WSL2-Linux-Kernel/include/asm-xtensa/semaphore.h

130 строки
2.9 KiB
C

/*
* linux/include/asm-xtensa/semaphore.h
*
* This file is subject to the terms and conditions of the GNU General Public
* License. See the file "COPYING" in the main directory of this archive
* for more details.
*
* Copyright (C) 2001 - 2005 Tensilica Inc.
*/
#ifndef _XTENSA_SEMAPHORE_H
#define _XTENSA_SEMAPHORE_H
#include <asm/atomic.h>
#include <asm/system.h>
#include <linux/wait.h>
#include <linux/rwsem.h>
struct semaphore {
atomic_t count;
int sleepers;
wait_queue_head_t wait;
#if WAITQUEUE_DEBUG
long __magic;
#endif
};
#if WAITQUEUE_DEBUG
# define __SEM_DEBUG_INIT(name) \
, (int)&(name).__magic
#else
# define __SEM_DEBUG_INIT(name)
#endif
#define __SEMAPHORE_INITIALIZER(name,count) \
{ ATOMIC_INIT(count), \
0, \
__WAIT_QUEUE_HEAD_INITIALIZER((name).wait) \
__SEM_DEBUG_INIT(name) }
#define __MUTEX_INITIALIZER(name) \
__SEMAPHORE_INITIALIZER(name, 1)
#define __DECLARE_SEMAPHORE_GENERIC(name,count) \
struct semaphore name = __SEMAPHORE_INITIALIZER(name,count)
#define DECLARE_MUTEX(name) __DECLARE_SEMAPHORE_GENERIC(name,1)
#define DECLARE_MUTEX_LOCKED(name) __DECLARE_SEMAPHORE_GENERIC(name,0)
extern inline void sema_init (struct semaphore *sem, int val)
{
/*
* *sem = (struct semaphore)__SEMAPHORE_INITIALIZER((*sem),val);
*
* i'd rather use the more flexible initialization above, but sadly
* GCC 2.7.2.3 emits a bogus warning. EGCS doesnt. Oh well.
*/
atomic_set(&sem->count, val);
init_waitqueue_head(&sem->wait);
#if WAITQUEUE_DEBUG
sem->__magic = (int)&sem->__magic;
#endif
}
static inline void init_MUTEX (struct semaphore *sem)
{
sema_init(sem, 1);
}
static inline void init_MUTEX_LOCKED (struct semaphore *sem)
{
sema_init(sem, 0);
}
asmlinkage void __down(struct semaphore * sem);
asmlinkage int __down_interruptible(struct semaphore * sem);
asmlinkage int __down_trylock(struct semaphore * sem);
asmlinkage void __up(struct semaphore * sem);
extern spinlock_t semaphore_wake_lock;
extern __inline__ void down(struct semaphore * sem)
{
#if WAITQUEUE_DEBUG
CHECK_MAGIC(sem->__magic);
#endif
if (atomic_sub_return(1, &sem->count) < 0)
__down(sem);
}
extern __inline__ int down_interruptible(struct semaphore * sem)
{
int ret = 0;
#if WAITQUEUE_DEBUG
CHECK_MAGIC(sem->__magic);
#endif
if (atomic_sub_return(1, &sem->count) < 0)
ret = __down_interruptible(sem);
return ret;
}
extern __inline__ int down_trylock(struct semaphore * sem)
{
int ret = 0;
#if WAITQUEUE_DEBUG
CHECK_MAGIC(sem->__magic);
#endif
if (atomic_sub_return(1, &sem->count) < 0)
ret = __down_trylock(sem);
return ret;
}
/*
* Note! This is subtle. We jump to wake people up only if
* the semaphore was negative (== somebody was waiting on it).
*/
extern __inline__ void up(struct semaphore * sem)
{
#if WAITQUEUE_DEBUG
CHECK_MAGIC(sem->__magic);
#endif
if (atomic_add_return(1, &sem->count) <= 0)
__up(sem);
}
#endif /* _XTENSA_SEMAPHORE_H */