225 строки
6.0 KiB
C
225 строки
6.0 KiB
C
#include <linux/kernel.h>
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#include <linux/errno.h>
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#include <linux/err.h>
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#include <linux/mm.h>
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#include <linux/slab.h>
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#include <linux/vmalloc.h>
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#include <linux/pagemap.h>
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#include <linux/sched.h>
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/**
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* get_vaddr_frames() - map virtual addresses to pfns
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* @start: starting user address
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* @nr_frames: number of pages / pfns from start to map
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* @gup_flags: flags modifying lookup behaviour
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* @vec: structure which receives pages / pfns of the addresses mapped.
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* It should have space for at least nr_frames entries.
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*
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* This function maps virtual addresses from @start and fills @vec structure
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* with page frame numbers or page pointers to corresponding pages (choice
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* depends on the type of the vma underlying the virtual address). If @start
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* belongs to a normal vma, the function grabs reference to each of the pages
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* to pin them in memory. If @start belongs to VM_IO | VM_PFNMAP vma, we don't
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* touch page structures and the caller must make sure pfns aren't reused for
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* anything else while he is using them.
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*
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* The function returns number of pages mapped which may be less than
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* @nr_frames. In particular we stop mapping if there are more vmas of
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* different type underlying the specified range of virtual addresses.
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* When the function isn't able to map a single page, it returns error.
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*
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* This function takes care of grabbing mmap_sem as necessary.
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*/
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int get_vaddr_frames(unsigned long start, unsigned int nr_frames,
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unsigned int gup_flags, struct frame_vector *vec)
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{
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struct mm_struct *mm = current->mm;
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struct vm_area_struct *vma;
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int ret = 0;
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int err;
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int locked;
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if (nr_frames == 0)
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return 0;
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if (WARN_ON_ONCE(nr_frames > vec->nr_allocated))
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nr_frames = vec->nr_allocated;
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down_read(&mm->mmap_sem);
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locked = 1;
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vma = find_vma_intersection(mm, start, start + 1);
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if (!vma) {
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ret = -EFAULT;
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goto out;
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}
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if (!(vma->vm_flags & (VM_IO | VM_PFNMAP))) {
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vec->got_ref = true;
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vec->is_pfns = false;
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ret = get_user_pages_locked(start, nr_frames,
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gup_flags, (struct page **)(vec->ptrs), &locked);
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goto out;
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}
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vec->got_ref = false;
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vec->is_pfns = true;
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do {
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unsigned long *nums = frame_vector_pfns(vec);
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while (ret < nr_frames && start + PAGE_SIZE <= vma->vm_end) {
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err = follow_pfn(vma, start, &nums[ret]);
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if (err) {
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if (ret == 0)
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ret = err;
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goto out;
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}
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start += PAGE_SIZE;
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ret++;
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}
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/*
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* We stop if we have enough pages or if VMA doesn't completely
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* cover the tail page.
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*/
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if (ret >= nr_frames || start < vma->vm_end)
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break;
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vma = find_vma_intersection(mm, start, start + 1);
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} while (vma && vma->vm_flags & (VM_IO | VM_PFNMAP));
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out:
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if (locked)
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up_read(&mm->mmap_sem);
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if (!ret)
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ret = -EFAULT;
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if (ret > 0)
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vec->nr_frames = ret;
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return ret;
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}
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EXPORT_SYMBOL(get_vaddr_frames);
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/**
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* put_vaddr_frames() - drop references to pages if get_vaddr_frames() acquired
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* them
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* @vec: frame vector to put
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*
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* Drop references to pages if get_vaddr_frames() acquired them. We also
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* invalidate the frame vector so that it is prepared for the next call into
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* get_vaddr_frames().
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*/
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void put_vaddr_frames(struct frame_vector *vec)
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{
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int i;
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struct page **pages;
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if (!vec->got_ref)
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goto out;
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pages = frame_vector_pages(vec);
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/*
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* frame_vector_pages() might needed to do a conversion when
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* get_vaddr_frames() got pages but vec was later converted to pfns.
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* But it shouldn't really fail to convert pfns back...
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*/
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if (WARN_ON(IS_ERR(pages)))
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goto out;
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for (i = 0; i < vec->nr_frames; i++)
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put_page(pages[i]);
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vec->got_ref = false;
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out:
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vec->nr_frames = 0;
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}
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EXPORT_SYMBOL(put_vaddr_frames);
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/**
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* frame_vector_to_pages - convert frame vector to contain page pointers
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* @vec: frame vector to convert
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*
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* Convert @vec to contain array of page pointers. If the conversion is
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* successful, return 0. Otherwise return an error. Note that we do not grab
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* page references for the page structures.
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*/
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int frame_vector_to_pages(struct frame_vector *vec)
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{
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int i;
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unsigned long *nums;
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struct page **pages;
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if (!vec->is_pfns)
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return 0;
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nums = frame_vector_pfns(vec);
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for (i = 0; i < vec->nr_frames; i++)
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if (!pfn_valid(nums[i]))
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return -EINVAL;
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pages = (struct page **)nums;
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for (i = 0; i < vec->nr_frames; i++)
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pages[i] = pfn_to_page(nums[i]);
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vec->is_pfns = false;
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return 0;
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}
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EXPORT_SYMBOL(frame_vector_to_pages);
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/**
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* frame_vector_to_pfns - convert frame vector to contain pfns
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* @vec: frame vector to convert
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*
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* Convert @vec to contain array of pfns.
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*/
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void frame_vector_to_pfns(struct frame_vector *vec)
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{
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int i;
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unsigned long *nums;
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struct page **pages;
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if (vec->is_pfns)
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return;
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pages = (struct page **)(vec->ptrs);
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nums = (unsigned long *)pages;
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for (i = 0; i < vec->nr_frames; i++)
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nums[i] = page_to_pfn(pages[i]);
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vec->is_pfns = true;
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}
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EXPORT_SYMBOL(frame_vector_to_pfns);
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/**
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* frame_vector_create() - allocate & initialize structure for pinned pfns
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* @nr_frames: number of pfns slots we should reserve
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*
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* Allocate and initialize struct pinned_pfns to be able to hold @nr_pfns
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* pfns.
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*/
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struct frame_vector *frame_vector_create(unsigned int nr_frames)
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{
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struct frame_vector *vec;
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int size = sizeof(struct frame_vector) + sizeof(void *) * nr_frames;
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if (WARN_ON_ONCE(nr_frames == 0))
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return NULL;
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/*
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* This is absurdly high. It's here just to avoid strange effects when
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* arithmetics overflows.
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*/
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if (WARN_ON_ONCE(nr_frames > INT_MAX / sizeof(void *) / 2))
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return NULL;
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/*
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* Avoid higher order allocations, use vmalloc instead. It should
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* be rare anyway.
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*/
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vec = kvmalloc(size, GFP_KERNEL);
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if (!vec)
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return NULL;
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vec->nr_allocated = nr_frames;
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vec->nr_frames = 0;
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return vec;
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}
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EXPORT_SYMBOL(frame_vector_create);
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/**
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* frame_vector_destroy() - free memory allocated to carry frame vector
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* @vec: Frame vector to free
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*
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* Free structure allocated by frame_vector_create() to carry frames.
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*/
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void frame_vector_destroy(struct frame_vector *vec)
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{
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/* Make sure put_vaddr_frames() got called properly... */
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VM_BUG_ON(vec->nr_frames > 0);
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kvfree(vec);
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}
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EXPORT_SYMBOL(frame_vector_destroy);
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