = -ENOMEM;
memset(p->thread.ptrace_bps, 0, sizeof(p->thread.ptrace_bps));
if (unlikely(test_tsk_thread_flag(tsk, TIF_IO_BITMAP))) {
p->thread.io_bitmap_ptr = kmemdup(tsk->thread.io_bitmap_ptr,
IO_BITMAP_BYTES, GFP_KERNEL);
if (!p->thread.io_bitmap_ptr) {
p->thread.io_bitmap_max = 0;
return -ENOMEM;
}
set_tsk_thread_flag(p, TIF_IO_BITMAP);
}
err = 0;
/*
* Set a new TLS for the child thread?
*/
if (clone_flags & CLONE_SETTLS)
err = do_set_thread_area(p, -1,
(struct user_desc __user *)childregs->si, 0);
if (err && p->thread.io_bitmap_ptr) {
kfree(p->thread.io_bitmap_ptr);
p->thread.io_bitmap_max = 0;
}
return err;
}
void
start_thread(struct pt_regs *regs, unsigned long new_ip, unsigned long new_sp)
{
set_user_gs(regs, 0);
regs->fs = 0;
regs->ds = __USER_DS;
regs->es = __USER_DS;
regs->ss = __USER_DS;
regs->cs = __USER_CS;
regs->ip = new_ip;
regs->sp = new_sp;
/*
* Free the old FP and other extended state
*/
free_thread_xstate(current);
}
EXPORT_SYMBOL_GPL(start_thread);
/*
* switch_to(x,y) should switch tasks from x to y.
*
* We fsave/fwait so that an exception goes off at the right time
* (as a call from the fsave or fwait in effect) rather than to
* the wrong process. Lazy FP saving no longer makes any sense
* with modern CPU's, and this simplifies a lot of things (SMP
* and UP become the same).
*
* NOTE! We used to use the x86 hardware context switching. The
* reason for not using it any more becomes apparent when you
* try to recover gracefully from saved state that is no longer
* valid (stale segment register values in particular). With the
* hardware task-switch, there is no way to fix up bad state in
* a reasonable manner.
*
* The fact that Intel documents the hardware task-switching to
* be slow is a fairly red herring - this code is not noticeably
* faster. However, there _is_ some room for improvement here,
* so the performance issues may eventually be a valid point.
* More important, however, is the fact that this allows us much
* more flexibility.
*
* The return value (in %ax) will be the "prev" task after
* the task-switch, and shows up in ret_from_fork in entry.S,
* for example.
*/
__notrace_funcgraph struct task_struct *
__switch_to(struct task_struct *prev_p, struct task_struct *next_p)
{
struct thread_struct *prev = &prev_p->thread,
*next = &next_p->thread;
int cpu = smp_processor_id();
struct tss_struct *tss = &per_cpu(init_tss, cpu);
bool preload_fpu;
/* never put a printk in __switch_to... printk() calls wake_up*() indirectly */
/*
* If the task has used fpu the last 5 timeslices, just do a full
* restore of the math state immediately to avoid the trap; the
* chances of needing FPU soon are obviously high now
*/
preload_fpu = tsk_used_math(next_p) && next_p->fpu_counter > 5;
__unlazy_fpu(prev_p);
/* we're going to use this soon, after a few expensive things */
if (preload_fpu)
prefetch(next->fpu.state);
/*
* Reload esp0.
*/
load_sp0(tss, next);
/*
* Save away %gs. No need to save %fs, as it was saved on the
* stack on entry. No need to save %es and %ds, as those are
* always kernel segments while inside the kernel. Doing this
* before setting the new TLS descriptors avoids the situation
* where we temporarily have non-reloadable segments in %fs
* and %gs. This could be an issue if the NMI handler ever
* used %fs or %gs (it does not today), or if the kernel is
* running inside of a hypervisor layer.
*/
lazy_save_gs(prev->gs);
/*
* Load the per-thread Thread-Local Storage descriptor.
*/
load_TLS(next, cpu);
/*
* Restore IOPL if needed. In normal use, the flags restore
* in the switch assembly will handle this. But if the kernel
* is running virtualized at a non-zero CPL, the popf will
* not restore flags, so it must be done in a separate step.
*/
if (get_kernel_rpl() && unlikely(prev->iopl != next->iopl))
set_iopl_mask(next->iopl);
/*
* Now maybe handle debug registers and/or IO bitmaps
*/
if (unlikely(task_thread_info(prev_p)->flags & _TIF_WORK_CTXSW_PREV ||
task_thread_info(next_p)->flags & _TIF_WORK_CTXSW_NEXT))
__switch_to_xtra(prev_p, next_p, tss);
/* If we're going to preload the fpu context, make sure clts
is run while we're batching the cpu state updates. */
if (preload_fpu)
clts();
/*
* Leave lazy mode, flushing any hypercalls made here.
* This must be done before restoring TLS segments so
* the GDT and LDT are properly updated, and must be
* done before math_state_restore, so the TS bit is up
* to date.
*/
arch_end_context_switch(next_p);
if (preload_fpu)
__math_state_restore();
/*
* Restore %gs if needed (which is common)
*/
if (prev->gs | next->gs)
lazy_load_gs(next->gs);
percpu_write(current_task, next_p);
return prev_p;
}
#define top_esp (THREAD_SIZE - sizeof(unsigned long))
#define top_ebp (THREAD_SIZE - 2*sizeof(unsigned long))
unsigned long get_wchan(struct task_struct *p)
{
unsigned long bp, sp, ip;
unsigned long stack_page;
int count = 0;
if (!p || p == current || p->state == TASK_RUNNING)
return 0;
stack_page = (unsigned long)task_stack_page(p);
sp = p->thread.sp;
if (!stack_page || sp < stack_page || sp > top_esp+stack_page)
return 0;
/* include/asm-i386/system.h:switch_to() pushes bp last. */
bp = *(unsigned long *) sp;
do {
if (bp < stack_page || bp > top_ebp+stack_page)
return 0;
ip = *(unsigned long *) (bp+4);
if (!in_sched_functions(ip))
return ip;
bp = *(unsigned long *) bp;
} while (count++ < 16);
return 0;
}