WSL2-Linux-Kernel/fs/io-wq.h

130 строки
3.0 KiB
C

#ifndef INTERNAL_IO_WQ_H
#define INTERNAL_IO_WQ_H
struct io_wq;
enum {
IO_WQ_WORK_CANCEL = 1,
IO_WQ_WORK_HAS_MM = 2,
IO_WQ_WORK_HASHED = 4,
IO_WQ_WORK_NEEDS_USER = 8,
IO_WQ_WORK_NEEDS_FILES = 16,
IO_WQ_WORK_UNBOUND = 32,
IO_WQ_WORK_INTERNAL = 64,
IO_WQ_WORK_CB = 128,
IO_WQ_HASH_SHIFT = 24, /* upper 8 bits are used for hash key */
};
enum io_wq_cancel {
IO_WQ_CANCEL_OK, /* cancelled before started */
IO_WQ_CANCEL_RUNNING, /* found, running, and attempted cancelled */
IO_WQ_CANCEL_NOTFOUND, /* work not found */
};
struct io_wq_work_node {
struct io_wq_work_node *next;
};
struct io_wq_work_list {
struct io_wq_work_node *first;
struct io_wq_work_node *last;
};
static inline void wq_list_add_tail(struct io_wq_work_node *node,
struct io_wq_work_list *list)
{
if (!list->first) {
list->last = node;
WRITE_ONCE(list->first, node);
} else {
list->last->next = node;
list->last = node;
}
}
static inline void wq_node_del(struct io_wq_work_list *list,
struct io_wq_work_node *node,
struct io_wq_work_node *prev)
{
if (node == list->first)
WRITE_ONCE(list->first, node->next);
if (node == list->last)
list->last = prev;
if (prev)
prev->next = node->next;
node->next = NULL;
}
#define wq_list_for_each(pos, prv, head) \
for (pos = (head)->first, prv = NULL; pos; prv = pos, pos = (pos)->next)
#define wq_list_empty(list) (READ_ONCE((list)->first) == NULL)
#define INIT_WQ_LIST(list) do { \
(list)->first = NULL; \
(list)->last = NULL; \
} while (0)
struct io_wq_work {
union {
struct io_wq_work_node list;
void *data;
};
void (*func)(struct io_wq_work **);
struct files_struct *files;
unsigned flags;
};
#define INIT_IO_WORK(work, _func) \
do { \
(work)->list.next = NULL; \
(work)->func = _func; \
(work)->flags = 0; \
(work)->files = NULL; \
} while (0) \
typedef void (get_work_fn)(struct io_wq_work *);
typedef void (put_work_fn)(struct io_wq_work *);
struct io_wq_data {
struct mm_struct *mm;
struct user_struct *user;
const struct cred *creds;
get_work_fn *get_work;
put_work_fn *put_work;
};
struct io_wq *io_wq_create(unsigned bounded, struct io_wq_data *data);
void io_wq_destroy(struct io_wq *wq);
void io_wq_enqueue(struct io_wq *wq, struct io_wq_work *work);
void io_wq_enqueue_hashed(struct io_wq *wq, struct io_wq_work *work, void *val);
void io_wq_flush(struct io_wq *wq);
void io_wq_cancel_all(struct io_wq *wq);
enum io_wq_cancel io_wq_cancel_work(struct io_wq *wq, struct io_wq_work *cwork);
typedef bool (work_cancel_fn)(struct io_wq_work *, void *);
enum io_wq_cancel io_wq_cancel_cb(struct io_wq *wq, work_cancel_fn *cancel,
void *data);
#if defined(CONFIG_IO_WQ)
extern void io_wq_worker_sleeping(struct task_struct *);
extern void io_wq_worker_running(struct task_struct *);
#else
static inline void io_wq_worker_sleeping(struct task_struct *tsk)
{
}
static inline void io_wq_worker_running(struct task_struct *tsk)
{
}
#endif
static inline bool io_wq_current_is_worker(void)
{
return in_task() && (current->flags & PF_IO_WORKER);
}
#endif