2128 строки
65 KiB
XML
2128 строки
65 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook XML V4.1.2//EN"
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"http://www.oasis-open.org/docbook/xml/4.1.2/docbookx.dtd" []>
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<book id="LKLockingGuide">
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<bookinfo>
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<title>Unreliable Guide To Locking</title>
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<authorgroup>
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<author>
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<firstname>Rusty</firstname>
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<surname>Russell</surname>
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<affiliation>
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<address>
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<email>rusty@rustcorp.com.au</email>
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</address>
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</affiliation>
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</author>
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</authorgroup>
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<copyright>
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<year>2003</year>
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<holder>Rusty Russell</holder>
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</copyright>
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<legalnotice>
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<para>
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This documentation is free software; you can redistribute
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it and/or modify it under the terms of the GNU General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later
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version.
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</para>
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<para>
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This program is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied
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warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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</para>
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<para>
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You should have received a copy of the GNU General Public
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License along with this program; if not, write to the Free
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Software Foundation, Inc., 59 Temple Place, Suite 330, Boston,
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MA 02111-1307 USA
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</para>
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<para>
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For more details see the file COPYING in the source
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distribution of Linux.
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</para>
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</legalnotice>
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</bookinfo>
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<toc></toc>
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<chapter id="intro">
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<title>Introduction</title>
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<para>
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Welcome, to Rusty's Remarkably Unreliable Guide to Kernel
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Locking issues. This document describes the locking systems in
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the Linux Kernel in 2.6.
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</para>
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<para>
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With the wide availability of HyperThreading, and <firstterm
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linkend="gloss-preemption">preemption </firstterm> in the Linux
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Kernel, everyone hacking on the kernel needs to know the
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fundamentals of concurrency and locking for
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<firstterm linkend="gloss-smp"><acronym>SMP</acronym></firstterm>.
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</para>
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</chapter>
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<chapter id="races">
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<title>The Problem With Concurrency</title>
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<para>
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(Skip this if you know what a Race Condition is).
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</para>
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<para>
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In a normal program, you can increment a counter like so:
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</para>
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<programlisting>
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very_important_count++;
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</programlisting>
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<para>
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This is what they would expect to happen:
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</para>
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<table>
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<title>Expected Results</title>
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<tgroup cols="2" align="left">
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<thead>
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<row>
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<entry>Instance 1</entry>
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<entry>Instance 2</entry>
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</row>
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</thead>
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<tbody>
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<row>
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<entry>read very_important_count (5)</entry>
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<entry></entry>
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</row>
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<row>
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<entry>add 1 (6)</entry>
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<entry></entry>
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</row>
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<row>
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<entry>write very_important_count (6)</entry>
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<entry></entry>
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</row>
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<row>
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<entry></entry>
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<entry>read very_important_count (6)</entry>
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</row>
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<row>
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<entry></entry>
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<entry>add 1 (7)</entry>
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</row>
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<row>
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<entry></entry>
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<entry>write very_important_count (7)</entry>
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</row>
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</tbody>
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</tgroup>
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</table>
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<para>
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This is what might happen:
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</para>
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<table>
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<title>Possible Results</title>
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<tgroup cols="2" align="left">
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<thead>
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<row>
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<entry>Instance 1</entry>
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<entry>Instance 2</entry>
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</row>
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</thead>
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<tbody>
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<row>
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<entry>read very_important_count (5)</entry>
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<entry></entry>
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</row>
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<row>
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<entry></entry>
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<entry>read very_important_count (5)</entry>
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</row>
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<row>
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<entry>add 1 (6)</entry>
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<entry></entry>
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</row>
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<row>
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<entry></entry>
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<entry>add 1 (6)</entry>
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</row>
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<row>
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<entry>write very_important_count (6)</entry>
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<entry></entry>
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</row>
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<row>
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<entry></entry>
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<entry>write very_important_count (6)</entry>
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</row>
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</tbody>
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</tgroup>
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</table>
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<sect1 id="race-condition">
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<title>Race Conditions and Critical Regions</title>
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<para>
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This overlap, where the result depends on the
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relative timing of multiple tasks, is called a <firstterm>race condition</firstterm>.
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The piece of code containing the concurrency issue is called a
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<firstterm>critical region</firstterm>. And especially since Linux starting running
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on SMP machines, they became one of the major issues in kernel
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design and implementation.
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</para>
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<para>
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Preemption can have the same effect, even if there is only one
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CPU: by preempting one task during the critical region, we have
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exactly the same race condition. In this case the thread which
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preempts might run the critical region itself.
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</para>
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<para>
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The solution is to recognize when these simultaneous accesses
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occur, and use locks to make sure that only one instance can
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enter the critical region at any time. There are many
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friendly primitives in the Linux kernel to help you do this.
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And then there are the unfriendly primitives, but I'll pretend
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they don't exist.
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</para>
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</sect1>
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</chapter>
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<chapter id="locks">
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<title>Locking in the Linux Kernel</title>
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<para>
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If I could give you one piece of advice: never sleep with anyone
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crazier than yourself. But if I had to give you advice on
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locking: <emphasis>keep it simple</emphasis>.
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</para>
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<para>
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Be reluctant to introduce new locks.
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</para>
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<para>
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Strangely enough, this last one is the exact reverse of my advice when
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you <emphasis>have</emphasis> slept with someone crazier than yourself.
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And you should think about getting a big dog.
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</para>
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<sect1 id="lock-intro">
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<title>Three Main Types of Kernel Locks: Spinlocks, Mutexes and Semaphores</title>
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<para>
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There are three main types of kernel locks. The fundamental type
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is the spinlock
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(<filename class="headerfile">include/asm/spinlock.h</filename>),
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which is a very simple single-holder lock: if you can't get the
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spinlock, you keep trying (spinning) until you can. Spinlocks are
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very small and fast, and can be used anywhere.
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</para>
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<para>
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The second type is a mutex
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(<filename class="headerfile">include/linux/mutex.h</filename>): it
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is like a spinlock, but you may block holding a mutex.
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If you can't lock a mutex, your task will suspend itself, and be woken
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up when the mutex is released. This means the CPU can do something
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else while you are waiting. There are many cases when you simply
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can't sleep (see <xref linkend="sleeping-things"/>), and so have to
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use a spinlock instead.
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</para>
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<para>
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The third type is a semaphore
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(<filename class="headerfile">include/asm/semaphore.h</filename>): it
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can have more than one holder at any time (the number decided at
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initialization time), although it is most commonly used as a
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single-holder lock (a mutex). If you can't get a semaphore, your
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task will be suspended and later on woken up - just like for mutexes.
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</para>
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<para>
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Neither type of lock is recursive: see
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<xref linkend="deadlock"/>.
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</para>
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</sect1>
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<sect1 id="uniprocessor">
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<title>Locks and Uniprocessor Kernels</title>
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<para>
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For kernels compiled without <symbol>CONFIG_SMP</symbol>, and
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without <symbol>CONFIG_PREEMPT</symbol> spinlocks do not exist at
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all. This is an excellent design decision: when no-one else can
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run at the same time, there is no reason to have a lock.
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</para>
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<para>
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If the kernel is compiled without <symbol>CONFIG_SMP</symbol>,
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but <symbol>CONFIG_PREEMPT</symbol> is set, then spinlocks
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simply disable preemption, which is sufficient to prevent any
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races. For most purposes, we can think of preemption as
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equivalent to SMP, and not worry about it separately.
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</para>
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<para>
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You should always test your locking code with <symbol>CONFIG_SMP</symbol>
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and <symbol>CONFIG_PREEMPT</symbol> enabled, even if you don't have an SMP test box, because it
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will still catch some kinds of locking bugs.
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</para>
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<para>
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Semaphores still exist, because they are required for
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synchronization between <firstterm linkend="gloss-usercontext">user
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contexts</firstterm>, as we will see below.
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</para>
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</sect1>
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<sect1 id="usercontextlocking">
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<title>Locking Only In User Context</title>
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<para>
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If you have a data structure which is only ever accessed from
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user context, then you can use a simple semaphore
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(<filename>linux/asm/semaphore.h</filename>) to protect it. This
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is the most trivial case: you initialize the semaphore to the number
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of resources available (usually 1), and call
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<function>down_interruptible()</function> to grab the semaphore, and
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<function>up()</function> to release it. There is also a
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<function>down()</function>, which should be avoided, because it
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will not return if a signal is received.
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</para>
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<para>
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Example: <filename>linux/net/core/netfilter.c</filename> allows
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registration of new <function>setsockopt()</function> and
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<function>getsockopt()</function> calls, with
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<function>nf_register_sockopt()</function>. Registration and
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de-registration are only done on module load and unload (and boot
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time, where there is no concurrency), and the list of registrations
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is only consulted for an unknown <function>setsockopt()</function>
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or <function>getsockopt()</function> system call. The
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<varname>nf_sockopt_mutex</varname> is perfect to protect this,
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especially since the setsockopt and getsockopt calls may well
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sleep.
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</para>
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</sect1>
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<sect1 id="lock-user-bh">
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<title>Locking Between User Context and Softirqs</title>
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<para>
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If a <firstterm linkend="gloss-softirq">softirq</firstterm> shares
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data with user context, you have two problems. Firstly, the current
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user context can be interrupted by a softirq, and secondly, the
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critical region could be entered from another CPU. This is where
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<function>spin_lock_bh()</function>
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(<filename class="headerfile">include/linux/spinlock.h</filename>) is
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used. It disables softirqs on that CPU, then grabs the lock.
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<function>spin_unlock_bh()</function> does the reverse. (The
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'_bh' suffix is a historical reference to "Bottom Halves", the
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old name for software interrupts. It should really be
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called spin_lock_softirq()' in a perfect world).
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</para>
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<para>
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Note that you can also use <function>spin_lock_irq()</function>
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or <function>spin_lock_irqsave()</function> here, which stop
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hardware interrupts as well: see <xref linkend="hardirq-context"/>.
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</para>
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<para>
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This works perfectly for <firstterm linkend="gloss-up"><acronym>UP
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</acronym></firstterm> as well: the spin lock vanishes, and this macro
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simply becomes <function>local_bh_disable()</function>
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(<filename class="headerfile">include/linux/interrupt.h</filename>), which
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protects you from the softirq being run.
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</para>
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</sect1>
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<sect1 id="lock-user-tasklet">
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<title>Locking Between User Context and Tasklets</title>
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<para>
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This is exactly the same as above, because <firstterm
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linkend="gloss-tasklet">tasklets</firstterm> are actually run
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from a softirq.
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</para>
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</sect1>
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<sect1 id="lock-user-timers">
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<title>Locking Between User Context and Timers</title>
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<para>
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This, too, is exactly the same as above, because <firstterm
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linkend="gloss-timers">timers</firstterm> are actually run from
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a softirq. From a locking point of view, tasklets and timers
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are identical.
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</para>
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</sect1>
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<sect1 id="lock-tasklets">
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<title>Locking Between Tasklets/Timers</title>
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<para>
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Sometimes a tasklet or timer might want to share data with
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another tasklet or timer.
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</para>
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<sect2 id="lock-tasklets-same">
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<title>The Same Tasklet/Timer</title>
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<para>
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Since a tasklet is never run on two CPUs at once, you don't
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need to worry about your tasklet being reentrant (running
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twice at once), even on SMP.
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</para>
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</sect2>
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<sect2 id="lock-tasklets-different">
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<title>Different Tasklets/Timers</title>
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<para>
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If another tasklet/timer wants
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to share data with your tasklet or timer , you will both need to use
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<function>spin_lock()</function> and
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<function>spin_unlock()</function> calls.
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<function>spin_lock_bh()</function> is
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unnecessary here, as you are already in a tasklet, and
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none will be run on the same CPU.
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</para>
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</sect2>
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</sect1>
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<sect1 id="lock-softirqs">
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<title>Locking Between Softirqs</title>
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<para>
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Often a softirq might
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want to share data with itself or a tasklet/timer.
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</para>
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<sect2 id="lock-softirqs-same">
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<title>The Same Softirq</title>
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<para>
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The same softirq can run on the other CPUs: you can use a
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per-CPU array (see <xref linkend="per-cpu"/>) for better
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performance. If you're going so far as to use a softirq,
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you probably care about scalable performance enough
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to justify the extra complexity.
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</para>
|
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<para>
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You'll need to use <function>spin_lock()</function> and
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<function>spin_unlock()</function> for shared data.
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</para>
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</sect2>
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<sect2 id="lock-softirqs-different">
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<title>Different Softirqs</title>
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<para>
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You'll need to use <function>spin_lock()</function> and
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<function>spin_unlock()</function> for shared data, whether it
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be a timer, tasklet, different softirq or the same or another
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softirq: any of them could be running on a different CPU.
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</para>
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</sect2>
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</sect1>
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</chapter>
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<chapter id="hardirq-context">
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<title>Hard IRQ Context</title>
|
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|
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<para>
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Hardware interrupts usually communicate with a
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tasklet or softirq. Frequently this involves putting work in a
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queue, which the softirq will take out.
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</para>
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|
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<sect1 id="hardirq-softirq">
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<title>Locking Between Hard IRQ and Softirqs/Tasklets</title>
|
|
|
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<para>
|
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If a hardware irq handler shares data with a softirq, you have
|
|
two concerns. Firstly, the softirq processing can be
|
|
interrupted by a hardware interrupt, and secondly, the
|
|
critical region could be entered by a hardware interrupt on
|
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another CPU. This is where <function>spin_lock_irq()</function> is
|
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used. It is defined to disable interrupts on that cpu, then grab
|
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the lock. <function>spin_unlock_irq()</function> does the reverse.
|
|
</para>
|
|
|
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<para>
|
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The irq handler does not to use
|
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<function>spin_lock_irq()</function>, because the softirq cannot
|
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run while the irq handler is running: it can use
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<function>spin_lock()</function>, which is slightly faster. The
|
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only exception would be if a different hardware irq handler uses
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the same lock: <function>spin_lock_irq()</function> will stop
|
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that from interrupting us.
|
|
</para>
|
|
|
|
<para>
|
|
This works perfectly for UP as well: the spin lock vanishes,
|
|
and this macro simply becomes <function>local_irq_disable()</function>
|
|
(<filename class="headerfile">include/asm/smp.h</filename>), which
|
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protects you from the softirq/tasklet/BH being run.
|
|
</para>
|
|
|
|
<para>
|
|
<function>spin_lock_irqsave()</function>
|
|
(<filename>include/linux/spinlock.h</filename>) is a variant
|
|
which saves whether interrupts were on or off in a flags word,
|
|
which is passed to <function>spin_unlock_irqrestore()</function>. This
|
|
means that the same code can be used inside an hard irq handler (where
|
|
interrupts are already off) and in softirqs (where the irq
|
|
disabling is required).
|
|
</para>
|
|
|
|
<para>
|
|
Note that softirqs (and hence tasklets and timers) are run on
|
|
return from hardware interrupts, so
|
|
<function>spin_lock_irq()</function> also stops these. In that
|
|
sense, <function>spin_lock_irqsave()</function> is the most
|
|
general and powerful locking function.
|
|
</para>
|
|
|
|
</sect1>
|
|
<sect1 id="hardirq-hardirq">
|
|
<title>Locking Between Two Hard IRQ Handlers</title>
|
|
<para>
|
|
It is rare to have to share data between two IRQ handlers, but
|
|
if you do, <function>spin_lock_irqsave()</function> should be
|
|
used: it is architecture-specific whether all interrupts are
|
|
disabled inside irq handlers themselves.
|
|
</para>
|
|
</sect1>
|
|
|
|
</chapter>
|
|
|
|
<chapter id="cheatsheet">
|
|
<title>Cheat Sheet For Locking</title>
|
|
<para>
|
|
Pete Zaitcev gives the following summary:
|
|
</para>
|
|
<itemizedlist>
|
|
<listitem>
|
|
<para>
|
|
If you are in a process context (any syscall) and want to
|
|
lock other process out, use a semaphore. You can take a semaphore
|
|
and sleep (<function>copy_from_user*(</function> or
|
|
<function>kmalloc(x,GFP_KERNEL)</function>).
|
|
</para>
|
|
</listitem>
|
|
<listitem>
|
|
<para>
|
|
Otherwise (== data can be touched in an interrupt), use
|
|
<function>spin_lock_irqsave()</function> and
|
|
<function>spin_unlock_irqrestore()</function>.
|
|
</para>
|
|
</listitem>
|
|
<listitem>
|
|
<para>
|
|
Avoid holding spinlock for more than 5 lines of code and
|
|
across any function call (except accessors like
|
|
<function>readb</function>).
|
|
</para>
|
|
</listitem>
|
|
</itemizedlist>
|
|
|
|
<sect1 id="minimum-lock-reqirements">
|
|
<title>Table of Minimum Requirements</title>
|
|
|
|
<para> The following table lists the <emphasis>minimum</emphasis>
|
|
locking requirements between various contexts. In some cases,
|
|
the same context can only be running on one CPU at a time, so
|
|
no locking is required for that context (eg. a particular
|
|
thread can only run on one CPU at a time, but if it needs
|
|
shares data with another thread, locking is required).
|
|
</para>
|
|
<para>
|
|
Remember the advice above: you can always use
|
|
<function>spin_lock_irqsave()</function>, which is a superset
|
|
of all other spinlock primitives.
|
|
</para>
|
|
|
|
<table>
|
|
<title>Table of Locking Requirements</title>
|
|
<tgroup cols="11">
|
|
<tbody>
|
|
|
|
<row>
|
|
<entry></entry>
|
|
<entry>IRQ Handler A</entry>
|
|
<entry>IRQ Handler B</entry>
|
|
<entry>Softirq A</entry>
|
|
<entry>Softirq B</entry>
|
|
<entry>Tasklet A</entry>
|
|
<entry>Tasklet B</entry>
|
|
<entry>Timer A</entry>
|
|
<entry>Timer B</entry>
|
|
<entry>User Context A</entry>
|
|
<entry>User Context B</entry>
|
|
</row>
|
|
|
|
<row>
|
|
<entry>IRQ Handler A</entry>
|
|
<entry>None</entry>
|
|
</row>
|
|
|
|
<row>
|
|
<entry>IRQ Handler B</entry>
|
|
<entry>SLIS</entry>
|
|
<entry>None</entry>
|
|
</row>
|
|
|
|
<row>
|
|
<entry>Softirq A</entry>
|
|
<entry>SLI</entry>
|
|
<entry>SLI</entry>
|
|
<entry>SL</entry>
|
|
</row>
|
|
|
|
<row>
|
|
<entry>Softirq B</entry>
|
|
<entry>SLI</entry>
|
|
<entry>SLI</entry>
|
|
<entry>SL</entry>
|
|
<entry>SL</entry>
|
|
</row>
|
|
|
|
<row>
|
|
<entry>Tasklet A</entry>
|
|
<entry>SLI</entry>
|
|
<entry>SLI</entry>
|
|
<entry>SL</entry>
|
|
<entry>SL</entry>
|
|
<entry>None</entry>
|
|
</row>
|
|
|
|
<row>
|
|
<entry>Tasklet B</entry>
|
|
<entry>SLI</entry>
|
|
<entry>SLI</entry>
|
|
<entry>SL</entry>
|
|
<entry>SL</entry>
|
|
<entry>SL</entry>
|
|
<entry>None</entry>
|
|
</row>
|
|
|
|
<row>
|
|
<entry>Timer A</entry>
|
|
<entry>SLI</entry>
|
|
<entry>SLI</entry>
|
|
<entry>SL</entry>
|
|
<entry>SL</entry>
|
|
<entry>SL</entry>
|
|
<entry>SL</entry>
|
|
<entry>None</entry>
|
|
</row>
|
|
|
|
<row>
|
|
<entry>Timer B</entry>
|
|
<entry>SLI</entry>
|
|
<entry>SLI</entry>
|
|
<entry>SL</entry>
|
|
<entry>SL</entry>
|
|
<entry>SL</entry>
|
|
<entry>SL</entry>
|
|
<entry>SL</entry>
|
|
<entry>None</entry>
|
|
</row>
|
|
|
|
<row>
|
|
<entry>User Context A</entry>
|
|
<entry>SLI</entry>
|
|
<entry>SLI</entry>
|
|
<entry>SLBH</entry>
|
|
<entry>SLBH</entry>
|
|
<entry>SLBH</entry>
|
|
<entry>SLBH</entry>
|
|
<entry>SLBH</entry>
|
|
<entry>SLBH</entry>
|
|
<entry>None</entry>
|
|
</row>
|
|
|
|
<row>
|
|
<entry>User Context B</entry>
|
|
<entry>SLI</entry>
|
|
<entry>SLI</entry>
|
|
<entry>SLBH</entry>
|
|
<entry>SLBH</entry>
|
|
<entry>SLBH</entry>
|
|
<entry>SLBH</entry>
|
|
<entry>SLBH</entry>
|
|
<entry>SLBH</entry>
|
|
<entry>DI</entry>
|
|
<entry>None</entry>
|
|
</row>
|
|
|
|
</tbody>
|
|
</tgroup>
|
|
</table>
|
|
|
|
<table>
|
|
<title>Legend for Locking Requirements Table</title>
|
|
<tgroup cols="2">
|
|
<tbody>
|
|
|
|
<row>
|
|
<entry>SLIS</entry>
|
|
<entry>spin_lock_irqsave</entry>
|
|
</row>
|
|
<row>
|
|
<entry>SLI</entry>
|
|
<entry>spin_lock_irq</entry>
|
|
</row>
|
|
<row>
|
|
<entry>SL</entry>
|
|
<entry>spin_lock</entry>
|
|
</row>
|
|
<row>
|
|
<entry>SLBH</entry>
|
|
<entry>spin_lock_bh</entry>
|
|
</row>
|
|
<row>
|
|
<entry>DI</entry>
|
|
<entry>down_interruptible</entry>
|
|
</row>
|
|
|
|
</tbody>
|
|
</tgroup>
|
|
</table>
|
|
|
|
</sect1>
|
|
</chapter>
|
|
|
|
<chapter id="Examples">
|
|
<title>Common Examples</title>
|
|
<para>
|
|
Let's step through a simple example: a cache of number to name
|
|
mappings. The cache keeps a count of how often each of the objects is
|
|
used, and when it gets full, throws out the least used one.
|
|
|
|
</para>
|
|
|
|
<sect1 id="examples-usercontext">
|
|
<title>All In User Context</title>
|
|
<para>
|
|
For our first example, we assume that all operations are in user
|
|
context (ie. from system calls), so we can sleep. This means we can
|
|
use a semaphore to protect the cache and all the objects within
|
|
it. Here's the code:
|
|
</para>
|
|
|
|
<programlisting>
|
|
#include <linux/list.h>
|
|
#include <linux/slab.h>
|
|
#include <linux/string.h>
|
|
#include <asm/semaphore.h>
|
|
#include <asm/errno.h>
|
|
|
|
struct object
|
|
{
|
|
struct list_head list;
|
|
int id;
|
|
char name[32];
|
|
int popularity;
|
|
};
|
|
|
|
/* Protects the cache, cache_num, and the objects within it */
|
|
static DECLARE_MUTEX(cache_lock);
|
|
static LIST_HEAD(cache);
|
|
static unsigned int cache_num = 0;
|
|
#define MAX_CACHE_SIZE 10
|
|
|
|
/* Must be holding cache_lock */
|
|
static struct object *__cache_find(int id)
|
|
{
|
|
struct object *i;
|
|
|
|
list_for_each_entry(i, &cache, list)
|
|
if (i->id == id) {
|
|
i->popularity++;
|
|
return i;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
/* Must be holding cache_lock */
|
|
static void __cache_delete(struct object *obj)
|
|
{
|
|
BUG_ON(!obj);
|
|
list_del(&obj->list);
|
|
kfree(obj);
|
|
cache_num--;
|
|
}
|
|
|
|
/* Must be holding cache_lock */
|
|
static void __cache_add(struct object *obj)
|
|
{
|
|
list_add(&obj->list, &cache);
|
|
if (++cache_num > MAX_CACHE_SIZE) {
|
|
struct object *i, *outcast = NULL;
|
|
list_for_each_entry(i, &cache, list) {
|
|
if (!outcast || i->popularity < outcast->popularity)
|
|
outcast = i;
|
|
}
|
|
__cache_delete(outcast);
|
|
}
|
|
}
|
|
|
|
int cache_add(int id, const char *name)
|
|
{
|
|
struct object *obj;
|
|
|
|
if ((obj = kmalloc(sizeof(*obj), GFP_KERNEL)) == NULL)
|
|
return -ENOMEM;
|
|
|
|
strlcpy(obj->name, name, sizeof(obj->name));
|
|
obj->id = id;
|
|
obj->popularity = 0;
|
|
|
|
down(&cache_lock);
|
|
__cache_add(obj);
|
|
up(&cache_lock);
|
|
return 0;
|
|
}
|
|
|
|
void cache_delete(int id)
|
|
{
|
|
down(&cache_lock);
|
|
__cache_delete(__cache_find(id));
|
|
up(&cache_lock);
|
|
}
|
|
|
|
int cache_find(int id, char *name)
|
|
{
|
|
struct object *obj;
|
|
int ret = -ENOENT;
|
|
|
|
down(&cache_lock);
|
|
obj = __cache_find(id);
|
|
if (obj) {
|
|
ret = 0;
|
|
strcpy(name, obj->name);
|
|
}
|
|
up(&cache_lock);
|
|
return ret;
|
|
}
|
|
</programlisting>
|
|
|
|
<para>
|
|
Note that we always make sure we have the cache_lock when we add,
|
|
delete, or look up the cache: both the cache infrastructure itself and
|
|
the contents of the objects are protected by the lock. In this case
|
|
it's easy, since we copy the data for the user, and never let them
|
|
access the objects directly.
|
|
</para>
|
|
<para>
|
|
There is a slight (and common) optimization here: in
|
|
<function>cache_add</function> we set up the fields of the object
|
|
before grabbing the lock. This is safe, as no-one else can access it
|
|
until we put it in cache.
|
|
</para>
|
|
</sect1>
|
|
|
|
<sect1 id="examples-interrupt">
|
|
<title>Accessing From Interrupt Context</title>
|
|
<para>
|
|
Now consider the case where <function>cache_find</function> can be
|
|
called from interrupt context: either a hardware interrupt or a
|
|
softirq. An example would be a timer which deletes object from the
|
|
cache.
|
|
</para>
|
|
<para>
|
|
The change is shown below, in standard patch format: the
|
|
<symbol>-</symbol> are lines which are taken away, and the
|
|
<symbol>+</symbol> are lines which are added.
|
|
</para>
|
|
<programlisting>
|
|
--- cache.c.usercontext 2003-12-09 13:58:54.000000000 +1100
|
|
+++ cache.c.interrupt 2003-12-09 14:07:49.000000000 +1100
|
|
@@ -12,7 +12,7 @@
|
|
int popularity;
|
|
};
|
|
|
|
-static DECLARE_MUTEX(cache_lock);
|
|
+static spinlock_t cache_lock = SPIN_LOCK_UNLOCKED;
|
|
static LIST_HEAD(cache);
|
|
static unsigned int cache_num = 0;
|
|
#define MAX_CACHE_SIZE 10
|
|
@@ -55,6 +55,7 @@
|
|
int cache_add(int id, const char *name)
|
|
{
|
|
struct object *obj;
|
|
+ unsigned long flags;
|
|
|
|
if ((obj = kmalloc(sizeof(*obj), GFP_KERNEL)) == NULL)
|
|
return -ENOMEM;
|
|
@@ -63,30 +64,33 @@
|
|
obj->id = id;
|
|
obj->popularity = 0;
|
|
|
|
- down(&cache_lock);
|
|
+ spin_lock_irqsave(&cache_lock, flags);
|
|
__cache_add(obj);
|
|
- up(&cache_lock);
|
|
+ spin_unlock_irqrestore(&cache_lock, flags);
|
|
return 0;
|
|
}
|
|
|
|
void cache_delete(int id)
|
|
{
|
|
- down(&cache_lock);
|
|
+ unsigned long flags;
|
|
+
|
|
+ spin_lock_irqsave(&cache_lock, flags);
|
|
__cache_delete(__cache_find(id));
|
|
- up(&cache_lock);
|
|
+ spin_unlock_irqrestore(&cache_lock, flags);
|
|
}
|
|
|
|
int cache_find(int id, char *name)
|
|
{
|
|
struct object *obj;
|
|
int ret = -ENOENT;
|
|
+ unsigned long flags;
|
|
|
|
- down(&cache_lock);
|
|
+ spin_lock_irqsave(&cache_lock, flags);
|
|
obj = __cache_find(id);
|
|
if (obj) {
|
|
ret = 0;
|
|
strcpy(name, obj->name);
|
|
}
|
|
- up(&cache_lock);
|
|
+ spin_unlock_irqrestore(&cache_lock, flags);
|
|
return ret;
|
|
}
|
|
</programlisting>
|
|
|
|
<para>
|
|
Note that the <function>spin_lock_irqsave</function> will turn off
|
|
interrupts if they are on, otherwise does nothing (if we are already
|
|
in an interrupt handler), hence these functions are safe to call from
|
|
any context.
|
|
</para>
|
|
<para>
|
|
Unfortunately, <function>cache_add</function> calls
|
|
<function>kmalloc</function> with the <symbol>GFP_KERNEL</symbol>
|
|
flag, which is only legal in user context. I have assumed that
|
|
<function>cache_add</function> is still only called in user context,
|
|
otherwise this should become a parameter to
|
|
<function>cache_add</function>.
|
|
</para>
|
|
</sect1>
|
|
<sect1 id="examples-refcnt">
|
|
<title>Exposing Objects Outside This File</title>
|
|
<para>
|
|
If our objects contained more information, it might not be sufficient
|
|
to copy the information in and out: other parts of the code might want
|
|
to keep pointers to these objects, for example, rather than looking up
|
|
the id every time. This produces two problems.
|
|
</para>
|
|
<para>
|
|
The first problem is that we use the <symbol>cache_lock</symbol> to
|
|
protect objects: we'd need to make this non-static so the rest of the
|
|
code can use it. This makes locking trickier, as it is no longer all
|
|
in one place.
|
|
</para>
|
|
<para>
|
|
The second problem is the lifetime problem: if another structure keeps
|
|
a pointer to an object, it presumably expects that pointer to remain
|
|
valid. Unfortunately, this is only guaranteed while you hold the
|
|
lock, otherwise someone might call <function>cache_delete</function>
|
|
and even worse, add another object, re-using the same address.
|
|
</para>
|
|
<para>
|
|
As there is only one lock, you can't hold it forever: no-one else would
|
|
get any work done.
|
|
</para>
|
|
<para>
|
|
The solution to this problem is to use a reference count: everyone who
|
|
has a pointer to the object increases it when they first get the
|
|
object, and drops the reference count when they're finished with it.
|
|
Whoever drops it to zero knows it is unused, and can actually delete it.
|
|
</para>
|
|
<para>
|
|
Here is the code:
|
|
</para>
|
|
|
|
<programlisting>
|
|
--- cache.c.interrupt 2003-12-09 14:25:43.000000000 +1100
|
|
+++ cache.c.refcnt 2003-12-09 14:33:05.000000000 +1100
|
|
@@ -7,6 +7,7 @@
|
|
struct object
|
|
{
|
|
struct list_head list;
|
|
+ unsigned int refcnt;
|
|
int id;
|
|
char name[32];
|
|
int popularity;
|
|
@@ -17,6 +18,35 @@
|
|
static unsigned int cache_num = 0;
|
|
#define MAX_CACHE_SIZE 10
|
|
|
|
+static void __object_put(struct object *obj)
|
|
+{
|
|
+ if (--obj->refcnt == 0)
|
|
+ kfree(obj);
|
|
+}
|
|
+
|
|
+static void __object_get(struct object *obj)
|
|
+{
|
|
+ obj->refcnt++;
|
|
+}
|
|
+
|
|
+void object_put(struct object *obj)
|
|
+{
|
|
+ unsigned long flags;
|
|
+
|
|
+ spin_lock_irqsave(&cache_lock, flags);
|
|
+ __object_put(obj);
|
|
+ spin_unlock_irqrestore(&cache_lock, flags);
|
|
+}
|
|
+
|
|
+void object_get(struct object *obj)
|
|
+{
|
|
+ unsigned long flags;
|
|
+
|
|
+ spin_lock_irqsave(&cache_lock, flags);
|
|
+ __object_get(obj);
|
|
+ spin_unlock_irqrestore(&cache_lock, flags);
|
|
+}
|
|
+
|
|
/* Must be holding cache_lock */
|
|
static struct object *__cache_find(int id)
|
|
{
|
|
@@ -35,6 +65,7 @@
|
|
{
|
|
BUG_ON(!obj);
|
|
list_del(&obj->list);
|
|
+ __object_put(obj);
|
|
cache_num--;
|
|
}
|
|
|
|
@@ -63,6 +94,7 @@
|
|
strlcpy(obj->name, name, sizeof(obj->name));
|
|
obj->id = id;
|
|
obj->popularity = 0;
|
|
+ obj->refcnt = 1; /* The cache holds a reference */
|
|
|
|
spin_lock_irqsave(&cache_lock, flags);
|
|
__cache_add(obj);
|
|
@@ -79,18 +111,15 @@
|
|
spin_unlock_irqrestore(&cache_lock, flags);
|
|
}
|
|
|
|
-int cache_find(int id, char *name)
|
|
+struct object *cache_find(int id)
|
|
{
|
|
struct object *obj;
|
|
- int ret = -ENOENT;
|
|
unsigned long flags;
|
|
|
|
spin_lock_irqsave(&cache_lock, flags);
|
|
obj = __cache_find(id);
|
|
- if (obj) {
|
|
- ret = 0;
|
|
- strcpy(name, obj->name);
|
|
- }
|
|
+ if (obj)
|
|
+ __object_get(obj);
|
|
spin_unlock_irqrestore(&cache_lock, flags);
|
|
- return ret;
|
|
+ return obj;
|
|
}
|
|
</programlisting>
|
|
|
|
<para>
|
|
We encapsulate the reference counting in the standard 'get' and 'put'
|
|
functions. Now we can return the object itself from
|
|
<function>cache_find</function> which has the advantage that the user
|
|
can now sleep holding the object (eg. to
|
|
<function>copy_to_user</function> to name to userspace).
|
|
</para>
|
|
<para>
|
|
The other point to note is that I said a reference should be held for
|
|
every pointer to the object: thus the reference count is 1 when first
|
|
inserted into the cache. In some versions the framework does not hold
|
|
a reference count, but they are more complicated.
|
|
</para>
|
|
|
|
<sect2 id="examples-refcnt-atomic">
|
|
<title>Using Atomic Operations For The Reference Count</title>
|
|
<para>
|
|
In practice, <type>atomic_t</type> would usually be used for
|
|
<structfield>refcnt</structfield>. There are a number of atomic
|
|
operations defined in
|
|
|
|
<filename class="headerfile">include/asm/atomic.h</filename>: these are
|
|
guaranteed to be seen atomically from all CPUs in the system, so no
|
|
lock is required. In this case, it is simpler than using spinlocks,
|
|
although for anything non-trivial using spinlocks is clearer. The
|
|
<function>atomic_inc</function> and
|
|
<function>atomic_dec_and_test</function> are used instead of the
|
|
standard increment and decrement operators, and the lock is no longer
|
|
used to protect the reference count itself.
|
|
</para>
|
|
|
|
<programlisting>
|
|
--- cache.c.refcnt 2003-12-09 15:00:35.000000000 +1100
|
|
+++ cache.c.refcnt-atomic 2003-12-11 15:49:42.000000000 +1100
|
|
@@ -7,7 +7,7 @@
|
|
struct object
|
|
{
|
|
struct list_head list;
|
|
- unsigned int refcnt;
|
|
+ atomic_t refcnt;
|
|
int id;
|
|
char name[32];
|
|
int popularity;
|
|
@@ -18,33 +18,15 @@
|
|
static unsigned int cache_num = 0;
|
|
#define MAX_CACHE_SIZE 10
|
|
|
|
-static void __object_put(struct object *obj)
|
|
-{
|
|
- if (--obj->refcnt == 0)
|
|
- kfree(obj);
|
|
-}
|
|
-
|
|
-static void __object_get(struct object *obj)
|
|
-{
|
|
- obj->refcnt++;
|
|
-}
|
|
-
|
|
void object_put(struct object *obj)
|
|
{
|
|
- unsigned long flags;
|
|
-
|
|
- spin_lock_irqsave(&cache_lock, flags);
|
|
- __object_put(obj);
|
|
- spin_unlock_irqrestore(&cache_lock, flags);
|
|
+ if (atomic_dec_and_test(&obj->refcnt))
|
|
+ kfree(obj);
|
|
}
|
|
|
|
void object_get(struct object *obj)
|
|
{
|
|
- unsigned long flags;
|
|
-
|
|
- spin_lock_irqsave(&cache_lock, flags);
|
|
- __object_get(obj);
|
|
- spin_unlock_irqrestore(&cache_lock, flags);
|
|
+ atomic_inc(&obj->refcnt);
|
|
}
|
|
|
|
/* Must be holding cache_lock */
|
|
@@ -65,7 +47,7 @@
|
|
{
|
|
BUG_ON(!obj);
|
|
list_del(&obj->list);
|
|
- __object_put(obj);
|
|
+ object_put(obj);
|
|
cache_num--;
|
|
}
|
|
|
|
@@ -94,7 +76,7 @@
|
|
strlcpy(obj->name, name, sizeof(obj->name));
|
|
obj->id = id;
|
|
obj->popularity = 0;
|
|
- obj->refcnt = 1; /* The cache holds a reference */
|
|
+ atomic_set(&obj->refcnt, 1); /* The cache holds a reference */
|
|
|
|
spin_lock_irqsave(&cache_lock, flags);
|
|
__cache_add(obj);
|
|
@@ -119,7 +101,7 @@
|
|
spin_lock_irqsave(&cache_lock, flags);
|
|
obj = __cache_find(id);
|
|
if (obj)
|
|
- __object_get(obj);
|
|
+ object_get(obj);
|
|
spin_unlock_irqrestore(&cache_lock, flags);
|
|
return obj;
|
|
}
|
|
</programlisting>
|
|
</sect2>
|
|
</sect1>
|
|
|
|
<sect1 id="examples-lock-per-obj">
|
|
<title>Protecting The Objects Themselves</title>
|
|
<para>
|
|
In these examples, we assumed that the objects (except the reference
|
|
counts) never changed once they are created. If we wanted to allow
|
|
the name to change, there are three possibilities:
|
|
</para>
|
|
<itemizedlist>
|
|
<listitem>
|
|
<para>
|
|
You can make <symbol>cache_lock</symbol> non-static, and tell people
|
|
to grab that lock before changing the name in any object.
|
|
</para>
|
|
</listitem>
|
|
<listitem>
|
|
<para>
|
|
You can provide a <function>cache_obj_rename</function> which grabs
|
|
this lock and changes the name for the caller, and tell everyone to
|
|
use that function.
|
|
</para>
|
|
</listitem>
|
|
<listitem>
|
|
<para>
|
|
You can make the <symbol>cache_lock</symbol> protect only the cache
|
|
itself, and use another lock to protect the name.
|
|
</para>
|
|
</listitem>
|
|
</itemizedlist>
|
|
|
|
<para>
|
|
Theoretically, you can make the locks as fine-grained as one lock for
|
|
every field, for every object. In practice, the most common variants
|
|
are:
|
|
</para>
|
|
<itemizedlist>
|
|
<listitem>
|
|
<para>
|
|
One lock which protects the infrastructure (the <symbol>cache</symbol>
|
|
list in this example) and all the objects. This is what we have done
|
|
so far.
|
|
</para>
|
|
</listitem>
|
|
<listitem>
|
|
<para>
|
|
One lock which protects the infrastructure (including the list
|
|
pointers inside the objects), and one lock inside the object which
|
|
protects the rest of that object.
|
|
</para>
|
|
</listitem>
|
|
<listitem>
|
|
<para>
|
|
Multiple locks to protect the infrastructure (eg. one lock per hash
|
|
chain), possibly with a separate per-object lock.
|
|
</para>
|
|
</listitem>
|
|
</itemizedlist>
|
|
|
|
<para>
|
|
Here is the "lock-per-object" implementation:
|
|
</para>
|
|
<programlisting>
|
|
--- cache.c.refcnt-atomic 2003-12-11 15:50:54.000000000 +1100
|
|
+++ cache.c.perobjectlock 2003-12-11 17:15:03.000000000 +1100
|
|
@@ -6,11 +6,17 @@
|
|
|
|
struct object
|
|
{
|
|
+ /* These two protected by cache_lock. */
|
|
struct list_head list;
|
|
+ int popularity;
|
|
+
|
|
atomic_t refcnt;
|
|
+
|
|
+ /* Doesn't change once created. */
|
|
int id;
|
|
+
|
|
+ spinlock_t lock; /* Protects the name */
|
|
char name[32];
|
|
- int popularity;
|
|
};
|
|
|
|
static spinlock_t cache_lock = SPIN_LOCK_UNLOCKED;
|
|
@@ -77,6 +84,7 @@
|
|
obj->id = id;
|
|
obj->popularity = 0;
|
|
atomic_set(&obj->refcnt, 1); /* The cache holds a reference */
|
|
+ spin_lock_init(&obj->lock);
|
|
|
|
spin_lock_irqsave(&cache_lock, flags);
|
|
__cache_add(obj);
|
|
</programlisting>
|
|
|
|
<para>
|
|
Note that I decide that the <structfield>popularity</structfield>
|
|
count should be protected by the <symbol>cache_lock</symbol> rather
|
|
than the per-object lock: this is because it (like the
|
|
<structname>struct list_head</structname> inside the object) is
|
|
logically part of the infrastructure. This way, I don't need to grab
|
|
the lock of every object in <function>__cache_add</function> when
|
|
seeking the least popular.
|
|
</para>
|
|
|
|
<para>
|
|
I also decided that the <structfield>id</structfield> member is
|
|
unchangeable, so I don't need to grab each object lock in
|
|
<function>__cache_find()</function> to examine the
|
|
<structfield>id</structfield>: the object lock is only used by a
|
|
caller who wants to read or write the <structfield>name</structfield>
|
|
field.
|
|
</para>
|
|
|
|
<para>
|
|
Note also that I added a comment describing what data was protected by
|
|
which locks. This is extremely important, as it describes the runtime
|
|
behavior of the code, and can be hard to gain from just reading. And
|
|
as Alan Cox says, <quote>Lock data, not code</quote>.
|
|
</para>
|
|
</sect1>
|
|
</chapter>
|
|
|
|
<chapter id="common-problems">
|
|
<title>Common Problems</title>
|
|
<sect1 id="deadlock">
|
|
<title>Deadlock: Simple and Advanced</title>
|
|
|
|
<para>
|
|
There is a coding bug where a piece of code tries to grab a
|
|
spinlock twice: it will spin forever, waiting for the lock to
|
|
be released (spinlocks, rwlocks and semaphores are not
|
|
recursive in Linux). This is trivial to diagnose: not a
|
|
stay-up-five-nights-talk-to-fluffy-code-bunnies kind of
|
|
problem.
|
|
</para>
|
|
|
|
<para>
|
|
For a slightly more complex case, imagine you have a region
|
|
shared by a softirq and user context. If you use a
|
|
<function>spin_lock()</function> call to protect it, it is
|
|
possible that the user context will be interrupted by the softirq
|
|
while it holds the lock, and the softirq will then spin
|
|
forever trying to get the same lock.
|
|
</para>
|
|
|
|
<para>
|
|
Both of these are called deadlock, and as shown above, it can
|
|
occur even with a single CPU (although not on UP compiles,
|
|
since spinlocks vanish on kernel compiles with
|
|
<symbol>CONFIG_SMP</symbol>=n. You'll still get data corruption
|
|
in the second example).
|
|
</para>
|
|
|
|
<para>
|
|
This complete lockup is easy to diagnose: on SMP boxes the
|
|
watchdog timer or compiling with <symbol>DEBUG_SPINLOCKS</symbol> set
|
|
(<filename>include/linux/spinlock.h</filename>) will show this up
|
|
immediately when it happens.
|
|
</para>
|
|
|
|
<para>
|
|
A more complex problem is the so-called 'deadly embrace',
|
|
involving two or more locks. Say you have a hash table: each
|
|
entry in the table is a spinlock, and a chain of hashed
|
|
objects. Inside a softirq handler, you sometimes want to
|
|
alter an object from one place in the hash to another: you
|
|
grab the spinlock of the old hash chain and the spinlock of
|
|
the new hash chain, and delete the object from the old one,
|
|
and insert it in the new one.
|
|
</para>
|
|
|
|
<para>
|
|
There are two problems here. First, if your code ever
|
|
tries to move the object to the same chain, it will deadlock
|
|
with itself as it tries to lock it twice. Secondly, if the
|
|
same softirq on another CPU is trying to move another object
|
|
in the reverse direction, the following could happen:
|
|
</para>
|
|
|
|
<table>
|
|
<title>Consequences</title>
|
|
|
|
<tgroup cols="2" align="left">
|
|
|
|
<thead>
|
|
<row>
|
|
<entry>CPU 1</entry>
|
|
<entry>CPU 2</entry>
|
|
</row>
|
|
</thead>
|
|
|
|
<tbody>
|
|
<row>
|
|
<entry>Grab lock A -> OK</entry>
|
|
<entry>Grab lock B -> OK</entry>
|
|
</row>
|
|
<row>
|
|
<entry>Grab lock B -> spin</entry>
|
|
<entry>Grab lock A -> spin</entry>
|
|
</row>
|
|
</tbody>
|
|
</tgroup>
|
|
</table>
|
|
|
|
<para>
|
|
The two CPUs will spin forever, waiting for the other to give up
|
|
their lock. It will look, smell, and feel like a crash.
|
|
</para>
|
|
</sect1>
|
|
|
|
<sect1 id="techs-deadlock-prevent">
|
|
<title>Preventing Deadlock</title>
|
|
|
|
<para>
|
|
Textbooks will tell you that if you always lock in the same
|
|
order, you will never get this kind of deadlock. Practice
|
|
will tell you that this approach doesn't scale: when I
|
|
create a new lock, I don't understand enough of the kernel
|
|
to figure out where in the 5000 lock hierarchy it will fit.
|
|
</para>
|
|
|
|
<para>
|
|
The best locks are encapsulated: they never get exposed in
|
|
headers, and are never held around calls to non-trivial
|
|
functions outside the same file. You can read through this
|
|
code and see that it will never deadlock, because it never
|
|
tries to grab another lock while it has that one. People
|
|
using your code don't even need to know you are using a
|
|
lock.
|
|
</para>
|
|
|
|
<para>
|
|
A classic problem here is when you provide callbacks or
|
|
hooks: if you call these with the lock held, you risk simple
|
|
deadlock, or a deadly embrace (who knows what the callback
|
|
will do?). Remember, the other programmers are out to get
|
|
you, so don't do this.
|
|
</para>
|
|
|
|
<sect2 id="techs-deadlock-overprevent">
|
|
<title>Overzealous Prevention Of Deadlocks</title>
|
|
|
|
<para>
|
|
Deadlocks are problematic, but not as bad as data
|
|
corruption. Code which grabs a read lock, searches a list,
|
|
fails to find what it wants, drops the read lock, grabs a
|
|
write lock and inserts the object has a race condition.
|
|
</para>
|
|
|
|
<para>
|
|
If you don't see why, please stay the fuck away from my code.
|
|
</para>
|
|
</sect2>
|
|
</sect1>
|
|
|
|
<sect1 id="racing-timers">
|
|
<title>Racing Timers: A Kernel Pastime</title>
|
|
|
|
<para>
|
|
Timers can produce their own special problems with races.
|
|
Consider a collection of objects (list, hash, etc) where each
|
|
object has a timer which is due to destroy it.
|
|
</para>
|
|
|
|
<para>
|
|
If you want to destroy the entire collection (say on module
|
|
removal), you might do the following:
|
|
</para>
|
|
|
|
<programlisting>
|
|
/* THIS CODE BAD BAD BAD BAD: IF IT WAS ANY WORSE IT WOULD USE
|
|
HUNGARIAN NOTATION */
|
|
spin_lock_bh(&list_lock);
|
|
|
|
while (list) {
|
|
struct foo *next = list->next;
|
|
del_timer(&list->timer);
|
|
kfree(list);
|
|
list = next;
|
|
}
|
|
|
|
spin_unlock_bh(&list_lock);
|
|
</programlisting>
|
|
|
|
<para>
|
|
Sooner or later, this will crash on SMP, because a timer can
|
|
have just gone off before the <function>spin_lock_bh()</function>,
|
|
and it will only get the lock after we
|
|
<function>spin_unlock_bh()</function>, and then try to free
|
|
the element (which has already been freed!).
|
|
</para>
|
|
|
|
<para>
|
|
This can be avoided by checking the result of
|
|
<function>del_timer()</function>: if it returns
|
|
<returnvalue>1</returnvalue>, the timer has been deleted.
|
|
If <returnvalue>0</returnvalue>, it means (in this
|
|
case) that it is currently running, so we can do:
|
|
</para>
|
|
|
|
<programlisting>
|
|
retry:
|
|
spin_lock_bh(&list_lock);
|
|
|
|
while (list) {
|
|
struct foo *next = list->next;
|
|
if (!del_timer(&list->timer)) {
|
|
/* Give timer a chance to delete this */
|
|
spin_unlock_bh(&list_lock);
|
|
goto retry;
|
|
}
|
|
kfree(list);
|
|
list = next;
|
|
}
|
|
|
|
spin_unlock_bh(&list_lock);
|
|
</programlisting>
|
|
|
|
<para>
|
|
Another common problem is deleting timers which restart
|
|
themselves (by calling <function>add_timer()</function> at the end
|
|
of their timer function). Because this is a fairly common case
|
|
which is prone to races, you should use <function>del_timer_sync()</function>
|
|
(<filename class="headerfile">include/linux/timer.h</filename>)
|
|
to handle this case. It returns the number of times the timer
|
|
had to be deleted before we finally stopped it from adding itself back
|
|
in.
|
|
</para>
|
|
</sect1>
|
|
|
|
</chapter>
|
|
|
|
<chapter id="Efficiency">
|
|
<title>Locking Speed</title>
|
|
|
|
<para>
|
|
There are three main things to worry about when considering speed of
|
|
some code which does locking. First is concurrency: how many things
|
|
are going to be waiting while someone else is holding a lock. Second
|
|
is the time taken to actually acquire and release an uncontended lock.
|
|
Third is using fewer, or smarter locks. I'm assuming that the lock is
|
|
used fairly often: otherwise, you wouldn't be concerned about
|
|
efficiency.
|
|
</para>
|
|
<para>
|
|
Concurrency depends on how long the lock is usually held: you should
|
|
hold the lock for as long as needed, but no longer. In the cache
|
|
example, we always create the object without the lock held, and then
|
|
grab the lock only when we are ready to insert it in the list.
|
|
</para>
|
|
<para>
|
|
Acquisition times depend on how much damage the lock operations do to
|
|
the pipeline (pipeline stalls) and how likely it is that this CPU was
|
|
the last one to grab the lock (ie. is the lock cache-hot for this
|
|
CPU): on a machine with more CPUs, this likelihood drops fast.
|
|
Consider a 700MHz Intel Pentium III: an instruction takes about 0.7ns,
|
|
an atomic increment takes about 58ns, a lock which is cache-hot on
|
|
this CPU takes 160ns, and a cacheline transfer from another CPU takes
|
|
an additional 170 to 360ns. (These figures from Paul McKenney's
|
|
<ulink url="http://www.linuxjournal.com/article.php?sid=6993"> Linux
|
|
Journal RCU article</ulink>).
|
|
</para>
|
|
<para>
|
|
These two aims conflict: holding a lock for a short time might be done
|
|
by splitting locks into parts (such as in our final per-object-lock
|
|
example), but this increases the number of lock acquisitions, and the
|
|
results are often slower than having a single lock. This is another
|
|
reason to advocate locking simplicity.
|
|
</para>
|
|
<para>
|
|
The third concern is addressed below: there are some methods to reduce
|
|
the amount of locking which needs to be done.
|
|
</para>
|
|
|
|
<sect1 id="efficiency-rwlocks">
|
|
<title>Read/Write Lock Variants</title>
|
|
|
|
<para>
|
|
Both spinlocks and semaphores have read/write variants:
|
|
<type>rwlock_t</type> and <structname>struct rw_semaphore</structname>.
|
|
These divide users into two classes: the readers and the writers. If
|
|
you are only reading the data, you can get a read lock, but to write to
|
|
the data you need the write lock. Many people can hold a read lock,
|
|
but a writer must be sole holder.
|
|
</para>
|
|
|
|
<para>
|
|
If your code divides neatly along reader/writer lines (as our
|
|
cache code does), and the lock is held by readers for
|
|
significant lengths of time, using these locks can help. They
|
|
are slightly slower than the normal locks though, so in practice
|
|
<type>rwlock_t</type> is not usually worthwhile.
|
|
</para>
|
|
</sect1>
|
|
|
|
<sect1 id="efficiency-read-copy-update">
|
|
<title>Avoiding Locks: Read Copy Update</title>
|
|
|
|
<para>
|
|
There is a special method of read/write locking called Read Copy
|
|
Update. Using RCU, the readers can avoid taking a lock
|
|
altogether: as we expect our cache to be read more often than
|
|
updated (otherwise the cache is a waste of time), it is a
|
|
candidate for this optimization.
|
|
</para>
|
|
|
|
<para>
|
|
How do we get rid of read locks? Getting rid of read locks
|
|
means that writers may be changing the list underneath the
|
|
readers. That is actually quite simple: we can read a linked
|
|
list while an element is being added if the writer adds the
|
|
element very carefully. For example, adding
|
|
<symbol>new</symbol> to a single linked list called
|
|
<symbol>list</symbol>:
|
|
</para>
|
|
|
|
<programlisting>
|
|
new->next = list->next;
|
|
wmb();
|
|
list->next = new;
|
|
</programlisting>
|
|
|
|
<para>
|
|
The <function>wmb()</function> is a write memory barrier. It
|
|
ensures that the first operation (setting the new element's
|
|
<symbol>next</symbol> pointer) is complete and will be seen by
|
|
all CPUs, before the second operation is (putting the new
|
|
element into the list). This is important, since modern
|
|
compilers and modern CPUs can both reorder instructions unless
|
|
told otherwise: we want a reader to either not see the new
|
|
element at all, or see the new element with the
|
|
<symbol>next</symbol> pointer correctly pointing at the rest of
|
|
the list.
|
|
</para>
|
|
<para>
|
|
Fortunately, there is a function to do this for standard
|
|
<structname>struct list_head</structname> lists:
|
|
<function>list_add_rcu()</function>
|
|
(<filename>include/linux/list.h</filename>).
|
|
</para>
|
|
<para>
|
|
Removing an element from the list is even simpler: we replace
|
|
the pointer to the old element with a pointer to its successor,
|
|
and readers will either see it, or skip over it.
|
|
</para>
|
|
<programlisting>
|
|
list->next = old->next;
|
|
</programlisting>
|
|
<para>
|
|
There is <function>list_del_rcu()</function>
|
|
(<filename>include/linux/list.h</filename>) which does this (the
|
|
normal version poisons the old object, which we don't want).
|
|
</para>
|
|
<para>
|
|
The reader must also be careful: some CPUs can look through the
|
|
<symbol>next</symbol> pointer to start reading the contents of
|
|
the next element early, but don't realize that the pre-fetched
|
|
contents is wrong when the <symbol>next</symbol> pointer changes
|
|
underneath them. Once again, there is a
|
|
<function>list_for_each_entry_rcu()</function>
|
|
(<filename>include/linux/list.h</filename>) to help you. Of
|
|
course, writers can just use
|
|
<function>list_for_each_entry()</function>, since there cannot
|
|
be two simultaneous writers.
|
|
</para>
|
|
<para>
|
|
Our final dilemma is this: when can we actually destroy the
|
|
removed element? Remember, a reader might be stepping through
|
|
this element in the list right now: if we free this element and
|
|
the <symbol>next</symbol> pointer changes, the reader will jump
|
|
off into garbage and crash. We need to wait until we know that
|
|
all the readers who were traversing the list when we deleted the
|
|
element are finished. We use <function>call_rcu()</function> to
|
|
register a callback which will actually destroy the object once
|
|
the readers are finished.
|
|
</para>
|
|
<para>
|
|
But how does Read Copy Update know when the readers are
|
|
finished? The method is this: firstly, the readers always
|
|
traverse the list inside
|
|
<function>rcu_read_lock()</function>/<function>rcu_read_unlock()</function>
|
|
pairs: these simply disable preemption so the reader won't go to
|
|
sleep while reading the list.
|
|
</para>
|
|
<para>
|
|
RCU then waits until every other CPU has slept at least once:
|
|
since readers cannot sleep, we know that any readers which were
|
|
traversing the list during the deletion are finished, and the
|
|
callback is triggered. The real Read Copy Update code is a
|
|
little more optimized than this, but this is the fundamental
|
|
idea.
|
|
</para>
|
|
|
|
<programlisting>
|
|
--- cache.c.perobjectlock 2003-12-11 17:15:03.000000000 +1100
|
|
+++ cache.c.rcupdate 2003-12-11 17:55:14.000000000 +1100
|
|
@@ -1,15 +1,18 @@
|
|
#include <linux/list.h>
|
|
#include <linux/slab.h>
|
|
#include <linux/string.h>
|
|
+#include <linux/rcupdate.h>
|
|
#include <asm/semaphore.h>
|
|
#include <asm/errno.h>
|
|
|
|
struct object
|
|
{
|
|
- /* These two protected by cache_lock. */
|
|
+ /* This is protected by RCU */
|
|
struct list_head list;
|
|
int popularity;
|
|
|
|
+ struct rcu_head rcu;
|
|
+
|
|
atomic_t refcnt;
|
|
|
|
/* Doesn't change once created. */
|
|
@@ -40,7 +43,7 @@
|
|
{
|
|
struct object *i;
|
|
|
|
- list_for_each_entry(i, &cache, list) {
|
|
+ list_for_each_entry_rcu(i, &cache, list) {
|
|
if (i->id == id) {
|
|
i->popularity++;
|
|
return i;
|
|
@@ -49,19 +52,25 @@
|
|
return NULL;
|
|
}
|
|
|
|
+/* Final discard done once we know no readers are looking. */
|
|
+static void cache_delete_rcu(void *arg)
|
|
+{
|
|
+ object_put(arg);
|
|
+}
|
|
+
|
|
/* Must be holding cache_lock */
|
|
static void __cache_delete(struct object *obj)
|
|
{
|
|
BUG_ON(!obj);
|
|
- list_del(&obj->list);
|
|
- object_put(obj);
|
|
+ list_del_rcu(&obj->list);
|
|
cache_num--;
|
|
+ call_rcu(&obj->rcu, cache_delete_rcu, obj);
|
|
}
|
|
|
|
/* Must be holding cache_lock */
|
|
static void __cache_add(struct object *obj)
|
|
{
|
|
- list_add(&obj->list, &cache);
|
|
+ list_add_rcu(&obj->list, &cache);
|
|
if (++cache_num > MAX_CACHE_SIZE) {
|
|
struct object *i, *outcast = NULL;
|
|
list_for_each_entry(i, &cache, list) {
|
|
@@ -85,6 +94,7 @@
|
|
obj->popularity = 0;
|
|
atomic_set(&obj->refcnt, 1); /* The cache holds a reference */
|
|
spin_lock_init(&obj->lock);
|
|
+ INIT_RCU_HEAD(&obj->rcu);
|
|
|
|
spin_lock_irqsave(&cache_lock, flags);
|
|
__cache_add(obj);
|
|
@@ -104,12 +114,11 @@
|
|
struct object *cache_find(int id)
|
|
{
|
|
struct object *obj;
|
|
- unsigned long flags;
|
|
|
|
- spin_lock_irqsave(&cache_lock, flags);
|
|
+ rcu_read_lock();
|
|
obj = __cache_find(id);
|
|
if (obj)
|
|
object_get(obj);
|
|
- spin_unlock_irqrestore(&cache_lock, flags);
|
|
+ rcu_read_unlock();
|
|
return obj;
|
|
}
|
|
</programlisting>
|
|
|
|
<para>
|
|
Note that the reader will alter the
|
|
<structfield>popularity</structfield> member in
|
|
<function>__cache_find()</function>, and now it doesn't hold a lock.
|
|
One solution would be to make it an <type>atomic_t</type>, but for
|
|
this usage, we don't really care about races: an approximate result is
|
|
good enough, so I didn't change it.
|
|
</para>
|
|
|
|
<para>
|
|
The result is that <function>cache_find()</function> requires no
|
|
synchronization with any other functions, so is almost as fast on SMP
|
|
as it would be on UP.
|
|
</para>
|
|
|
|
<para>
|
|
There is a furthur optimization possible here: remember our original
|
|
cache code, where there were no reference counts and the caller simply
|
|
held the lock whenever using the object? This is still possible: if
|
|
you hold the lock, noone can delete the object, so you don't need to
|
|
get and put the reference count.
|
|
</para>
|
|
|
|
<para>
|
|
Now, because the 'read lock' in RCU is simply disabling preemption, a
|
|
caller which always has preemption disabled between calling
|
|
<function>cache_find()</function> and
|
|
<function>object_put()</function> does not need to actually get and
|
|
put the reference count: we could expose
|
|
<function>__cache_find()</function> by making it non-static, and
|
|
such callers could simply call that.
|
|
</para>
|
|
<para>
|
|
The benefit here is that the reference count is not written to: the
|
|
object is not altered in any way, which is much faster on SMP
|
|
machines due to caching.
|
|
</para>
|
|
</sect1>
|
|
|
|
<sect1 id="per-cpu">
|
|
<title>Per-CPU Data</title>
|
|
|
|
<para>
|
|
Another technique for avoiding locking which is used fairly
|
|
widely is to duplicate information for each CPU. For example,
|
|
if you wanted to keep a count of a common condition, you could
|
|
use a spin lock and a single counter. Nice and simple.
|
|
</para>
|
|
|
|
<para>
|
|
If that was too slow (it's usually not, but if you've got a
|
|
really big machine to test on and can show that it is), you
|
|
could instead use a counter for each CPU, then none of them need
|
|
an exclusive lock. See <function>DEFINE_PER_CPU()</function>,
|
|
<function>get_cpu_var()</function> and
|
|
<function>put_cpu_var()</function>
|
|
(<filename class="headerfile">include/linux/percpu.h</filename>).
|
|
</para>
|
|
|
|
<para>
|
|
Of particular use for simple per-cpu counters is the
|
|
<type>local_t</type> type, and the
|
|
<function>cpu_local_inc()</function> and related functions,
|
|
which are more efficient than simple code on some architectures
|
|
(<filename class="headerfile">include/asm/local.h</filename>).
|
|
</para>
|
|
|
|
<para>
|
|
Note that there is no simple, reliable way of getting an exact
|
|
value of such a counter, without introducing more locks. This
|
|
is not a problem for some uses.
|
|
</para>
|
|
</sect1>
|
|
|
|
<sect1 id="mostly-hardirq">
|
|
<title>Data Which Mostly Used By An IRQ Handler</title>
|
|
|
|
<para>
|
|
If data is always accessed from within the same IRQ handler, you
|
|
don't need a lock at all: the kernel already guarantees that the
|
|
irq handler will not run simultaneously on multiple CPUs.
|
|
</para>
|
|
<para>
|
|
Manfred Spraul points out that you can still do this, even if
|
|
the data is very occasionally accessed in user context or
|
|
softirqs/tasklets. The irq handler doesn't use a lock, and
|
|
all other accesses are done as so:
|
|
</para>
|
|
|
|
<programlisting>
|
|
spin_lock(&lock);
|
|
disable_irq(irq);
|
|
...
|
|
enable_irq(irq);
|
|
spin_unlock(&lock);
|
|
</programlisting>
|
|
<para>
|
|
The <function>disable_irq()</function> prevents the irq handler
|
|
from running (and waits for it to finish if it's currently
|
|
running on other CPUs). The spinlock prevents any other
|
|
accesses happening at the same time. Naturally, this is slower
|
|
than just a <function>spin_lock_irq()</function> call, so it
|
|
only makes sense if this type of access happens extremely
|
|
rarely.
|
|
</para>
|
|
</sect1>
|
|
</chapter>
|
|
|
|
<chapter id="sleeping-things">
|
|
<title>What Functions Are Safe To Call From Interrupts?</title>
|
|
|
|
<para>
|
|
Many functions in the kernel sleep (ie. call schedule())
|
|
directly or indirectly: you can never call them while holding a
|
|
spinlock, or with preemption disabled. This also means you need
|
|
to be in user context: calling them from an interrupt is illegal.
|
|
</para>
|
|
|
|
<sect1 id="sleeping">
|
|
<title>Some Functions Which Sleep</title>
|
|
|
|
<para>
|
|
The most common ones are listed below, but you usually have to
|
|
read the code to find out if other calls are safe. If everyone
|
|
else who calls it can sleep, you probably need to be able to
|
|
sleep, too. In particular, registration and deregistration
|
|
functions usually expect to be called from user context, and can
|
|
sleep.
|
|
</para>
|
|
|
|
<itemizedlist>
|
|
<listitem>
|
|
<para>
|
|
Accesses to
|
|
<firstterm linkend="gloss-userspace">userspace</firstterm>:
|
|
</para>
|
|
<itemizedlist>
|
|
<listitem>
|
|
<para>
|
|
<function>copy_from_user()</function>
|
|
</para>
|
|
</listitem>
|
|
<listitem>
|
|
<para>
|
|
<function>copy_to_user()</function>
|
|
</para>
|
|
</listitem>
|
|
<listitem>
|
|
<para>
|
|
<function>get_user()</function>
|
|
</para>
|
|
</listitem>
|
|
<listitem>
|
|
<para>
|
|
<function> put_user()</function>
|
|
</para>
|
|
</listitem>
|
|
</itemizedlist>
|
|
</listitem>
|
|
|
|
<listitem>
|
|
<para>
|
|
<function>kmalloc(GFP_KERNEL)</function>
|
|
</para>
|
|
</listitem>
|
|
|
|
<listitem>
|
|
<para>
|
|
<function>down_interruptible()</function> and
|
|
<function>down()</function>
|
|
</para>
|
|
<para>
|
|
There is a <function>down_trylock()</function> which can be
|
|
used inside interrupt context, as it will not sleep.
|
|
<function>up()</function> will also never sleep.
|
|
</para>
|
|
</listitem>
|
|
</itemizedlist>
|
|
</sect1>
|
|
|
|
<sect1 id="dont-sleep">
|
|
<title>Some Functions Which Don't Sleep</title>
|
|
|
|
<para>
|
|
Some functions are safe to call from any context, or holding
|
|
almost any lock.
|
|
</para>
|
|
|
|
<itemizedlist>
|
|
<listitem>
|
|
<para>
|
|
<function>printk()</function>
|
|
</para>
|
|
</listitem>
|
|
<listitem>
|
|
<para>
|
|
<function>kfree()</function>
|
|
</para>
|
|
</listitem>
|
|
<listitem>
|
|
<para>
|
|
<function>add_timer()</function> and <function>del_timer()</function>
|
|
</para>
|
|
</listitem>
|
|
</itemizedlist>
|
|
</sect1>
|
|
</chapter>
|
|
|
|
<chapter id="references">
|
|
<title>Further reading</title>
|
|
|
|
<itemizedlist>
|
|
<listitem>
|
|
<para>
|
|
<filename>Documentation/spinlocks.txt</filename>:
|
|
Linus Torvalds' spinlocking tutorial in the kernel sources.
|
|
</para>
|
|
</listitem>
|
|
|
|
<listitem>
|
|
<para>
|
|
Unix Systems for Modern Architectures: Symmetric
|
|
Multiprocessing and Caching for Kernel Programmers:
|
|
</para>
|
|
|
|
<para>
|
|
Curt Schimmel's very good introduction to kernel level
|
|
locking (not written for Linux, but nearly everything
|
|
applies). The book is expensive, but really worth every
|
|
penny to understand SMP locking. [ISBN: 0201633388]
|
|
</para>
|
|
</listitem>
|
|
</itemizedlist>
|
|
</chapter>
|
|
|
|
<chapter id="thanks">
|
|
<title>Thanks</title>
|
|
|
|
<para>
|
|
Thanks to Telsa Gwynne for DocBooking, neatening and adding
|
|
style.
|
|
</para>
|
|
|
|
<para>
|
|
Thanks to Martin Pool, Philipp Rumpf, Stephen Rothwell, Paul
|
|
Mackerras, Ruedi Aschwanden, Alan Cox, Manfred Spraul, Tim
|
|
Waugh, Pete Zaitcev, James Morris, Robert Love, Paul McKenney,
|
|
John Ashby for proofreading, correcting, flaming, commenting.
|
|
</para>
|
|
|
|
<para>
|
|
Thanks to the cabal for having no influence on this document.
|
|
</para>
|
|
</chapter>
|
|
|
|
<glossary id="glossary">
|
|
<title>Glossary</title>
|
|
|
|
<glossentry id="gloss-preemption">
|
|
<glossterm>preemption</glossterm>
|
|
<glossdef>
|
|
<para>
|
|
Prior to 2.5, or when <symbol>CONFIG_PREEMPT</symbol> is
|
|
unset, processes in user context inside the kernel would not
|
|
preempt each other (ie. you had that CPU until you have it up,
|
|
except for interrupts). With the addition of
|
|
<symbol>CONFIG_PREEMPT</symbol> in 2.5.4, this changed: when
|
|
in user context, higher priority tasks can "cut in": spinlocks
|
|
were changed to disable preemption, even on UP.
|
|
</para>
|
|
</glossdef>
|
|
</glossentry>
|
|
|
|
<glossentry id="gloss-bh">
|
|
<glossterm>bh</glossterm>
|
|
<glossdef>
|
|
<para>
|
|
Bottom Half: for historical reasons, functions with
|
|
'_bh' in them often now refer to any software interrupt, e.g.
|
|
<function>spin_lock_bh()</function> blocks any software interrupt
|
|
on the current CPU. Bottom halves are deprecated, and will
|
|
eventually be replaced by tasklets. Only one bottom half will be
|
|
running at any time.
|
|
</para>
|
|
</glossdef>
|
|
</glossentry>
|
|
|
|
<glossentry id="gloss-hwinterrupt">
|
|
<glossterm>Hardware Interrupt / Hardware IRQ</glossterm>
|
|
<glossdef>
|
|
<para>
|
|
Hardware interrupt request. <function>in_irq()</function> returns
|
|
<returnvalue>true</returnvalue> in a hardware interrupt handler.
|
|
</para>
|
|
</glossdef>
|
|
</glossentry>
|
|
|
|
<glossentry id="gloss-interruptcontext">
|
|
<glossterm>Interrupt Context</glossterm>
|
|
<glossdef>
|
|
<para>
|
|
Not user context: processing a hardware irq or software irq.
|
|
Indicated by the <function>in_interrupt()</function> macro
|
|
returning <returnvalue>true</returnvalue>.
|
|
</para>
|
|
</glossdef>
|
|
</glossentry>
|
|
|
|
<glossentry id="gloss-smp">
|
|
<glossterm><acronym>SMP</acronym></glossterm>
|
|
<glossdef>
|
|
<para>
|
|
Symmetric Multi-Processor: kernels compiled for multiple-CPU
|
|
machines. (CONFIG_SMP=y).
|
|
</para>
|
|
</glossdef>
|
|
</glossentry>
|
|
|
|
<glossentry id="gloss-softirq">
|
|
<glossterm>Software Interrupt / softirq</glossterm>
|
|
<glossdef>
|
|
<para>
|
|
Software interrupt handler. <function>in_irq()</function> returns
|
|
<returnvalue>false</returnvalue>; <function>in_softirq()</function>
|
|
returns <returnvalue>true</returnvalue>. Tasklets and softirqs
|
|
both fall into the category of 'software interrupts'.
|
|
</para>
|
|
<para>
|
|
Strictly speaking a softirq is one of up to 32 enumerated software
|
|
interrupts which can run on multiple CPUs at once.
|
|
Sometimes used to refer to tasklets as
|
|
well (ie. all software interrupts).
|
|
</para>
|
|
</glossdef>
|
|
</glossentry>
|
|
|
|
<glossentry id="gloss-tasklet">
|
|
<glossterm>tasklet</glossterm>
|
|
<glossdef>
|
|
<para>
|
|
A dynamically-registrable software interrupt,
|
|
which is guaranteed to only run on one CPU at a time.
|
|
</para>
|
|
</glossdef>
|
|
</glossentry>
|
|
|
|
<glossentry id="gloss-timers">
|
|
<glossterm>timer</glossterm>
|
|
<glossdef>
|
|
<para>
|
|
A dynamically-registrable software interrupt, which is run at
|
|
(or close to) a given time. When running, it is just like a
|
|
tasklet (in fact, they are called from the TIMER_SOFTIRQ).
|
|
</para>
|
|
</glossdef>
|
|
</glossentry>
|
|
|
|
<glossentry id="gloss-up">
|
|
<glossterm><acronym>UP</acronym></glossterm>
|
|
<glossdef>
|
|
<para>
|
|
Uni-Processor: Non-SMP. (CONFIG_SMP=n).
|
|
</para>
|
|
</glossdef>
|
|
</glossentry>
|
|
|
|
<glossentry id="gloss-usercontext">
|
|
<glossterm>User Context</glossterm>
|
|
<glossdef>
|
|
<para>
|
|
The kernel executing on behalf of a particular process (ie. a
|
|
system call or trap) or kernel thread. You can tell which
|
|
process with the <symbol>current</symbol> macro.) Not to
|
|
be confused with userspace. Can be interrupted by software or
|
|
hardware interrupts.
|
|
</para>
|
|
</glossdef>
|
|
</glossentry>
|
|
|
|
<glossentry id="gloss-userspace">
|
|
<glossterm>Userspace</glossterm>
|
|
<glossdef>
|
|
<para>
|
|
A process executing its own code outside the kernel.
|
|
</para>
|
|
</glossdef>
|
|
</glossentry>
|
|
|
|
</glossary>
|
|
</book>
|
|
|