Add -L flag to bpftool to use libbpf gen_trace facility and syscall/loader program
for skeleton generation and program loading.
"bpftool gen skeleton -L" command will generate a "light skeleton" or "loader skeleton"
that is similar to existing skeleton, but has one major difference:
$ bpftool gen skeleton lsm.o > lsm.skel.h
$ bpftool gen skeleton -L lsm.o > lsm.lskel.h
$ diff lsm.skel.h lsm.lskel.h
@@ -5,34 +4,34 @@
#define __LSM_SKEL_H__
#include <stdlib.h>
-#include <bpf/libbpf.h>
+#include <bpf/bpf.h>
The light skeleton does not use majority of libbpf infrastructure.
It doesn't need libelf. It doesn't parse .o file.
It only needs few sys_bpf wrappers. All of them are in bpf/bpf.h file.
In future libbpf/bpf.c can be inlined into bpf.h, so not even libbpf.a would be
needed to work with light skeleton.
"bpftool prog load -L file.o" command is introduced for debugging of syscall/loader
program generation. Just like the same command without -L it will try to load
the programs from file.o into the kernel. It won't even try to pin them.
"bpftool prog load -L -d file.o" command will provide additional debug messages
on how syscall/loader program was generated.
Also the execution of syscall/loader program will use bpf_trace_printk() for
each step of loading BTF, creating maps, and loading programs.
The user can do "cat /.../trace_pipe" for further debug.
An example of fexit_sleep.lskel.h generated from progs/fexit_sleep.c:
struct fexit_sleep {
struct bpf_loader_ctx ctx;
struct {
struct bpf_map_desc bss;
} maps;
struct {
struct bpf_prog_desc nanosleep_fentry;
struct bpf_prog_desc nanosleep_fexit;
} progs;
struct {
int nanosleep_fentry_fd;
int nanosleep_fexit_fd;
} links;
struct fexit_sleep__bss {
int pid;
int fentry_cnt;
int fexit_cnt;
} *bss;
};
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
Acked-by: Andrii Nakryiko <andrii@kernel.org>
Link: https://lore.kernel.org/bpf/20210514003623.28033-18-alexei.starovoitov@gmail.com