978 строки
25 KiB
C
978 строки
25 KiB
C
/*
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* kernel/locking/mutex.c
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*
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* Mutexes: blocking mutual exclusion locks
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*
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* Started by Ingo Molnar:
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*
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* Copyright (C) 2004, 2005, 2006 Red Hat, Inc., Ingo Molnar <mingo@redhat.com>
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*
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* Many thanks to Arjan van de Ven, Thomas Gleixner, Steven Rostedt and
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* David Howells for suggestions and improvements.
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*
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* - Adaptive spinning for mutexes by Peter Zijlstra. (Ported to mainline
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* from the -rt tree, where it was originally implemented for rtmutexes
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* by Steven Rostedt, based on work by Gregory Haskins, Peter Morreale
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* and Sven Dietrich.
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*
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* Also see Documentation/locking/mutex-design.txt.
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*/
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#include <linux/mutex.h>
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#include <linux/ww_mutex.h>
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#include <linux/sched.h>
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#include <linux/sched/rt.h>
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#include <linux/export.h>
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#include <linux/spinlock.h>
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#include <linux/interrupt.h>
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#include <linux/debug_locks.h>
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#include <linux/osq_lock.h>
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/*
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* In the DEBUG case we are using the "NULL fastpath" for mutexes,
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* which forces all calls into the slowpath:
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*/
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#ifdef CONFIG_DEBUG_MUTEXES
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# include "mutex-debug.h"
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# include <asm-generic/mutex-null.h>
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/*
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* Must be 0 for the debug case so we do not do the unlock outside of the
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* wait_lock region. debug_mutex_unlock() will do the actual unlock in this
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* case.
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*/
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# undef __mutex_slowpath_needs_to_unlock
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# define __mutex_slowpath_needs_to_unlock() 0
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#else
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# include "mutex.h"
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# include <asm/mutex.h>
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#endif
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void
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__mutex_init(struct mutex *lock, const char *name, struct lock_class_key *key)
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{
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atomic_set(&lock->count, 1);
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spin_lock_init(&lock->wait_lock);
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INIT_LIST_HEAD(&lock->wait_list);
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mutex_clear_owner(lock);
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#ifdef CONFIG_MUTEX_SPIN_ON_OWNER
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osq_lock_init(&lock->osq);
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#endif
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debug_mutex_init(lock, name, key);
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}
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EXPORT_SYMBOL(__mutex_init);
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#ifndef CONFIG_DEBUG_LOCK_ALLOC
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/*
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* We split the mutex lock/unlock logic into separate fastpath and
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* slowpath functions, to reduce the register pressure on the fastpath.
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* We also put the fastpath first in the kernel image, to make sure the
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* branch is predicted by the CPU as default-untaken.
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*/
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__visible void __sched __mutex_lock_slowpath(atomic_t *lock_count);
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/**
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* mutex_lock - acquire the mutex
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* @lock: the mutex to be acquired
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*
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* Lock the mutex exclusively for this task. If the mutex is not
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* available right now, it will sleep until it can get it.
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*
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* The mutex must later on be released by the same task that
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* acquired it. Recursive locking is not allowed. The task
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* may not exit without first unlocking the mutex. Also, kernel
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* memory where the mutex resides must not be freed with
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* the mutex still locked. The mutex must first be initialized
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* (or statically defined) before it can be locked. memset()-ing
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* the mutex to 0 is not allowed.
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*
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* ( The CONFIG_DEBUG_MUTEXES .config option turns on debugging
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* checks that will enforce the restrictions and will also do
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* deadlock debugging. )
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*
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* This function is similar to (but not equivalent to) down().
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*/
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void __sched mutex_lock(struct mutex *lock)
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{
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might_sleep();
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/*
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* The locking fastpath is the 1->0 transition from
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* 'unlocked' into 'locked' state.
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*/
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__mutex_fastpath_lock(&lock->count, __mutex_lock_slowpath);
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mutex_set_owner(lock);
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}
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EXPORT_SYMBOL(mutex_lock);
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#endif
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static __always_inline void ww_mutex_lock_acquired(struct ww_mutex *ww,
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struct ww_acquire_ctx *ww_ctx)
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{
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#ifdef CONFIG_DEBUG_MUTEXES
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/*
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* If this WARN_ON triggers, you used ww_mutex_lock to acquire,
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* but released with a normal mutex_unlock in this call.
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*
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* This should never happen, always use ww_mutex_unlock.
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*/
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DEBUG_LOCKS_WARN_ON(ww->ctx);
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/*
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* Not quite done after calling ww_acquire_done() ?
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*/
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DEBUG_LOCKS_WARN_ON(ww_ctx->done_acquire);
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if (ww_ctx->contending_lock) {
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/*
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* After -EDEADLK you tried to
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* acquire a different ww_mutex? Bad!
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*/
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DEBUG_LOCKS_WARN_ON(ww_ctx->contending_lock != ww);
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/*
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* You called ww_mutex_lock after receiving -EDEADLK,
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* but 'forgot' to unlock everything else first?
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*/
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DEBUG_LOCKS_WARN_ON(ww_ctx->acquired > 0);
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ww_ctx->contending_lock = NULL;
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}
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/*
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* Naughty, using a different class will lead to undefined behavior!
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*/
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DEBUG_LOCKS_WARN_ON(ww_ctx->ww_class != ww->ww_class);
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#endif
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ww_ctx->acquired++;
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}
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/*
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* After acquiring lock with fastpath or when we lost out in contested
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* slowpath, set ctx and wake up any waiters so they can recheck.
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*
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* This function is never called when CONFIG_DEBUG_LOCK_ALLOC is set,
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* as the fastpath and opportunistic spinning are disabled in that case.
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*/
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static __always_inline void
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ww_mutex_set_context_fastpath(struct ww_mutex *lock,
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struct ww_acquire_ctx *ctx)
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{
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unsigned long flags;
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struct mutex_waiter *cur;
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ww_mutex_lock_acquired(lock, ctx);
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lock->ctx = ctx;
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/*
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* The lock->ctx update should be visible on all cores before
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* the atomic read is done, otherwise contended waiters might be
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* missed. The contended waiters will either see ww_ctx == NULL
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* and keep spinning, or it will acquire wait_lock, add itself
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* to waiter list and sleep.
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*/
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smp_mb(); /* ^^^ */
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/*
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* Check if lock is contended, if not there is nobody to wake up
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*/
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if (likely(atomic_read(&lock->base.count) == 0))
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return;
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/*
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* Uh oh, we raced in fastpath, wake up everyone in this case,
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* so they can see the new lock->ctx.
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*/
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spin_lock_mutex(&lock->base.wait_lock, flags);
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list_for_each_entry(cur, &lock->base.wait_list, list) {
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debug_mutex_wake_waiter(&lock->base, cur);
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wake_up_process(cur->task);
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}
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spin_unlock_mutex(&lock->base.wait_lock, flags);
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}
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/*
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* After acquiring lock in the slowpath set ctx and wake up any
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* waiters so they can recheck.
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*
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* Callers must hold the mutex wait_lock.
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*/
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static __always_inline void
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ww_mutex_set_context_slowpath(struct ww_mutex *lock,
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struct ww_acquire_ctx *ctx)
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{
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struct mutex_waiter *cur;
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ww_mutex_lock_acquired(lock, ctx);
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lock->ctx = ctx;
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/*
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* Give any possible sleeping processes the chance to wake up,
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* so they can recheck if they have to back off.
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*/
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list_for_each_entry(cur, &lock->base.wait_list, list) {
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debug_mutex_wake_waiter(&lock->base, cur);
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wake_up_process(cur->task);
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}
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}
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#ifdef CONFIG_MUTEX_SPIN_ON_OWNER
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/*
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* Look out! "owner" is an entirely speculative pointer
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* access and not reliable.
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*/
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static noinline
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bool mutex_spin_on_owner(struct mutex *lock, struct task_struct *owner)
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{
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bool ret = true;
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rcu_read_lock();
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while (lock->owner == owner) {
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/*
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* Ensure we emit the owner->on_cpu, dereference _after_
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* checking lock->owner still matches owner. If that fails,
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* owner might point to freed memory. If it still matches,
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* the rcu_read_lock() ensures the memory stays valid.
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*/
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barrier();
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if (!owner->on_cpu || need_resched()) {
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ret = false;
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break;
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}
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cpu_relax_lowlatency();
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}
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rcu_read_unlock();
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return ret;
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}
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/*
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* Initial check for entering the mutex spinning loop
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*/
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static inline int mutex_can_spin_on_owner(struct mutex *lock)
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{
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struct task_struct *owner;
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int retval = 1;
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if (need_resched())
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return 0;
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rcu_read_lock();
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owner = READ_ONCE(lock->owner);
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if (owner)
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retval = owner->on_cpu;
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rcu_read_unlock();
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/*
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* if lock->owner is not set, the mutex owner may have just acquired
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* it and not set the owner yet or the mutex has been released.
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*/
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return retval;
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}
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/*
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* Atomically try to take the lock when it is available
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*/
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static inline bool mutex_try_to_acquire(struct mutex *lock)
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{
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return !mutex_is_locked(lock) &&
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(atomic_cmpxchg_acquire(&lock->count, 1, 0) == 1);
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}
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/*
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* Optimistic spinning.
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*
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* We try to spin for acquisition when we find that the lock owner
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* is currently running on a (different) CPU and while we don't
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* need to reschedule. The rationale is that if the lock owner is
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* running, it is likely to release the lock soon.
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*
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* Since this needs the lock owner, and this mutex implementation
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* doesn't track the owner atomically in the lock field, we need to
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* track it non-atomically.
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*
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* We can't do this for DEBUG_MUTEXES because that relies on wait_lock
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* to serialize everything.
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*
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* The mutex spinners are queued up using MCS lock so that only one
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* spinner can compete for the mutex. However, if mutex spinning isn't
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* going to happen, there is no point in going through the lock/unlock
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* overhead.
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*
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* Returns true when the lock was taken, otherwise false, indicating
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* that we need to jump to the slowpath and sleep.
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*/
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static bool mutex_optimistic_spin(struct mutex *lock,
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struct ww_acquire_ctx *ww_ctx, const bool use_ww_ctx)
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{
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struct task_struct *task = current;
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if (!mutex_can_spin_on_owner(lock))
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goto done;
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/*
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* In order to avoid a stampede of mutex spinners trying to
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* acquire the mutex all at once, the spinners need to take a
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* MCS (queued) lock first before spinning on the owner field.
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*/
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if (!osq_lock(&lock->osq))
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goto done;
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while (true) {
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struct task_struct *owner;
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if (use_ww_ctx && ww_ctx->acquired > 0) {
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struct ww_mutex *ww;
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ww = container_of(lock, struct ww_mutex, base);
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/*
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* If ww->ctx is set the contents are undefined, only
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* by acquiring wait_lock there is a guarantee that
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* they are not invalid when reading.
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*
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* As such, when deadlock detection needs to be
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* performed the optimistic spinning cannot be done.
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*/
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if (READ_ONCE(ww->ctx))
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break;
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}
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/*
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* If there's an owner, wait for it to either
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* release the lock or go to sleep.
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*/
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owner = READ_ONCE(lock->owner);
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if (owner && !mutex_spin_on_owner(lock, owner))
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break;
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/* Try to acquire the mutex if it is unlocked. */
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if (mutex_try_to_acquire(lock)) {
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lock_acquired(&lock->dep_map, ip);
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if (use_ww_ctx) {
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struct ww_mutex *ww;
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ww = container_of(lock, struct ww_mutex, base);
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ww_mutex_set_context_fastpath(ww, ww_ctx);
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}
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mutex_set_owner(lock);
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osq_unlock(&lock->osq);
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return true;
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}
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/*
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* When there's no owner, we might have preempted between the
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* owner acquiring the lock and setting the owner field. If
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* we're an RT task that will live-lock because we won't let
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* the owner complete.
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*/
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if (!owner && (need_resched() || rt_task(task)))
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break;
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/*
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* The cpu_relax() call is a compiler barrier which forces
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* everything in this loop to be re-loaded. We don't need
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* memory barriers as we'll eventually observe the right
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* values at the cost of a few extra spins.
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*/
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cpu_relax_lowlatency();
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}
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osq_unlock(&lock->osq);
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done:
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/*
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* If we fell out of the spin path because of need_resched(),
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* reschedule now, before we try-lock the mutex. This avoids getting
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* scheduled out right after we obtained the mutex.
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*/
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if (need_resched()) {
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/*
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* We _should_ have TASK_RUNNING here, but just in case
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* we do not, make it so, otherwise we might get stuck.
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*/
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__set_current_state(TASK_RUNNING);
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schedule_preempt_disabled();
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}
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return false;
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}
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#else
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static bool mutex_optimistic_spin(struct mutex *lock,
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struct ww_acquire_ctx *ww_ctx, const bool use_ww_ctx)
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{
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return false;
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}
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#endif
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__visible __used noinline
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void __sched __mutex_unlock_slowpath(atomic_t *lock_count);
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/**
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* mutex_unlock - release the mutex
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* @lock: the mutex to be released
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*
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* Unlock a mutex that has been locked by this task previously.
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*
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* This function must not be used in interrupt context. Unlocking
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* of a not locked mutex is not allowed.
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*
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* This function is similar to (but not equivalent to) up().
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*/
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void __sched mutex_unlock(struct mutex *lock)
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{
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/*
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* The unlocking fastpath is the 0->1 transition from 'locked'
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* into 'unlocked' state:
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*/
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#ifndef CONFIG_DEBUG_MUTEXES
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/*
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* When debugging is enabled we must not clear the owner before time,
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* the slow path will always be taken, and that clears the owner field
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* after verifying that it was indeed current.
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*/
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mutex_clear_owner(lock);
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#endif
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__mutex_fastpath_unlock(&lock->count, __mutex_unlock_slowpath);
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}
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EXPORT_SYMBOL(mutex_unlock);
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/**
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* ww_mutex_unlock - release the w/w mutex
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* @lock: the mutex to be released
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*
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* Unlock a mutex that has been locked by this task previously with any of the
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* ww_mutex_lock* functions (with or without an acquire context). It is
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* forbidden to release the locks after releasing the acquire context.
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*
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* This function must not be used in interrupt context. Unlocking
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* of a unlocked mutex is not allowed.
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*/
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void __sched ww_mutex_unlock(struct ww_mutex *lock)
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{
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/*
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* The unlocking fastpath is the 0->1 transition from 'locked'
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* into 'unlocked' state:
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*/
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if (lock->ctx) {
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#ifdef CONFIG_DEBUG_MUTEXES
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DEBUG_LOCKS_WARN_ON(!lock->ctx->acquired);
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#endif
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if (lock->ctx->acquired > 0)
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lock->ctx->acquired--;
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lock->ctx = NULL;
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}
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#ifndef CONFIG_DEBUG_MUTEXES
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/*
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* When debugging is enabled we must not clear the owner before time,
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* the slow path will always be taken, and that clears the owner field
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* after verifying that it was indeed current.
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*/
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mutex_clear_owner(&lock->base);
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#endif
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__mutex_fastpath_unlock(&lock->base.count, __mutex_unlock_slowpath);
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}
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EXPORT_SYMBOL(ww_mutex_unlock);
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static inline int __sched
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__ww_mutex_lock_check_stamp(struct mutex *lock, struct ww_acquire_ctx *ctx)
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{
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struct ww_mutex *ww = container_of(lock, struct ww_mutex, base);
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struct ww_acquire_ctx *hold_ctx = READ_ONCE(ww->ctx);
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if (!hold_ctx)
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return 0;
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if (ctx->stamp - hold_ctx->stamp <= LONG_MAX &&
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(ctx->stamp != hold_ctx->stamp || ctx > hold_ctx)) {
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#ifdef CONFIG_DEBUG_MUTEXES
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DEBUG_LOCKS_WARN_ON(ctx->contending_lock);
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ctx->contending_lock = ww;
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#endif
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return -EDEADLK;
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}
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return 0;
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}
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/*
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* Lock a mutex (possibly interruptible), slowpath:
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*/
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static __always_inline int __sched
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__mutex_lock_common(struct mutex *lock, long state, unsigned int subclass,
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struct lockdep_map *nest_lock, unsigned long ip,
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struct ww_acquire_ctx *ww_ctx, const bool use_ww_ctx)
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{
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struct task_struct *task = current;
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struct mutex_waiter waiter;
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unsigned long flags;
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int ret;
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if (use_ww_ctx) {
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struct ww_mutex *ww = container_of(lock, struct ww_mutex, base);
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if (unlikely(ww_ctx == READ_ONCE(ww->ctx)))
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return -EALREADY;
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}
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preempt_disable();
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mutex_acquire_nest(&lock->dep_map, subclass, 0, nest_lock, ip);
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if (mutex_optimistic_spin(lock, ww_ctx, use_ww_ctx)) {
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/* got the lock, yay! */
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preempt_enable();
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return 0;
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}
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|
|
spin_lock_mutex(&lock->wait_lock, flags);
|
|
|
|
/*
|
|
* Once more, try to acquire the lock. Only try-lock the mutex if
|
|
* it is unlocked to reduce unnecessary xchg() operations.
|
|
*/
|
|
if (!mutex_is_locked(lock) &&
|
|
(atomic_xchg_acquire(&lock->count, 0) == 1))
|
|
goto skip_wait;
|
|
|
|
debug_mutex_lock_common(lock, &waiter);
|
|
debug_mutex_add_waiter(lock, &waiter, task);
|
|
|
|
/* add waiting tasks to the end of the waitqueue (FIFO): */
|
|
list_add_tail(&waiter.list, &lock->wait_list);
|
|
waiter.task = task;
|
|
|
|
lock_contended(&lock->dep_map, ip);
|
|
|
|
for (;;) {
|
|
/*
|
|
* Lets try to take the lock again - this is needed even if
|
|
* we get here for the first time (shortly after failing to
|
|
* acquire the lock), to make sure that we get a wakeup once
|
|
* it's unlocked. Later on, if we sleep, this is the
|
|
* operation that gives us the lock. We xchg it to -1, so
|
|
* that when we release the lock, we properly wake up the
|
|
* other waiters. We only attempt the xchg if the count is
|
|
* non-negative in order to avoid unnecessary xchg operations:
|
|
*/
|
|
if (atomic_read(&lock->count) >= 0 &&
|
|
(atomic_xchg_acquire(&lock->count, -1) == 1))
|
|
break;
|
|
|
|
/*
|
|
* got a signal? (This code gets eliminated in the
|
|
* TASK_UNINTERRUPTIBLE case.)
|
|
*/
|
|
if (unlikely(signal_pending_state(state, task))) {
|
|
ret = -EINTR;
|
|
goto err;
|
|
}
|
|
|
|
if (use_ww_ctx && ww_ctx->acquired > 0) {
|
|
ret = __ww_mutex_lock_check_stamp(lock, ww_ctx);
|
|
if (ret)
|
|
goto err;
|
|
}
|
|
|
|
__set_task_state(task, state);
|
|
|
|
/* didn't get the lock, go to sleep: */
|
|
spin_unlock_mutex(&lock->wait_lock, flags);
|
|
schedule_preempt_disabled();
|
|
spin_lock_mutex(&lock->wait_lock, flags);
|
|
}
|
|
__set_task_state(task, TASK_RUNNING);
|
|
|
|
mutex_remove_waiter(lock, &waiter, task);
|
|
/* set it to 0 if there are no waiters left: */
|
|
if (likely(list_empty(&lock->wait_list)))
|
|
atomic_set(&lock->count, 0);
|
|
debug_mutex_free_waiter(&waiter);
|
|
|
|
skip_wait:
|
|
/* got the lock - cleanup and rejoice! */
|
|
lock_acquired(&lock->dep_map, ip);
|
|
mutex_set_owner(lock);
|
|
|
|
if (use_ww_ctx) {
|
|
struct ww_mutex *ww = container_of(lock, struct ww_mutex, base);
|
|
ww_mutex_set_context_slowpath(ww, ww_ctx);
|
|
}
|
|
|
|
spin_unlock_mutex(&lock->wait_lock, flags);
|
|
preempt_enable();
|
|
return 0;
|
|
|
|
err:
|
|
mutex_remove_waiter(lock, &waiter, task);
|
|
spin_unlock_mutex(&lock->wait_lock, flags);
|
|
debug_mutex_free_waiter(&waiter);
|
|
mutex_release(&lock->dep_map, 1, ip);
|
|
preempt_enable();
|
|
return ret;
|
|
}
|
|
|
|
#ifdef CONFIG_DEBUG_LOCK_ALLOC
|
|
void __sched
|
|
mutex_lock_nested(struct mutex *lock, unsigned int subclass)
|
|
{
|
|
might_sleep();
|
|
__mutex_lock_common(lock, TASK_UNINTERRUPTIBLE,
|
|
subclass, NULL, _RET_IP_, NULL, 0);
|
|
}
|
|
|
|
EXPORT_SYMBOL_GPL(mutex_lock_nested);
|
|
|
|
void __sched
|
|
_mutex_lock_nest_lock(struct mutex *lock, struct lockdep_map *nest)
|
|
{
|
|
might_sleep();
|
|
__mutex_lock_common(lock, TASK_UNINTERRUPTIBLE,
|
|
0, nest, _RET_IP_, NULL, 0);
|
|
}
|
|
|
|
EXPORT_SYMBOL_GPL(_mutex_lock_nest_lock);
|
|
|
|
int __sched
|
|
mutex_lock_killable_nested(struct mutex *lock, unsigned int subclass)
|
|
{
|
|
might_sleep();
|
|
return __mutex_lock_common(lock, TASK_KILLABLE,
|
|
subclass, NULL, _RET_IP_, NULL, 0);
|
|
}
|
|
EXPORT_SYMBOL_GPL(mutex_lock_killable_nested);
|
|
|
|
int __sched
|
|
mutex_lock_interruptible_nested(struct mutex *lock, unsigned int subclass)
|
|
{
|
|
might_sleep();
|
|
return __mutex_lock_common(lock, TASK_INTERRUPTIBLE,
|
|
subclass, NULL, _RET_IP_, NULL, 0);
|
|
}
|
|
|
|
EXPORT_SYMBOL_GPL(mutex_lock_interruptible_nested);
|
|
|
|
static inline int
|
|
ww_mutex_deadlock_injection(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
|
|
{
|
|
#ifdef CONFIG_DEBUG_WW_MUTEX_SLOWPATH
|
|
unsigned tmp;
|
|
|
|
if (ctx->deadlock_inject_countdown-- == 0) {
|
|
tmp = ctx->deadlock_inject_interval;
|
|
if (tmp > UINT_MAX/4)
|
|
tmp = UINT_MAX;
|
|
else
|
|
tmp = tmp*2 + tmp + tmp/2;
|
|
|
|
ctx->deadlock_inject_interval = tmp;
|
|
ctx->deadlock_inject_countdown = tmp;
|
|
ctx->contending_lock = lock;
|
|
|
|
ww_mutex_unlock(lock);
|
|
|
|
return -EDEADLK;
|
|
}
|
|
#endif
|
|
|
|
return 0;
|
|
}
|
|
|
|
int __sched
|
|
__ww_mutex_lock(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
|
|
{
|
|
int ret;
|
|
|
|
might_sleep();
|
|
ret = __mutex_lock_common(&lock->base, TASK_UNINTERRUPTIBLE,
|
|
0, &ctx->dep_map, _RET_IP_, ctx, 1);
|
|
if (!ret && ctx->acquired > 1)
|
|
return ww_mutex_deadlock_injection(lock, ctx);
|
|
|
|
return ret;
|
|
}
|
|
EXPORT_SYMBOL_GPL(__ww_mutex_lock);
|
|
|
|
int __sched
|
|
__ww_mutex_lock_interruptible(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
|
|
{
|
|
int ret;
|
|
|
|
might_sleep();
|
|
ret = __mutex_lock_common(&lock->base, TASK_INTERRUPTIBLE,
|
|
0, &ctx->dep_map, _RET_IP_, ctx, 1);
|
|
|
|
if (!ret && ctx->acquired > 1)
|
|
return ww_mutex_deadlock_injection(lock, ctx);
|
|
|
|
return ret;
|
|
}
|
|
EXPORT_SYMBOL_GPL(__ww_mutex_lock_interruptible);
|
|
|
|
#endif
|
|
|
|
/*
|
|
* Release the lock, slowpath:
|
|
*/
|
|
static inline void
|
|
__mutex_unlock_common_slowpath(struct mutex *lock, int nested)
|
|
{
|
|
unsigned long flags;
|
|
WAKE_Q(wake_q);
|
|
|
|
/*
|
|
* As a performance measurement, release the lock before doing other
|
|
* wakeup related duties to follow. This allows other tasks to acquire
|
|
* the lock sooner, while still handling cleanups in past unlock calls.
|
|
* This can be done as we do not enforce strict equivalence between the
|
|
* mutex counter and wait_list.
|
|
*
|
|
*
|
|
* Some architectures leave the lock unlocked in the fastpath failure
|
|
* case, others need to leave it locked. In the later case we have to
|
|
* unlock it here - as the lock counter is currently 0 or negative.
|
|
*/
|
|
if (__mutex_slowpath_needs_to_unlock())
|
|
atomic_set(&lock->count, 1);
|
|
|
|
spin_lock_mutex(&lock->wait_lock, flags);
|
|
mutex_release(&lock->dep_map, nested, _RET_IP_);
|
|
debug_mutex_unlock(lock);
|
|
|
|
if (!list_empty(&lock->wait_list)) {
|
|
/* get the first entry from the wait-list: */
|
|
struct mutex_waiter *waiter =
|
|
list_entry(lock->wait_list.next,
|
|
struct mutex_waiter, list);
|
|
|
|
debug_mutex_wake_waiter(lock, waiter);
|
|
wake_q_add(&wake_q, waiter->task);
|
|
}
|
|
|
|
spin_unlock_mutex(&lock->wait_lock, flags);
|
|
wake_up_q(&wake_q);
|
|
}
|
|
|
|
/*
|
|
* Release the lock, slowpath:
|
|
*/
|
|
__visible void
|
|
__mutex_unlock_slowpath(atomic_t *lock_count)
|
|
{
|
|
struct mutex *lock = container_of(lock_count, struct mutex, count);
|
|
|
|
__mutex_unlock_common_slowpath(lock, 1);
|
|
}
|
|
|
|
#ifndef CONFIG_DEBUG_LOCK_ALLOC
|
|
/*
|
|
* Here come the less common (and hence less performance-critical) APIs:
|
|
* mutex_lock_interruptible() and mutex_trylock().
|
|
*/
|
|
static noinline int __sched
|
|
__mutex_lock_killable_slowpath(struct mutex *lock);
|
|
|
|
static noinline int __sched
|
|
__mutex_lock_interruptible_slowpath(struct mutex *lock);
|
|
|
|
/**
|
|
* mutex_lock_interruptible - acquire the mutex, interruptible
|
|
* @lock: the mutex to be acquired
|
|
*
|
|
* Lock the mutex like mutex_lock(), and return 0 if the mutex has
|
|
* been acquired or sleep until the mutex becomes available. If a
|
|
* signal arrives while waiting for the lock then this function
|
|
* returns -EINTR.
|
|
*
|
|
* This function is similar to (but not equivalent to) down_interruptible().
|
|
*/
|
|
int __sched mutex_lock_interruptible(struct mutex *lock)
|
|
{
|
|
int ret;
|
|
|
|
might_sleep();
|
|
ret = __mutex_fastpath_lock_retval(&lock->count);
|
|
if (likely(!ret)) {
|
|
mutex_set_owner(lock);
|
|
return 0;
|
|
} else
|
|
return __mutex_lock_interruptible_slowpath(lock);
|
|
}
|
|
|
|
EXPORT_SYMBOL(mutex_lock_interruptible);
|
|
|
|
int __sched mutex_lock_killable(struct mutex *lock)
|
|
{
|
|
int ret;
|
|
|
|
might_sleep();
|
|
ret = __mutex_fastpath_lock_retval(&lock->count);
|
|
if (likely(!ret)) {
|
|
mutex_set_owner(lock);
|
|
return 0;
|
|
} else
|
|
return __mutex_lock_killable_slowpath(lock);
|
|
}
|
|
EXPORT_SYMBOL(mutex_lock_killable);
|
|
|
|
__visible void __sched
|
|
__mutex_lock_slowpath(atomic_t *lock_count)
|
|
{
|
|
struct mutex *lock = container_of(lock_count, struct mutex, count);
|
|
|
|
__mutex_lock_common(lock, TASK_UNINTERRUPTIBLE, 0,
|
|
NULL, _RET_IP_, NULL, 0);
|
|
}
|
|
|
|
static noinline int __sched
|
|
__mutex_lock_killable_slowpath(struct mutex *lock)
|
|
{
|
|
return __mutex_lock_common(lock, TASK_KILLABLE, 0,
|
|
NULL, _RET_IP_, NULL, 0);
|
|
}
|
|
|
|
static noinline int __sched
|
|
__mutex_lock_interruptible_slowpath(struct mutex *lock)
|
|
{
|
|
return __mutex_lock_common(lock, TASK_INTERRUPTIBLE, 0,
|
|
NULL, _RET_IP_, NULL, 0);
|
|
}
|
|
|
|
static noinline int __sched
|
|
__ww_mutex_lock_slowpath(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
|
|
{
|
|
return __mutex_lock_common(&lock->base, TASK_UNINTERRUPTIBLE, 0,
|
|
NULL, _RET_IP_, ctx, 1);
|
|
}
|
|
|
|
static noinline int __sched
|
|
__ww_mutex_lock_interruptible_slowpath(struct ww_mutex *lock,
|
|
struct ww_acquire_ctx *ctx)
|
|
{
|
|
return __mutex_lock_common(&lock->base, TASK_INTERRUPTIBLE, 0,
|
|
NULL, _RET_IP_, ctx, 1);
|
|
}
|
|
|
|
#endif
|
|
|
|
/*
|
|
* Spinlock based trylock, we take the spinlock and check whether we
|
|
* can get the lock:
|
|
*/
|
|
static inline int __mutex_trylock_slowpath(atomic_t *lock_count)
|
|
{
|
|
struct mutex *lock = container_of(lock_count, struct mutex, count);
|
|
unsigned long flags;
|
|
int prev;
|
|
|
|
/* No need to trylock if the mutex is locked. */
|
|
if (mutex_is_locked(lock))
|
|
return 0;
|
|
|
|
spin_lock_mutex(&lock->wait_lock, flags);
|
|
|
|
prev = atomic_xchg_acquire(&lock->count, -1);
|
|
if (likely(prev == 1)) {
|
|
mutex_set_owner(lock);
|
|
mutex_acquire(&lock->dep_map, 0, 1, _RET_IP_);
|
|
}
|
|
|
|
/* Set it back to 0 if there are no waiters: */
|
|
if (likely(list_empty(&lock->wait_list)))
|
|
atomic_set(&lock->count, 0);
|
|
|
|
spin_unlock_mutex(&lock->wait_lock, flags);
|
|
|
|
return prev == 1;
|
|
}
|
|
|
|
/**
|
|
* mutex_trylock - try to acquire the mutex, without waiting
|
|
* @lock: the mutex to be acquired
|
|
*
|
|
* Try to acquire the mutex atomically. Returns 1 if the mutex
|
|
* has been acquired successfully, and 0 on contention.
|
|
*
|
|
* NOTE: this function follows the spin_trylock() convention, so
|
|
* it is negated from the down_trylock() return values! Be careful
|
|
* about this when converting semaphore users to mutexes.
|
|
*
|
|
* This function must not be used in interrupt context. The
|
|
* mutex must be released by the same task that acquired it.
|
|
*/
|
|
int __sched mutex_trylock(struct mutex *lock)
|
|
{
|
|
int ret;
|
|
|
|
ret = __mutex_fastpath_trylock(&lock->count, __mutex_trylock_slowpath);
|
|
if (ret)
|
|
mutex_set_owner(lock);
|
|
|
|
return ret;
|
|
}
|
|
EXPORT_SYMBOL(mutex_trylock);
|
|
|
|
#ifndef CONFIG_DEBUG_LOCK_ALLOC
|
|
int __sched
|
|
__ww_mutex_lock(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
|
|
{
|
|
int ret;
|
|
|
|
might_sleep();
|
|
|
|
ret = __mutex_fastpath_lock_retval(&lock->base.count);
|
|
|
|
if (likely(!ret)) {
|
|
ww_mutex_set_context_fastpath(lock, ctx);
|
|
mutex_set_owner(&lock->base);
|
|
} else
|
|
ret = __ww_mutex_lock_slowpath(lock, ctx);
|
|
return ret;
|
|
}
|
|
EXPORT_SYMBOL(__ww_mutex_lock);
|
|
|
|
int __sched
|
|
__ww_mutex_lock_interruptible(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
|
|
{
|
|
int ret;
|
|
|
|
might_sleep();
|
|
|
|
ret = __mutex_fastpath_lock_retval(&lock->base.count);
|
|
|
|
if (likely(!ret)) {
|
|
ww_mutex_set_context_fastpath(lock, ctx);
|
|
mutex_set_owner(&lock->base);
|
|
} else
|
|
ret = __ww_mutex_lock_interruptible_slowpath(lock, ctx);
|
|
return ret;
|
|
}
|
|
EXPORT_SYMBOL(__ww_mutex_lock_interruptible);
|
|
|
|
#endif
|
|
|
|
/**
|
|
* atomic_dec_and_mutex_lock - return holding mutex if we dec to 0
|
|
* @cnt: the atomic which we are to dec
|
|
* @lock: the mutex to return holding if we dec to 0
|
|
*
|
|
* return true and hold lock if we dec to 0, return false otherwise
|
|
*/
|
|
int atomic_dec_and_mutex_lock(atomic_t *cnt, struct mutex *lock)
|
|
{
|
|
/* dec if we can't possibly hit 0 */
|
|
if (atomic_add_unless(cnt, -1, 1))
|
|
return 0;
|
|
/* we might hit 0, so take the lock */
|
|
mutex_lock(lock);
|
|
if (!atomic_dec_and_test(cnt)) {
|
|
/* when we actually did the dec, we didn't hit 0 */
|
|
mutex_unlock(lock);
|
|
return 0;
|
|
}
|
|
/* we hit 0, and we hold the lock */
|
|
return 1;
|
|
}
|
|
EXPORT_SYMBOL(atomic_dec_and_mutex_lock);
|