PCH PLLs aren't required for outputs on the CPU, so we shouldn't just
treat them as part of the pipe.
So split the code out and manage PCH PLLs separately, allocating them
when needed or trying to re-use existing PCH PLL setups when the timings
match.
v2: add num_pch_pll field to dev_priv (Daniel)
don't NULL the pch_pll pointer in disable or DPMS will fail (Jesse)
put register offsets in pll struct (Chris)
v3: Decouple enable/disable of PLLs from get/put.
v4: Track temporary PLL disabling during modeset
v5: Tidy PLL initialisation by only checking for num_pch_pll == 0 (Eugeni)
v6: Avoid mishandling allocation failure by embedding the small array of
PLLs into the device struct
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=44309
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org> (up to v2)
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> (v3+)
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Tested-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html